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local mod = DBM:NewMod(2455, "DBM-Party-Shadowlands", 9, 1194)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20220803233609")
mod:SetCreatureID(177269)
mod:SetEncounterID(2442)
mod:SetHotfixNoticeRev(20220405000000)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 350796 355922 353635 351119 350875 351096 351646",
"SPELL_CAST_SUCCESS 181089 351124",
"SPELL_AURA_APPLIED 357190 350804 351086",
"SPELL_AURA_APPLIED_DOSE 350804",
"SPELL_AURA_REMOVED 350804 351086"
-- "SPELL_PERIODIC_DAMAGE",
-- "SPELL_PERIODIC_MISSED"
)
--TODO, figure out right P1 hyperlight id
--TODO, verify the kind of mechanics that nova and fragmentation are
--[[
(ability.id = 350796 or ability.id = 355922 or ability.id = 353635 or ability.id = 350875 or ability.id = 351096) and type = "begincast"
or ability.id = 351646 and source.id = 180863 and type = "begincast"
or (ability.id = 181089 or ability.id = 351124) and type = "cast"
or ability.id = 351086 and (type = "applybuff" or type = "removebuff")
or type = "dungeonencounterstart" or type = "dungeonencounterend"
or ability.id = 351119 and type = "begincast"
--]]
--Stage One: Final Preparations
mod:AddTimerLine(DBM:EJ_GetSectionInfo(23344))
local warnCollapsingStar = mod:NewCountAnnounce(353635, 3)
local warnCollapsingEnergy = mod:NewStackAnnounce(353635, 2)
local warnCollapsingEnergyOver = mod:NewFadesAnnounce(353635, 1)
local specWarnHyperlightSpark = mod:NewSpecialWarningCount(350796, nil, nil, nil, 2, 2)
local specWarnSummonAssassins = mod:NewSpecialWarningSwitch(351124, "Dps", nil, nil, 1, 2)
local specWarnShurikenBlitz = mod:NewSpecialWarningInterruptCount(351119, "HasInterrupt", nil, nil, 1, 2)
local timerHyperlightSparkCD = mod:NewCDTimer(15.7, 350796, nil, nil, nil, 3)
local timerCollapsingStarCD = mod:NewNextTimer(60, 353635, nil, nil, nil, 5)
local timerSummonAssassinsCD = mod:NewCDTimer(41.1, 351124, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)
mod:AddInfoFrameOption(357190, true)
--Stage Two: Power Overwhelming
mod:AddTimerLine(DBM:EJ_GetSectionInfo(23340))
local warnPhase2 = mod:NewPhaseAnnounce(2, 2, nil, nil, nil, nil, nil, 2)
local warnPowerOverwhelmingEnded = mod:NewEndAnnounce(351086, 1)
local warnHyperlightJolt = mod:NewCountAnnounce(350875, 3)
local specWarnPowerOverwhelming = mod:NewSpecialWarningSpell(351086, nil, nil, nil, 2, 2)
local specWarnEnergyFragmentation = mod:NewSpecialWarningDodge(351096, nil, nil, nil, 2, 2)
local specWarnHyperlightNova = mod:NewSpecialWarningDodge(351646, nil, nil, nil, 2, 2)
local timerPowerOverwhelmingCD = mod:NewNextTimer(65, 351086, nil, nil, nil, 6)
local timerEnergyFragmentationCD = mod:NewCDTimer(38.8, 351096, nil, nil, nil, 3)
local timerHyperlightNovaCD = mod:NewCDTimer(38.8, 351646, nil, nil, nil, 3)
mod.vb.hyperlightCount = 0
mod.vb.starCount = 0
local castsPerGUID = {}
function mod:OnCombatStart(delay)
self:SetStage(1)
self.vb.hyperlightCount = 0
self.vb.starCount = 0
table.wipe(castsPerGUID)
timerSummonAssassinsCD:Start(6.9-delay)
timerHyperlightSparkCD:Start(12.1-delay)
timerCollapsingStarCD:Start(20.6-delay)
local trashMod = DBM:GetModByName("TazaveshTrash")
if trashMod then
trashMod.isTrashModBossFightAllowed = true
end
end
function mod:OnCombatEnd()
if self.Options.InfoFrame then
DBM.InfoFrame:Hide()
end
local trashMod = DBM:GetModByName("TazaveshTrash")
if trashMod then
trashMod.isTrashModBossFightAllowed = false
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 350796 or spellId == 355922 then--350796 confirmed, maybe 355922 used on heroic or hard mode?
