if not WeakAuras.IsLibsOK ( ) then return end
if GetLocale ( ) ~= " frFR " then
return
end
local L = WeakAuras.L
-- WeakAuras/Options
L [ " and |cFFFF0000mirrored|r " ] = " et |cFFFF0000mirrored|r "
L [ " -- Do not remove this comment, it is part of this aura: " ] = " -- Ne supprimez pas ce commentaire, il fait partie de cette aura : "
--[[Translation missing --]]
L [ " rotated |cFFFF0000%s|r degrees " ] = " rotated |cFFFF0000%s|r degrees "
L [ " % of Progress " ] = " % de progression "
--[[Translation missing --]]
L [ " %d |4aura:auras; added " ] = " %d |4aura:auras; added "
--[[Translation missing --]]
L [ " %d |4aura:auras; deleted " ] = " %d |4aura:auras; deleted "
--[[Translation missing --]]
L [ " %d |4aura:auras; modified " ] = " %d |4aura:auras; modified "
L [ " %i auras selected " ] = " %i auras sélectionnées "
--[[Translation missing --]]
L [ " %s - %i. Trigger " ] = " %s - %i. Trigger "
--[[Translation missing --]]
L [ " %s - Alpha Animation " ] = " %s - Alpha Animation "
--[[Translation missing --]]
L [ " %s - Color Animation " ] = " %s - Color Animation "
--[[Translation missing --]]
L [ " %s - Condition Custom Chat %s " ] = " %s - Condition Custom Chat %s "
--[[Translation missing --]]
L [ " %s - Condition Custom Check %s " ] = " %s - Condition Custom Check %s "
--[[Translation missing --]]
L [ " %s - Condition Custom Code %s " ] = " %s - Condition Custom Code %s "
--[[Translation missing --]]
L [ " %s - Custom Anchor " ] = " %s - Custom Anchor "
--[[Translation missing --]]
L [ " %s - Custom Grow " ] = " %s - Custom Grow "
--[[Translation missing --]]
L [ " %s - Custom Sort " ] = " %s - Custom Sort "
--[[Translation missing --]]
L [ " %s - Custom Text " ] = " %s - Custom Text "
--[[Translation missing --]]
L [ " %s - Finish " ] = " %s - Finish "
--[[Translation missing --]]
L [ " %s - Finish Action " ] = " %s - Finish Action "
--[[Translation missing --]]
L [ " %s - Finish Custom Text " ] = " %s - Finish Custom Text "
--[[Translation missing --]]
L [ " %s - Init Action " ] = " %s - Init Action "
--[[Translation missing --]]
L [ " %s - Main " ] = " %s - Main "
L [ " %s - Option #%i has the key %s. Please choose a different option key. " ] = " %s - L'option #%i est attribuée à la touche %s. Veuillez choisir une touche différente. "
--[[Translation missing --]]
L [ " %s - Rotate Animation " ] = " %s - Rotate Animation "
--[[Translation missing --]]
L [ " %s - Scale Animation " ] = " %s - Scale Animation "
--[[Translation missing --]]
L [ " %s - Start " ] = " %s - Start "
--[[Translation missing --]]
L [ " %s - Start Action " ] = " %s - Start Action "
--[[Translation missing --]]
L [ " %s - Start Custom Text " ] = " %s - Start Custom Text "
--[[Translation missing --]]
L [ " %s - Translate Animation " ] = " %s - Translate Animation "
--[[Translation missing --]]
L [ " %s - Trigger Logic " ] = " %s - Trigger Logic "
L [ " %s %s, Lines: %d, Frequency: %0.2f, Length: %d, Thickness: %d " ] = " %s %s, Lignes : %d, Fréquence : %0.2f, Longueur : %d, Épaisseur : %d "
L [ " %s %s, Particles: %d, Frequency: %0.2f, Scale: %0.2f " ] = " %s %s, Particules : %d, Fréquence : %0.2f, Échelle : %0.2f "
--[[Translation missing --]]
L [ " %s %u. Overlay Function " ] = " %s %u. Overlay Function "
L [ " %s Alpha: %d%% " ] = " %s opacité : %d%% "
L [ " %s Color " ] = " %s couleur "
--[[Translation missing --]]
L [ " %s Custom Variables " ] = " %s Custom Variables "
--[[Translation missing --]]
