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if not WeakAuras.IsLibsOK() then return end
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local Type, Version = "WeakAurasNewHeaderButton", 21
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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local L = WeakAuras.L;
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local function Hide_Tooltip()
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GameTooltip:Hide();
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end
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|
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local function Show_Tooltip(owner, line1, line2)
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GameTooltip:SetOwner(owner, "ANCHOR_NONE");
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GameTooltip:SetPoint("LEFT", owner, "RIGHT");
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|
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GameTooltip:ClearLines();
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GameTooltip:AddLine(line1);
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GameTooltip:AddLine(line2, 1, 1, 1, 1);
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GameTooltip:Show();
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end
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|
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--[[-----------------------------------------------------------------------------
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|
Methods
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|
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|
|
-------------------------------------------------------------------------------]]
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|
|
local methods = {
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|
|
["OnAcquire"] = function(self)
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|
|
self:SetWidth(1000);
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|
self:SetHeight(20);
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end,
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|
["SetText"] = function(self, text)
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|
|
self.frame:SetText(" "..text);
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|
|
end,
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|
["SetDescription"] = function(self, description)
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|
|
|
self.frame.description = description;
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|
|
|
end,
|
|
|
|
|
["SetClick"] = function(self, func)
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|
|
|
self.frame:SetScript("OnClick", func);
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|
|
|
end,
|
|
|
|
|
["Disable"] = function(self)
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|
|
|
|
self.frame:Disable();
|
|
|
|
|
end,
|
|
|
|
|
["Enable"] = function(self)
|
|
|
|
|
self.frame:Enable();
|
|
|
|
|
end,
|
|
|
|
|
["Pick"] = function(self)
|
|
|
|
|
self.frame:LockHighlight();
|
|
|
|
|
end,
|
|
|
|
|
["ClearPick"] = function(self)
|
|
|
|
|
self.frame:UnlockHighlight();
|
|
|
|
|
end
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
|
|
|
Constructor
|
|
|
|
|
-------------------------------------------------------------------------------]]
|
|
|
|
|
|
|
|
|
|
local function Constructor()
|
|
|
|
|
local name = Type..AceGUI:GetNextWidgetNum(Type)
|
|
|
|
|
local button = CreateFrame("Button", name, UIParent, "OptionsListButtonTemplate");
|
|
|
|
|
button:SetHeight(20);
|
|
|
|
|
button:SetWidth(1000);
|
|
|
|
|
button:SetDisabledFontObject("GameFontNormal");
|
|
|
|
|
|
|
|
|
|
local background = button:CreateTexture(nil, "BACKGROUND");
|
|
|
|
|
button.background = background;
|
|
|
|
|
background:SetTexture("Interface\\BUTTONS\\UI-Listbox-Highlight2.blp");
|
|
|
|
|
background:SetBlendMode("ADD");
|
|
|
|
|
background:SetVertexColor(0.5, 0.5, 0.5, 0.25);
|
|
|
|
|
background:SetAllPoints(button);
|
|
|
|
|
|
|
|
|
|
button:SetScript("OnEnter", function() Show_Tooltip(button, button:GetText():sub(2), button.description or L["Add a new display"]) end);
|
|
|
|
|
button:SetScript("OnLeave", Hide_Tooltip);
|
|
|
|
|
|
|
|
|
|
local widget = {
|
|
|
|
|
frame = button,
|
|
|
|
|
type = Type
|
|
|
|
|
}
|
|
|
|
|
for method, func in pairs(methods) do
|
|
|
|
|
widget[method] = func
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return AceGUI:RegisterAsWidget(widget)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|