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202 lines
7.5 KiB
202 lines
7.5 KiB
local mod = DBM:NewMod(2455, "DBM-Party-Shadowlands", 9, 1194)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20220803233609")
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mod:SetCreatureID(177269)
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mod:SetEncounterID(2442)
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mod:SetHotfixNoticeRev(20220405000000)
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 350796 355922 353635 351119 350875 351096 351646",
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"SPELL_CAST_SUCCESS 181089 351124",
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"SPELL_AURA_APPLIED 357190 350804 351086",
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"SPELL_AURA_APPLIED_DOSE 350804",
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"SPELL_AURA_REMOVED 350804 351086"
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-- "SPELL_PERIODIC_DAMAGE",
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-- "SPELL_PERIODIC_MISSED"
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)
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--TODO, figure out right P1 hyperlight id
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--TODO, verify the kind of mechanics that nova and fragmentation are
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--[[
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(ability.id = 350796 or ability.id = 355922 or ability.id = 353635 or ability.id = 350875 or ability.id = 351096) and type = "begincast"
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or ability.id = 351646 and source.id = 180863 and type = "begincast"
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or (ability.id = 181089 or ability.id = 351124) and type = "cast"
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or ability.id = 351086 and (type = "applybuff" or type = "removebuff")
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or type = "dungeonencounterstart" or type = "dungeonencounterend"
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or ability.id = 351119 and type = "begincast"
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--]]
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--Stage One: Final Preparations
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mod:AddTimerLine(DBM:EJ_GetSectionInfo(23344))
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local warnCollapsingStar = mod:NewCountAnnounce(353635, 3)
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local warnCollapsingEnergy = mod:NewStackAnnounce(353635, 2)
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local warnCollapsingEnergyOver = mod:NewFadesAnnounce(353635, 1)
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local specWarnHyperlightSpark = mod:NewSpecialWarningCount(350796, nil, nil, nil, 2, 2)
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local specWarnSummonAssassins = mod:NewSpecialWarningSwitch(351124, "Dps", nil, nil, 1, 2)
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local specWarnShurikenBlitz = mod:NewSpecialWarningInterruptCount(351119, "HasInterrupt", nil, nil, 1, 2)
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local timerHyperlightSparkCD = mod:NewCDTimer(15.7, 350796, nil, nil, nil, 3)
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local timerCollapsingStarCD = mod:NewNextTimer(60, 353635, nil, nil, nil, 5)
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local timerSummonAssassinsCD = mod:NewCDTimer(41.1, 351124, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)
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mod:AddInfoFrameOption(357190, true)
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--Stage Two: Power Overwhelming
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mod:AddTimerLine(DBM:EJ_GetSectionInfo(23340))
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local warnPhase2 = mod:NewPhaseAnnounce(2, 2, nil, nil, nil, nil, nil, 2)
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local warnPowerOverwhelmingEnded = mod:NewEndAnnounce(351086, 1)
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local warnHyperlightJolt = mod:NewCountAnnounce(350875, 3)
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local specWarnPowerOverwhelming = mod:NewSpecialWarningSpell(351086, nil, nil, nil, 2, 2)
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local specWarnEnergyFragmentation = mod:NewSpecialWarningDodge(351096, nil, nil, nil, 2, 2)
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local specWarnHyperlightNova = mod:NewSpecialWarningDodge(351646, nil, nil, nil, 2, 2)
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local timerPowerOverwhelmingCD = mod:NewNextTimer(65, 351086, nil, nil, nil, 6)
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local timerEnergyFragmentationCD = mod:NewCDTimer(38.8, 351096, nil, nil, nil, 3)
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local timerHyperlightNovaCD = mod:NewCDTimer(38.8, 351646, nil, nil, nil, 3)
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mod.vb.hyperlightCount = 0
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mod.vb.starCount = 0
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local castsPerGUID = {}
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function mod:OnCombatStart(delay)
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self:SetStage(1)
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self.vb.hyperlightCount = 0
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self.vb.starCount = 0
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table.wipe(castsPerGUID)
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timerSummonAssassinsCD:Start(6.9-delay)
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timerHyperlightSparkCD:Start(12.1-delay)
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timerCollapsingStarCD:Start(20.6-delay)
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local trashMod = DBM:GetModByName("TazaveshTrash")
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if trashMod then
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trashMod.isTrashModBossFightAllowed = true
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end
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end
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function mod:OnCombatEnd()
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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local trashMod = DBM:GetModByName("TazaveshTrash")
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if trashMod then
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trashMod.isTrashModBossFightAllowed = false
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end
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 350796 or spellId == 355922 then--350796 confirmed, maybe 355922 used on heroic or hard mode?