L [ " %s Default Alpha, Zoom, Icon Inset, Aspect Ratio " ] = " %s Default Alpha, Zoom, Icon Inset, Aspect Ratio "
--[[Translation missing --]]
L [ " %s Duration Function " ] = " %s Duration Function "
--[[Translation missing --]]
L [ " %s Icon Function " ] = " %s Icon Function "
L [ " %s Inset: %d%% " ] = " %s Insérer: %d%% "
--[[Translation missing --]]
L [ " %s is not a valid SubEvent for COMBAT_LOG_EVENT_UNFILTERED " ] = " %s is not a valid SubEvent for COMBAT_LOG_EVENT_UNFILTERED "
L [ " %s Keep Aspect Ratio " ] = " %s Conserver les proportions "
--[[Translation missing --]]
L [ " %s Name Function " ] = " %s Name Function "
--[[Translation missing --]]
L [ " %s Stacks Function " ] = " %s Stacks Function "
--[[Translation missing --]]
L [ " %s stores around %s KB of data " ] = " %s stores around %s KB of data "
L [ " %s Texture " ] = " %s texture "
--[[Translation missing --]]
L [ " %s Texture Function " ] = " %s Texture Function "
L [ " %s total auras " ] = " %s auras au total "
--[[Translation missing --]]
L [ " %s Trigger Function " ] = " %s Trigger Function "
--[[Translation missing --]]
L [ " %s Untrigger Function " ] = " %s Untrigger Function "
L [ " %s Zoom: %d%% " ] = " %s Zoom: %d%% "
L [ " %s, Border " ] = " %s, Bordure "
L [ " %s, Offset: %0.2f;%0.2f " ] = " %s, Décaler: %0.2f;%0.2f "
L [ " %s, offset: %0.2f;%0.2f " ] = " %s, décaler: %0.2f;%0.2f "
L [ " %s|cFFFF0000custom|r texture with |cFFFF0000%s|r blend mode%s%s " ] = " %s|cFFFF0000custom|r texture avec |cFFFF0000%s|r mode fusionné%s%s "
L [ " (Right click to rename) " ] = " (Clic-Droit pour renommer) "
L [ " |c%02x%02x%02x%02xCustom Color|r " ] = " |c%02x%02x%02x%02xCouleur personnalisée|r "
--[[Translation missing --]]
L [ " |cff999999Triggers tracking multiple units will default to being active even while no affected units are found without a Unit Count or Match Count setting applied.|r " ] = " |cff999999Triggers tracking multiple units will default to being active even while no affected units are found without a Unit Count or Match Count setting applied.|r "
L [ " |cFFE0E000Note:|r This sets the description only on '%s' " ] = " |cFFE0E000Note:|r Ceci définit la description uniquement sur '%s' "
L [ " |cFFE0E000Note:|r This sets the URL on all selected auras " ] = " |cFFE0E000Note:|r Ceci définit l'URL sur toutes les auras sélectionnées "
L [ " |cFFE0E000Note:|r This sets the URL on this group and all its members. " ] = " |cFFE0E000Note:|r Ceci définit l'URL sur ce groupe et tous ses membres. "
L [ " |cFFFF0000Automatic|r length " ] = " |cFFFF0000Automatic|r longueur "
L [ " |cFFFF0000default|r texture " ] = " |cFFFF0000default|r texture "
L [ " |cFFFF0000desaturated|r " ] = " |cFFFF0000desaturated|r "
L [ " |cFFFF0000Note:|r The unit '%s' is not a trackable unit. " ] = " |cFFFF0000Note:|r Cette unité '%s' n'est pas une unité traçable. "
L [ " |cFFffcc00Anchors:|r Anchored |cFFFF0000%s|r to frame's |cFFFF0000%s|r " ] = " |cFFffcc00Ancrages :|r Ancré |cFFFF0000%s|r au cadre de |cFFFF0000%s|r "
L [ " |cFFffcc00Anchors:|r Anchored |cFFFF0000%s|r to frame's |cFFFF0000%s|r with offset |cFFFF0000%s/%s|r " ] = " |cFFffcc00Ancrages :|r Ancré |cFFFF0000%s|r au cadre de ... |cFFFF0000%s|r avec un décalage de |cFFFF0000%s/%s|r "
L [ " |cFFffcc00Anchors:|r Anchored to frame's |cFFFF0000%s|r " ] = " |cFFffcc00Ancrages :|r Ancré au cadre de |cFFFF0000%s|r "
L [ " |cFFffcc00Anchors:|r Anchored to frame's |cFFFF0000%s|r with offset |cFFFF0000%s/%s|r " ] = " |cFFffcc00Ancrages :|r Ancré au cadre de ... |cFFFF0000%s|r avec un décalage de |cFFFF0000%s/%s|r "