self.vb.hyperlightCount = self.vb.hyperlightCount + 1
specWarnHyperlightSpark:Show(self.vb.hyperlightCount)
specWarnHyperlightSpark:Play("specialsoon")
timerHyperlightSparkCD:Start()
elseif spellId == 353635 then
self.vb.starCount = self.vb.starCount + 1
warnCollapsingStar:Show(self.vb.starCount)
if self.vb.phase == 1 then
timerCollapsingStarCD:Start(60)
end
elseif spellId == 351119 then
if not castsPerGUID[args.sourceGUID] then
castsPerGUID[args.sourceGUID] = 0
end
castsPerGUID[args.sourceGUID] = castsPerGUID[args.sourceGUID] + 1
local count = castsPerGUID[args.sourceGUID]
if self:CheckInterruptFilter(args.sourceGUID, false, false) then
specWarnShurikenBlitz:Show(args.sourceName, count)
if count == 1 then
specWarnShurikenBlitz:Play("kick1r")
elseif count == 2 then
specWarnShurikenBlitz:Play("kick2r")
elseif count == 3 then
specWarnShurikenBlitz:Play("kick3r")
elseif count == 4 then
specWarnShurikenBlitz:Play("kick4r")
elseif count == 5 then
specWarnShurikenBlitz:Play("kick5r")
else
specWarnShurikenBlitz:Play("kickcast")
end
end
elseif spellId == 350875 then
self.vb.hyperlightCount = self.vb.hyperlightCount + 1
warnHyperlightJolt:Show(self.vb.hyperlightCount)
elseif spellId == 351096 then
specWarnEnergyFragmentation:Show()
specWarnEnergyFragmentation:Play("watchwave")--wave or orb?
timerEnergyFragmentationCD:Start()
elseif spellId == 351646 and self:AntiSpam(3, 2) then
specWarnHyperlightNova:Show()
specWarnHyperlightNova:Play("watchstep")
timerHyperlightNovaCD:Start()
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 181089 then
self:SetStage(2)
self.vb.starCount = 0
warnPhase2:Show()
warnPhase2:Play("ptwo")
timerHyperlightSparkCD:Stop()
timerCollapsingStarCD:Stop()
timerSummonAssassinsCD:Stop()
timerEnergyFragmentationCD:Stop()
timerHyperlightNovaCD:Stop()
timerEnergyFragmentationCD:Start(19.4)
timerHyperlightNovaCD:Start(40)
elseif spellId == 351124 then
specWarnSummonAssassins:Show()
specWarnSummonAssassins:Play("mobsoon")
timerSummonAssassinsCD:Start()
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 357190 then
if self.Options.InfoFrame and not DBM.InfoFrame:IsShown() then
DBM.InfoFrame:SetHeader(args.spellName)
DBM.InfoFrame:Show(5, "playerbaddebuff", 357190)
end
elseif spellId == 350804 then
if args:IsPlayer() then
warnCollapsingEnergy:Show(args.destName, args.amount or 1)
end
elseif spellId == 351086 then
self.vb.hyperlightCount = 0
specWarnPowerOverwhelming:Show()
specWarnPowerOverwhelming:Play("specialsoon")
--Below timers are 38 unless overwhelming happens, then at least 12 seconds added to both because of the two 6 second jolt casts
--However there is still a 50-57 variance once time is added. This is just spell queuing
--Could probably further correct by detecting when either of these will collide with collapsing star, but it's a 5 man boss so meh
timerEnergyFragmentationCD:AddTime(12)
timerHyperlightNovaCD:AddTime(12)
end
end
mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
function mod:SPELL_AURA_REMOVED(args)
local spellId = args.spellId
if spellId == 322681 and args:IsPlayer() then
warnCollapsingEnergyOver:Show()
elseif spellId == 351086 then
warnPowerOverwhelmingEnded:Show()
timerCollapsingStarCD:Start(25)
timerPowerOverwhelmingCD:Start(65.2)
end
end
--[[
function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
if spellId == 320366 and destGUID == UnitGUID("player") and self:AntiSpam(2, 2) then
specWarnGTFO:Show(spellName)
specWarnGTFO:Play("watchfeet")
end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
--]]