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115 lines
3.9 KiB
115 lines
3.9 KiB
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5 years ago
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----AnimationIDs and Names by Peterodox----
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-------------------------------------------
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local AnimationIDName = {
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--#8.2.0 #Character Human Male
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[0] = {}, --Idle Fidget
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[1] = {}, --Die
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[3] = {}, --Stand No movement whatsoever Fist
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[4] = {}, --Walk Forward
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[5] = {}, --Run Forward
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[8] = {}, --Take Hit Stand
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[9] = {}, --Take Hit Combat Stance Right
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[10] = {}, --Take Hit Combat Stance Left
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[11] = {}, --Rotate Left
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[12] = {}, --Rotate Right
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[13] = {}, --Warlk Backward
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[14] = {}, --Stunned
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[15] = {}, --Stand No movement whatsoever Palm
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[16] = {}, --Attack Fist
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[17] = {}, --Attack Single-handed Mainhand
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[18] = {}, --Attack Two-handed Sword
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[19] = {}, --Attack Two-handed Cleave
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[20] = {}, --Defense Fist
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[21] = {}, --Attack Single-handed Mainhand Stab?
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[22] = {}, --Two-handed?
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[23] = {}, --Defense Two-handed?
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[24] = {}, --Defense Shield?
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[25] = {}, --Attack Fist Loop
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[26] = {}, --Attack Single-handed Loop
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[27] = {}, --Attack Two-handed Sword Loop
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[28] = {}, --Attack Two-handed Polearm Loop
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[29] = {}, --Ready Bow
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[30] = {}, --Defense Dodge?
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[37] = {}, --Jump Up
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[38] = {}, --Jump Mid-air Loop
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[39] = {}, --Jump Landing
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[40] = {}, --Jump Mid-air Loop same as #38
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[41] = {}, --Swim Backward Slow
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[42] = {}, --Swim Forward
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[43] = {}, --Swim Left
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[44] = {}, --Swim Right
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[45] = {}, --Swim Backward Fast
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[46] = {}, --Attack Bow Release
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[48] = {}, --Ready Gun
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[49] = {}, --Attack Gun Shoot
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[50] = {}, --Pick up Down
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[51] = {}, --Spellcasting
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[52] = {}, --Spellcasting
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[53] = {}, --Spellcasting Release
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[54] = {}, --Spellcasting Buff Up
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[55] = {}, --Battle Cry?
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[56] = {}, --Pause not sure?
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[57] = {}, --Attack Backslap
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[58] = {}, --Attack Jump Cleave
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[59] = {}, --Attack Shield?
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[60] = {}, --Emote Talk
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[61] = {}, --Emote Eat
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[62] = {}, --Lumberjack
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[63] = {}, --Crafting
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[64] = {}, --Emote Talk Excitedly
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[65] = {}, --Emote Talk Question
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[66] = {}, --Emote Bow
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[67] = {}, --Emote Wave
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[68] = {}, --Emote Cheer
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[69] = {}, --Emote Dance
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[70] = {}, --Emote Laugh
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[73] = {}, --Emote Rude
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[74] = {}, --Emote Roar
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[75] = {}, --Emote Kneel
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[76] = {}, --Emote Kiss
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[77] = {}, --Emote Cry
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[78] = {}, --Emote Chicken
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[79] = {}, --Emote Beg
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[80] = {}, --Emote Clap
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[81] = {}, --Emote Yell
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[82] = {}, --Emote Flex/Strong
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[83] = {}, --Emote Shy
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[84] = {}, --Emote Point
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[85] = {}, --Attack Stab Mainhand
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[87] = {}, --Attack Single-handed Offhand
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[88] = {}, --Attack Stab Offhand
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[89] = {}, --Sheathe Back
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[90] = {}, --Sheathe Waist
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[97] = {}, --Sit
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[104] = {}, --Sit high
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[] = {}, --
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[] = {}, --
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[1306] = {}, --Falcon
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[1104] = {}, --Weapon Point
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[728] = {}, -- Monks
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[1122] = {}, --Blast shockwave
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[520] = {}, --Read loop
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[136] = {}, --Mining/hammer
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[216] = {}, --Knock human
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[592] = {}, --Waiter Walking --pandaren, human
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[604] = {}, --Waiter Standing
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[778] = {}, --Waiter Talking
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[1088] = {}, --Paladin Book
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[1194] = {}, --1.Sit/ 2.Grumpy
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[1196] = {}, --Sit elegantly
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[1198] = {}, --Tailor Sitting
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[1208] = {}, --Carry something heavy
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[1210] = {}, --Heavy things on shoulder
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[1214] = {}, --Move a Cart 1216
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[1222] = {}, --Paddle --1236 1238
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[1260] = {}, --Leaning Arms akimbo
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[1262] = {}, --1.Leaning one arm down 2.Play with knife --/run NarciPlayerModelFrame1:SetAnimation(1262,2) Human only
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[1392] = {}, --Throw
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}
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