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local mod = DBM:NewMod(2497, "DBM-Party-Dragonflight", 3, 1198)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20231029212301")
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mod:SetCreatureID(186615)
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mod:SetEncounterID(2636)
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mod:SetHotfixNoticeRev(20221029000000)
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--mod:SetMinSyncRevision(20211203000000)
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--mod.respawnTime = 29
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mod.sendMainBossGUID = true
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 384316 384620 384686",
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"SPELL_AURA_APPLIED 384686 394875",
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"SPELL_AURA_APPLIED_DOSE 394875",
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"SPELL_PERIODIC_DAMAGE 386916",
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"SPELL_PERIODIC_MISSED 386916"
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)
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--TODO, do anything with Electrical Overload? I don't see much to do with it at mod level
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--TODO, log with transcriptoir and figure out how to alert new balls incoming to be soaked
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--[[
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(ability.id = 384316 or ability.id = 384620 or ability.id = 384686) and type = "begincast"
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or type = "dungeonencounterstart" or type = "dungeonencounterend"
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--]]
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local warnEnergySurge = mod:NewSpellAnnounce(384686, 3, nil, "Tank|Healer")
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local warnSurgeBoss = mod:NewStackAnnounce(394875, 4)
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local specWarnElectricalStorm = mod:NewSpecialWarningCount(384620, nil, nil, nil, 2, 2)
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local specWarnLightingStrike = mod:NewSpecialWarningMoveAway(384316, nil, nil, nil, 2, 2)
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local specWarnEnergySurge = mod:NewSpecialWarningDispel(384686, "MagicDispeller", nil, nil, 1, 2)
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local specWarnGTFO = mod:NewSpecialWarningGTFO(386916, nil, nil, nil, 1, 8)
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local timerLightingStrikeCD = mod:NewCDTimer(20.2, 384316, nil, nil, nil, 3)
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local timerElectricStormCD = mod:NewCDTimer(63.1, 384620, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON)--60-61+3sec cast
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local timerEnergySurgeCD = mod:NewCDTimer(16.5, 384686, nil, "Tank|MagicDispeller", nil, 5, nil, DBM_COMMON_L.TANK_ICON..DBM_COMMON_L.MAGIC_ICON)
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mod:AddInfoFrameOption(382628, false)
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mod.vb.stormCount = 0
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function mod:OnCombatStart(delay)
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self.vb.stormCount = 0
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timerEnergySurgeCD:Start(7-delay)
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timerLightingStrikeCD:Start(10.6-delay)
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timerElectricStormCD:Start(30.1-delay)
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if self.Options.InfoFrame then
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DBM.InfoFrame:SetHeader(DBM:GetSpellInfo(382628))
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DBM.InfoFrame:Show(5, "playerdebuffremaining", 382628)
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end
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end
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function mod:OnCombatEnd()
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 384316 then
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specWarnLightingStrike:Show()
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specWarnLightingStrike:Play("scatter")
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timerLightingStrikeCD:Start()
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elseif spellId == 384620 then
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self.vb.stormCount = self.vb.stormCount + 1
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specWarnElectricalStorm:Show(self.vb.stormCount)
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specWarnElectricalStorm:Play("aesoon")
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timerElectricStormCD:Start()
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timerLightingStrikeCD:Restart(18.2)
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timerEnergySurgeCD:Restart(20.6)
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elseif spellId == 384686 then
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warnEnergySurge:Show()
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timerEnergySurgeCD:Start()
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 384686 and args:IsDestTypeHostile() then
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specWarnEnergySurge:Show(args.destName)
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specWarnEnergySurge:Play("dispelboss")
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elseif spellId == 394875 then
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warnSurgeBoss:Show(args.destName, args.amount or 1)
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end
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end
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mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
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function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
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if spellId == 386916 and destGUID == UnitGUID("player") and self:AntiSpam(2, 4) then
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specWarnGTFO:Show(spellName)
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specWarnGTFO:Play("watchfeet")
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end
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end
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mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
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