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27 lines
669 B
27 lines
669 B
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3 years ago
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local MDT = MDT
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local L = MDT.L
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local dungeonIndex = 46
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MDT.dungeonList[dungeonIndex] = L["ShadowmoonBurialGrounds"]
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MDT.mapInfo[dungeonIndex] = {
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viewportPositionOverrides = {
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}
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};
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MDT.dungeonMaps[dungeonIndex] = {
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[0] = "ShadowmoonDungeon",
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[1] = "ShadowmoonDungeon1_",
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[2] = "ShadowmoonDungeon2_",
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[3] = "ShadowmoonDungeon3_",
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}
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MDT.dungeonSubLevels[dungeonIndex] = {
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[1] = L["CryptOfTheAncients"],
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[2] = L["AltarOfShadow"],
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[3] = L["EdgeOfReality"],
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}
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MDT.dungeonTotalCount[dungeonIndex] = { normal = 300, teeming = 1000, teemingEnabled = true }
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MDT.mapPOIs[dungeonIndex] = {};
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MDT.dungeonEnemies[dungeonIndex] = {};
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