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self.vb.hyperlightCount = self.vb.hyperlightCount + 1
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specWarnHyperlightSpark:Show(self.vb.hyperlightCount)
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specWarnHyperlightSpark:Play("specialsoon")
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timerHyperlightSparkCD:Start()
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elseif spellId == 353635 then
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self.vb.starCount = self.vb.starCount + 1
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warnCollapsingStar:Show(self.vb.starCount)
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if self.vb.phase == 1 then
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timerCollapsingStarCD:Start(60)
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end
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elseif spellId == 351119 then
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if not castsPerGUID[args.sourceGUID] then
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castsPerGUID[args.sourceGUID] = 0
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end
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castsPerGUID[args.sourceGUID] = castsPerGUID[args.sourceGUID] + 1
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local count = castsPerGUID[args.sourceGUID]
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if self:CheckInterruptFilter(args.sourceGUID, false, false) then
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specWarnShurikenBlitz:Show(args.sourceName, count)
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if count == 1 then
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specWarnShurikenBlitz:Play("kick1r")
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elseif count == 2 then
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specWarnShurikenBlitz:Play("kick2r")
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elseif count == 3 then
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specWarnShurikenBlitz:Play("kick3r")
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elseif count == 4 then
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specWarnShurikenBlitz:Play("kick4r")
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elseif count == 5 then
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specWarnShurikenBlitz:Play("kick5r")
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else
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specWarnShurikenBlitz:Play("kickcast")
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end
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end
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elseif spellId == 350875 then
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self.vb.hyperlightCount = self.vb.hyperlightCount + 1
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warnHyperlightJolt:Show(self.vb.hyperlightCount)
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elseif spellId == 351096 then
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specWarnEnergyFragmentation:Show()
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specWarnEnergyFragmentation:Play("watchwave")--wave or orb?
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timerEnergyFragmentationCD:Start()
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elseif spellId == 351646 and self:AntiSpam(3, 2) then
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specWarnHyperlightNova:Show()
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specWarnHyperlightNova:Play("watchstep")
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timerHyperlightNovaCD:Start()
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 181089 then
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self:SetStage(2)
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self.vb.starCount = 0
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warnPhase2:Show()
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warnPhase2:Play("ptwo")
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timerHyperlightSparkCD:Stop()
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timerCollapsingStarCD:Stop()
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timerSummonAssassinsCD:Stop()
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timerEnergyFragmentationCD:Stop()
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timerHyperlightNovaCD:Stop()
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timerEnergyFragmentationCD:Start(19.4)
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timerHyperlightNovaCD:Start(40)
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elseif spellId == 351124 then
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specWarnSummonAssassins:Show()
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specWarnSummonAssassins:Play("mobsoon")
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timerSummonAssassinsCD:Start()
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 357190 then
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if self.Options.InfoFrame and not DBM.InfoFrame:IsShown() then
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DBM.InfoFrame:SetHeader(args.spellName)
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DBM.InfoFrame:Show(5, "playerbaddebuff", 357190)
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end
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elseif spellId == 350804 then
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if args:IsPlayer() then
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warnCollapsingEnergy:Show(args.destName, args.amount or 1)
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end
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elseif spellId == 351086 then
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self.vb.hyperlightCount = 0
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specWarnPowerOverwhelming:Show()
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specWarnPowerOverwhelming:Play("specialsoon")
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--Below timers are 38 unless overwhelming happens, then at least 12 seconds added to both because of the two 6 second jolt casts
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--However there is still a 50-57 variance once time is added. This is just spell queuing
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--Could probably further correct by detecting when either of these will collide with collapsing star, but it's a 5 man boss so meh
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timerEnergyFragmentationCD:AddTime(12)
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timerHyperlightNovaCD:AddTime(12)
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end
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end
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mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
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function mod:SPELL_AURA_REMOVED(args)
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local spellId = args.spellId
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if spellId == 322681 and args:IsPlayer() then
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warnCollapsingEnergyOver:Show()
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elseif spellId == 351086 then
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warnPowerOverwhelmingEnded:Show()
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timerCollapsingStarCD:Start(25)
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timerPowerOverwhelmingCD:Start(65.2)
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end
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end
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--[[
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function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
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if spellId == 320366 and destGUID == UnitGUID("player") and self:AntiSpam(2, 2) then
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specWarnGTFO:Show(spellName)
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specWarnGTFO:Play("watchfeet")
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end
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end
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mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
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--]]
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