L [ " |cFFffcc00Extra Options:|r " ] = " |cFFffcc00Options supplémentaires :|r "
L [ " |cFFffcc00Extra:|r %s and %s %s " ] = " |cFFffcc00Extra:|r %s et %s %s "
--[[Translation missing --]]
L [ " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s " ] = " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s "
--[[Translation missing --]]
L [ " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s%s " ] = " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s%s "
--[[Translation missing --]]
L [ " |cffffcc00Format Options|r " ] = " |cffffcc00Format Options|r "
--[[Translation missing --]]
L [ [ = [ • | cff00ff00Player | r , | cff00ff00Target | r , | cff00ff00Focus | r , and | cff00ff00Pet | r correspond directly to those individual unitIDs .
• | cff00ff00Specific Unit | r lets you provide a specific valid unitID to watch .
| cffff0000Note | r : The game will not fire events for all valid unitIDs , making some untrackable by this trigger .
• | cffffff00Party | r , | cffffff00Raid | r , | cffffff00Boss | r , | cffffff00Arena | r , and | cffffff00Nameplate | r can match multiple corresponding unitIDs .
• | cffffff00Smart Group | r adjusts to your current group type , matching just the " player " when solo , " party " units ( including " player " ) in a party or " raid " units in a raid .
• | cffffff00Multi - target | r attempts to use the Combat Log events , rather than unitID , to track affected units .
| cffff0000Note | r : Without a direct relationship to actual unitIDs , results may vary .
| cffffff00 *| r Yellow Unit settings can match multiple units and will default to being active even while no affected units are found without a Unit Count or Match Count setting . ] = ] ] = [ = [ • | cff00ff00Player | r , | cff00ff00Target | r , | cff00ff00Focus | r , and | cff00ff00Pet | r correspond directly to those individual unitIDs .
• | cff00ff00Specific Unit | r lets you provide a specific valid unitID to watch .
| cffff0000Note | r : The game will not fire events for all valid unitIDs , making some untrackable by this trigger .
• | cffffff00Party | r , | cffffff00Raid | r , | cffffff00Boss | r , | cffffff00Arena | r , and | cffffff00Nameplate | r can match multiple corresponding unitIDs .
• | cffffff00Smart Group | r adjusts to your current group type , matching just the " player " when solo , " party " units ( including " player " ) in a party or " raid " units in a raid .
• | cffffff00Multi - target | r attempts to use the Combat Log events , rather than unitID , to track affected units .
| cffff0000Note | r : Without a direct relationship to actual unitIDs , results may vary .
| cffffff00 *| r Yellow Unit settings can match multiple units and will default to being active even while no affected units are found without a Unit Count or Match Count setting . ] = ]
L [ " A 20x20 pixels icon " ] = " Une icône de 20x20 pixels "
L [ " A 32x32 pixels icon " ] = " Une icône de 32x32 pixels "
L [ " A 40x40 pixels icon " ] = " Une icône de 40x40 pixels "
L [ " A 48x48 pixels icon " ] = " Une icône de 48x48 pixels "
L [ " A 64x64 pixels icon " ] = " Une icône de 64x64 pixels "
L [ " A group that dynamically controls the positioning of its children " ] = " Un groupe qui contrôle dynamiquement le positionnement de ses enfants "
--[[Translation missing --]]
L [ [ = [ A timer will automatically be displayed according to default Interface Settings ( overridden by some addons ) .
