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100 lines
3.5 KiB
100 lines
3.5 KiB
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2 years ago
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local _,rematch = ...
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local L = rematch.localization
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local C = rematch.constants
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rematch.collectionInfo = {}
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--[[
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Information about the collection, such as number of pets at 25 and such, is kept here.
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]]
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-- on-demand table for species at 25
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local speciesAt25 = rematch.odTable:Create(function(self)
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for petID in rematch.roster:AllOwnedPets() do
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local petInfo = rematch.petInfo:Fetch(petID)
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if petInfo.level==25 then
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self[petInfo.speciesID] = true
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end
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end
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end)
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-- this is used for level filter "Moveset Not At 25" and is probably used even more rarely
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local movesetsAt25 = rematch.odTable:Create(function(self)
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speciesAt25:Start()
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for speciesID in pairs(speciesAt25) do
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local moveset = rematch.speciesInfo:GetMoveset(speciesID)
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if moveset then
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self[moveset] = true
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end
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end
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end)
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-- this is used for other filter "Unique Moveset" to find all pets that have a unique moveset
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local uniqueMovesets = rematch.odTable:Create(function(self)
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-- first gather a count of all movesets
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for speciesID in rematch.roster:AllSpecies() do
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local petInfo = rematch.petInfo:Fetch(speciesID)
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local moveset = petInfo.moveset
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if moveset and petInfo.canBattle then
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self[moveset] = (self[moveset] or 0) + 1
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end
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end
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-- now remove the movesets with more than 1
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for moveset,count in pairs(self) do
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if count>1 then
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self[moveset] = nil
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end
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end
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end)
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-- used by pet summary/statistics to break down pets
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local speciesStats = rematch.odTable:Create(function(self)
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for petID in rematch.roster:AllPets() do
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local petInfo = rematch.petInfo:Fetch(petID)
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local speciesID = petInfo.speciesID
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if not self[speciesID] then
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self[speciesID] = {petInfo.petType,petInfo.sourceID,0,0,0,0,0,0,0,0}
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end
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if petInfo.isOwned then
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local info = self[speciesID]
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info[3] = info[3] + 1 -- numPets
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info[4] = info[4] + (petInfo.level==25 and 1 or 0) -- numAt25
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info[5] = info[5] + (petInfo.level or 0) -- totalLevels
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if type(petInfo.rarity)=="number" and petInfo.rarity>0 then
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info[6+petInfo.rarity] = info[5+petInfo.rarity]+1 -- rarity takes up 7th through 10th indexes
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end
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end
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-- unowned pets can be saved in a team, add those separately
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if petInfo.inTeams then
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self[speciesID][6] = self[speciesID][6] + 1
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end
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end
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end)
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-- returns whether the given speciesID has a version at 25
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function rematch.collectionInfo:IsSpeciesAt25(speciesID)
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return speciesAt25[speciesID] or false
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end
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-- returns the whole lookup table of species at 25
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function rematch.collectionInfo:GetAllSpeciesAt25()
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speciesAt25:Start()
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return speciesAt25
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end
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-- returns whether the given moveset has a pet at 25
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function rematch.collectionInfo:IsMovesetAt25(moveset)
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return movesetsAt25[moveset] or false
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end
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-- returns whether the moveset is unique
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function rematch.collectionInfo:IsMovesetUnique(moveset)
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return uniqueMovesets[moveset] and true
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end
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-- returns stats about all species in a lookup table by speciesID where each is an ordered list of stats:
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-- [speciesID] = {petType,source,numPets,numAt25,totalLevels,numPoor,numCommon,numUncommon,numRare}
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function rematch.collectionInfo:GetSpeciesStats()
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speciesStats:Start()
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return speciesStats
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end
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