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115 lines
3.9 KiB

5 years ago
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----AnimationIDs and Names by Peterodox----
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local AnimationIDName = {
--#8.2.0 #Character Human Male
[0] = {}, --Idle Fidget
[1] = {}, --Die
[3] = {}, --Stand No movement whatsoever Fist
[4] = {}, --Walk Forward
[5] = {}, --Run Forward
[8] = {}, --Take Hit Stand
[9] = {}, --Take Hit Combat Stance Right
[10] = {}, --Take Hit Combat Stance Left
[11] = {}, --Rotate Left
[12] = {}, --Rotate Right
[13] = {}, --Warlk Backward
[14] = {}, --Stunned
[15] = {}, --Stand No movement whatsoever Palm
[16] = {}, --Attack Fist
[17] = {}, --Attack Single-handed Mainhand
[18] = {}, --Attack Two-handed Sword
[19] = {}, --Attack Two-handed Cleave
[20] = {}, --Defense Fist
[21] = {}, --Attack Single-handed Mainhand Stab?
[22] = {}, --Two-handed?
[23] = {}, --Defense Two-handed?
[24] = {}, --Defense Shield?
[25] = {}, --Attack Fist Loop
[26] = {}, --Attack Single-handed Loop
[27] = {}, --Attack Two-handed Sword Loop
[28] = {}, --Attack Two-handed Polearm Loop
[29] = {}, --Ready Bow
[30] = {}, --Defense Dodge?
[37] = {}, --Jump Up
[38] = {}, --Jump Mid-air Loop
[39] = {}, --Jump Landing
[40] = {}, --Jump Mid-air Loop same as #38
[41] = {}, --Swim Backward Slow
[42] = {}, --Swim Forward
[43] = {}, --Swim Left
[44] = {}, --Swim Right
[45] = {}, --Swim Backward Fast
[46] = {}, --Attack Bow Release
[48] = {}, --Ready Gun
[49] = {}, --Attack Gun Shoot
[50] = {}, --Pick up Down
[51] = {}, --Spellcasting
[52] = {}, --Spellcasting
[53] = {}, --Spellcasting Release
[54] = {}, --Spellcasting Buff Up
[55] = {}, --Battle Cry?
[56] = {}, --Pause not sure?
[57] = {}, --Attack Backslap
[58] = {}, --Attack Jump Cleave
[59] = {}, --Attack Shield?
[60] = {}, --Emote Talk
[61] = {}, --Emote Eat
[62] = {}, --Lumberjack
[63] = {}, --Crafting
[64] = {}, --Emote Talk Excitedly
[65] = {}, --Emote Talk Question
[66] = {}, --Emote Bow
[67] = {}, --Emote Wave
[68] = {}, --Emote Cheer
[69] = {}, --Emote Dance
[70] = {}, --Emote Laugh
[73] = {}, --Emote Rude
[74] = {}, --Emote Roar
[75] = {}, --Emote Kneel
[76] = {}, --Emote Kiss
[77] = {}, --Emote Cry
[78] = {}, --Emote Chicken
[79] = {}, --Emote Beg
[80] = {}, --Emote Clap
[81] = {}, --Emote Yell
[82] = {}, --Emote Flex/Strong
[83] = {}, --Emote Shy
[84] = {}, --Emote Point
[85] = {}, --Attack Stab Mainhand
[87] = {}, --Attack Single-handed Offhand
[88] = {}, --Attack Stab Offhand
[89] = {}, --Sheathe Back
[90] = {}, --Sheathe Waist
[97] = {}, --Sit
[104] = {}, --Sit high
[] = {}, --
[] = {}, --
[1306] = {}, --Falcon
[1104] = {}, --Weapon Point
[728] = {}, -- Monks
[1122] = {}, --Blast shockwave
[520] = {}, --Read loop
[136] = {}, --Mining/hammer
[216] = {}, --Knock human
[592] = {}, --Waiter Walking --pandaren, human
[604] = {}, --Waiter Standing
[778] = {}, --Waiter Talking
[1088] = {}, --Paladin Book
[1194] = {}, --1.Sit/ 2.Grumpy
[1196] = {}, --Sit elegantly
[1198] = {}, --Tailor Sitting
[1208] = {}, --Carry something heavy
[1210] = {}, --Heavy things on shoulder
[1214] = {}, --Move a Cart 1216
[1222] = {}, --Paddle --1236 1238
[1260] = {}, --Leaning Arms akimbo
[1262] = {}, --1.Leaning one arm down 2.Play with knife --/run NarciPlayerModelFrame1:SetAnimation(1262,2) Human only
[1392] = {}, --Throw
}