Enable this setting if you want this timer to be hidden , or when using a WeakAuras text to display the timer ] = ] ] = [ = [ A timer will automatically be displayed according to default Interface Settings ( overridden by some addons ) .
Enable this setting if you want this timer to be hidden , or when using a WeakAuras text to display the timer ] = ]
L [ " A Unit ID (e.g., party1). " ] = " Un ID d'unité (par exemple, groupe1). "
L [ " Actions " ] = " Actions "
--[[Translation missing --]]
L [ " Active Aura Filters and Info " ] = " Active Aura Filters and Info "
--[[Translation missing --]]
L [ " Actual Spec " ] = " Actual Spec "
L [ " Add " ] = " Ajouter "
L [ " Add %s " ] = " Ajouter %s "
L [ " Add a new display " ] = " Ajouter un nouvel affichage "
L [ " Add Condition " ] = " Ajouter une Condition "
L [ " Add Entry " ] = " Ajouter une entrée "
L [ " Add Extra Elements " ] = " Ajouter des éléments supplémentaires "
L [ " Add Option " ] = " Ajouter Option "
L [ " Add Overlay " ] = " Ajouter un Overlay "
L [ " Add Property Change " ] = " Ajouter un Changement de Propriété "
L [ " Add Snippet " ] = " Ajouter un extrait "
L [ " Add Sub Option " ] = " Ajouter un sous-option "
L [ " Add to group %s " ] = " Ajouter au groupe %s "
L [ " Add to new Dynamic Group " ] = " Ajouter à un nouveau groupe dynamique "
L [ " Add to new Group " ] = " Ajouter à un nouveau groupe "
L [ " Add Trigger " ] = " Ajouter un déclencheur "
L [ " Additional Events " ] = " Événements supplémentaires "
L [ " Advanced " ] = " Avancé "
--[[Translation missing --]]
L [ " Affected Unit Filters and Info " ] = " Affected Unit Filters and Info "
L [ " Align " ] = " Aligner "
L [ " Alignment " ] = " Alignement "
L [ " All of " ] = " Tous vos "
L [ " Allow Full Rotation " ] = " Permettre une rotation complète "
L [ " Alpha " ] = " Opacité "
L [ " Anchor " ] = " Ancrage "
L [ " Anchor Point " ] = " Point d'ancrage "
L [ " Anchored To " ] = " Ancré à "
L [ " And " ] = " Et "
L [ " and " ] = " et "
L [ " and aligned left " ] = " et aligné à gauche "
L [ " and aligned right " ] = " et aligné à droite "
L [ " and rotated left " ] = " et tourné vers la gauche "
L [ " and rotated right " ] = " et tourné vers la droite "
L [ " and Trigger %s " ] = " et Déclencheur %s "
--[[Translation missing --]]
L [ " and with width |cFFFF0000%s|r and %s " ] = " and with width |cFFFF0000%s|r and %s "
L [ " Angle " ] = " Angle "
L [ " Animate " ] = " Animer "
L [ " Animated Expand and Collapse " ] = " Expansion et réduction animés "
L [ " Animates progress changes " ] = " Animer les changement de progression "
L [ " Animation End " ] = " Fin de l'animation "
--[[Translation missing --]]
L [ " Animation Mode " ] = " Animation Mode "
L [ " Animation relative duration description " ] = [ = [ La durée de l ' animation par rapport à la durée du graphique, exprimée en fraction (1/2), pourcentage (50%), ou décimal (0.5).
| cFFFF0000Note : | r si un graphique n ' a pas de progression (déclencheur d ' é vénement sans durée définie , aura sans durée , etc ) , l ' animation ne jouera pas.
| cFF4444FFPar exemple : | r
Si la durée de l ' animation est définie à |cFF00CC0010%|r, et le déclencheur du graphique est une amélioration qui dure 20 secondes, l ' animation de début jouera pendant 2 secondes .
