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70 lines
1.9 KiB
70 lines
1.9 KiB
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4 years ago
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-- Module Declaration
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--
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local mod, CL = BigWigs:NewBoss("Warp Splinter", 553, 562)
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if not mod then return end
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mod:RegisterEnableMob(17977)
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mod.engageId = 1929
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-- mod.respawnTime = 0 -- resets, doesn't respawn
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--------------------------------------------------------------------------------
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-- Locals
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--
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local addsAlive = 0
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--------------------------------------------------------------------------------
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-- Initialization
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--
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function mod:GetOptions()
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return {
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34716, -- Stomp
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-5478, -- Summon Saplings
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}
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end
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function mod:OnBossEnable()
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self:Log("SPELL_AURA_APPLIED", "Stomp", 34716)
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self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1")
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self:Death("AddDeath", 19949)
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end
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function mod:OnEngage()
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addsAlive = 0
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self:CDBar(-5478, 15) -- Summon Saplings
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end
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--------------------------------------------------------------------------------
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-- Event Handlers
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--
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do
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local playerList = mod:NewTargetList()
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function mod:Stomp(args)
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playerList[#playerList+1] = args.destName
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if #playerList == 1 then
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self:ScheduleTimer("TargetMessageOld", 0.3, args.spellId, playerList, "orange", "alert", nil, nil, self:Healer())
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end
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end
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end
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function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId)
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if spellId == 34741 then -- Summon Saplings
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addsAlive = 6 -- when they despawn to heal him, they don't fire any events; fortunately, no 2 waves can be alive at the same time
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self:MessageOld(-5478, "red", "alarm")
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self:Bar(-5478, 25, CL.onboss:format(self:SpellName(2060)), 38658) -- text is "Heal on BOSS", icon is that of druids' Healing Touch
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self:CDBar(-5478, 45)
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end
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end
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function mod:AddDeath()
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addsAlive = addsAlive - 1
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self:MessageOld(-5478, "green", "info", CL.add_remaining:format(addsAlive))
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if addsAlive == 0 then
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self:StopBar(CL.onboss:format(self:SpellName(2060))) -- "Heal on BOSS"
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end
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end
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