Si la durée de l ' animation est définie à |cFF00CC0010%|r, et le déclencheur du graphique n ' a pas de durée définie , aucune d ' animation de début ne jouera (mais elle jouerait si vous aviez spécifié une durée en secondes).
] = ]
L [ " Animation Sequence " ] = " Séquence d'animation "
L [ " Animation Start " ] = " Démarrer l'animation "
L [ " Animations " ] = " Animations "
L [ " Any of " ] = " Un de "
L [ " Apply Template " ] = " Appliquer le modèle "
L [ " Arcane Orb " ] = " Orbe d'arcane "
L [ " At a position a bit left of Left HUD position. " ] = " Une position à gauche de la Position ATH Gauche. "
L [ " At a position a bit left of Right HUD position " ] = " Une position à droite de la Position ATH Droite. "
L [ " At the same position as Blizzard's spell alert " ] = " À la même position que l'alerte de sort de Blizzard. "
--[[Translation missing --]]
L [ [ = [ Aura is
Off Screen ] = ] ] = [ = [ Aura is
Off Screen ] = ]
L [ " Aura Name " ] = " Nom de l'aura "
L [ " Aura Name Pattern " ] = " Modèle de Nom de l'Aura "
--[[Translation missing --]]
L [ " Aura received from: %s " ] = " Aura received from: %s "
L [ " Aura Type " ] = " Type de l'aura "
--[[Translation missing --]]
L [ " Aura: '%s' " ] = " Aura: '%s' "
L [ " Author Options " ] = " Options de l'Auteur "
L [ " Auto-Clone (Show All Matches) " ] = " Clonage Automatique (Afficher tous les résultats) "
L [ " Auto-cloning enabled " ] = " Auto-clonage activé "
L [ " Automatic " ] = " Automatique "
L [ " Automatic length " ] = " Longueur automatique "
--[[Translation missing --]]
L [ " Available Voices are system specific " ] = " Available Voices are system specific "
L [ " Backdrop Color " ] = " Couleur de Fond "
L [ " Backdrop in Front " ] = " Fond Devant "
L [ " Backdrop Style " ] = " Style de Fond "
L [ " Background " ] = " Arrière-plan "
L [ " Background Color " ] = " Couleur d'arrière-plan "
--[[Translation missing --]]
L [ " Background Inner " ] = " Background Inner "
L [ " Background Offset " ] = " Décalage du Fond "
L [ " Background Texture " ] = " Texture d'arrière plan "
L [ " Bar Alpha " ] = " Opacité de la barre "
L [ " Bar Color " ] = " Couleur de barre "
L [ " Bar Color Settings " ] = " Paramètres de la barre de couleur "
L [ " Bar Texture " ] = " Texture de barre "
L [ " Big Icon " ] = " Grande icône "
L [ " Blend Mode " ] = " Mode du fusion "
--[[Translation missing --]]
L [ " Blizzard Cooldown Reduction " ] = " Blizzard Cooldown Reduction "
L [ " Blue Rune " ] = " Rune bleue "
L [ " Blue Sparkle Orb " ] = " Orbe pétillant bleu "
L [ " Border " ] = " Encadrement "
L [ " Border %s " ] = " Encadrement %s "
L [ " Border Anchor " ] = " Ancrage de l'encadrement "
L [ " Border Color " ] = " Couleur de l'encadrement "
L [ " Border in Front " ] = " Bordure Devant "
L [ " Border Inset " ] = " Encart Fond "
L [ " Border Offset " ] = " Décalage Bordure "
L [ " Border Settings " ] = " Paramètres de l'encadrement "
L [ " Border Size " ] = " Taille de l'encadrement "
L [ " Border Style " ] = " Style d'encadrement "
L [ " Bottom " ] = " Bas "
L [ " Bottom Left " ] = " Bas gauche "
L [ " Bottom Right " ] = " Bas droit "
L [ " Bracket Matching " ] = " Crochet Correspondant "
L [ " Browse Wago, the largest collection of auras. " ] = " Parcourez Wago, la plus grande collection d'auras. "
L [ " Can be a UID (e.g., party1). " ] = " Peut être un UID (par exemple, groupe1). "
--[[Translation missing --]]
L [ " Can set to 0 if Columns * Width equal File Width " ] = " Can set to 0 if Columns * Width equal File Width "
--[[Translation missing --]]
L [ " Can set to 0 if Rows * Height equal File Height " ] = " Can set to 0 if Rows * Height equal File Height "
L [ " Cancel " ] = " Annuler "
--[[Translation missing --]]
L [ " Cast by a Player Character " ] = " Cast by a Player Character "
--[[Translation missing --]]
L [ " Categories to Update " ] = " Categories to Update "
L [ " Center " ] = " Centre "
L [ " Chat Message " ] = " Message dans le chat "
L [ " Chat with WeakAuras experts on our Discord server. " ] = " Discutez avec des experts de WeakAuras sur notre serveur Discord. "
L [ " Check On... " ] = " Vérifier sur... "
L [ " Check out our wiki for a large collection of examples and snippets. " ] = " Consultez notre wiki pour trouver une grande collection d'exemples et d'extraits. "
L [ " Children: " ] = " Enfant : "
L [ " Choose " ] = " Choisir "
L [ " Class " ] = " Classe "
--[[Translation missing --]]
L [ " Clear Debug Logs " ] = " Clear Debug Logs "
--[[Translation missing --]]
L [ " Clear Saved Data " ] = " Clear Saved Data "
L [ " Clip Overlays " ] = " Superposition de l'attache "
--[[Translation missing --]]
L [ " Clipped by Progress " ] = " Clipped by Progress "
L [ " Close " ] = " Fermer "
--[[Translation missing --]]
L [ " Code Editor " ] = " Code Editor "
L [ " Collapse " ] = " Réduire "
L [ " Collapse all loaded displays " ] = " Réduire tous les affichages chargés "
L [ " Collapse all non-loaded displays " ] = " Réduire tous les affichage non-chargés "
--[[Translation missing --]]
L [ " Collapse all pending Import " ] = " Collapse all pending Import "
--[[Translation missing --]]
L [ " Collapsible Group " ] = " Collapsible Group "
L [ " color " ] = " couleur "
L [ " Color " ] = " Couleur "
L [ " Column Height " ] = " Hauteur de colonne "
L [ " Column Space " ] = " Espace de colonne "
L [ " Columns " ] = " Colonnes "
L [ " Combinations " ] = " Combinaisons "
L [ " Combine Matches Per Unit " ] = " Combiner toutes les Correspondances Par Unité "
L [ " Common Text " ] = " Texte commun "
L [ " Compare against the number of units affected. " ] = " Comparer contre le nombre d'unités affectées. "
--[[Translation missing --]]
L [ " Compatibility Options " ] = " Compatibility Options "
L [ " Compress " ] = " Compresser "
L [ " Condition %i " ] = " Condition %i "
L [ " Conditions " ] = " Conditions "
--[[Translation missing --]]
L [ " Configure what options appear on this panel. " ] = " Configure what options appear on this panel. "
L [ " Constant Factor " ] = " Facteur constant "
L [ " Control-click to select multiple displays " ] = " Ctrl-Clic pour sélectionner plusieurs affichages "
L [ " Controls the positioning and configuration of multiple displays at the same time " ] = " Contrôle la position et la configuration de plusieurs affichages en même temps "
L [ " Convert to... " ] = " Convertir en... "
--[[Translation missing --]]
L [ " Cooldown Reduction changes the duration of seconds instead of showing the real time seconds. " ] = " Cooldown Reduction changes the duration of seconds instead of showing the real time seconds. "
L [ " Copy " ] = " Copier "
L [ " Copy settings... " ] = " Copier les paramètres... "
L [ " Copy to all auras " ] = " Copier toutes les auras "
--[[Translation missing --]]
L [ " Could not parse '%s'. Expected a table. " ] = " Could not parse '%s'. Expected a table. "
L [ " Count " ] = " Compte "
L [ " Counts the number of matches over all units. " ] = " Comptes de tout le nombre de correspondances sur toutes les unités. "
--[[Translation missing --]]
L [ " Counts the number of matches per unit. " ] = " Counts the number of matches per unit. "
--[[Translation missing --]]
L [ " Create a Copy " ] = " Create a Copy "
L [ " Creating buttons: " ] = " Création de boutons : "
L [ " Creating options: " ] = " Création d'options : "
L [ " Crop X " ] = " Couper X "
L [ " Crop Y " ] = " Couper Y "
L [ " Custom " ] = " Personnalisé "
L [ " Custom Anchor " ] = " Ancrage personnalisé "
--[[Translation missing --]]
L [ " Custom Check " ] = " Custom Check "
L [ " Custom Code " ] = " Code personnalisé "
--[[Translation missing --]]
L [ " Custom Code Viewer " ] = " Custom Code Viewer "
L [ " Custom Color " ] = " Couleur personnalisée "
L [ " Custom Configuration " ] = " Configuration personnalisée "
L [ " Custom Frames " ] = " Cadres personnalisés "
L [ " Custom Function " ] = " Fonction personnalisée "
L [ " Custom Grow " ] = " Surbrillance personnalisée "
L [ " Custom Options " ] = " Options personnalisées "
L [ " Custom Sort " ] = " Tri personnalisé "
L [ " Custom Trigger " ] = " Déclencheur personnalisé "
L [ " Custom trigger event tooltip " ] = [ = [
Choisissez quels é vènements peuvent activer le déclencheur .
Plusieurs é vènements peuvent ê tre spécifiés avec des virgules ou des espaces .
| cFF4444FFPar exemple : | r
UNIT_POWER , UNIT_AURA PLAYER_TARGET_CHANGED
] = ]
L [ " Custom trigger status tooltip " ] = [ = [
Choisissez quels é vènements peuvent activer le déclencheur .
Comme c ' est un déclencheur de type statut, les évènements spécifiés peuvent être appelés par WeakAuras sans les arguments attendus.
Plusieurs é vènements peuvent ê tre spécifiés avec des virgules ou des espaces .
| cFF4444FFPar exemple : | r
UNIT_POWER , UNIT_AURA PLAYER_TARGET_CHANGED
] = ]
--[[Translation missing --]]
L [ " Custom Trigger: Ignore Lua Errors on OPTIONS event " ] = " Custom Trigger: Ignore Lua Errors on OPTIONS event "
--[[Translation missing --]]
L [ " Custom Trigger: Send fake events instead of STATUS event " ] = " Custom Trigger: Send fake events instead of STATUS event "
L [ " Custom Untrigger " ] = " Désactivation personnalisée "
L [ " Custom Variables " ] = " Variables personnalisées "
L [ " Debuff Type " ] = " Type d'affaiblissement "
--[[Translation missing --]]
L [ " Debug Console " ] = " Debug Console "
--[[Translation missing --]]
L [ " Debug Log: " ] = " Debug Log: "
L [ " Default " ] = " Par défaut "
L [ " Default Color " ] = " Couleur par défaut "
L [ " Delete " ] = " Supprimer "
L [ " Delete all " ] = " Supprimer tout "
L [ " Delete children and group " ] = " Supprimer enfants et groupe "
L [ " Delete Entry " ] = " Supprimer l'entrée "
L [ " Desaturate " ] = " Dé-saturer "
L [ " Description " ] = " Description "
L [ " Description Text " ] = " Texte de Description "
--[[Translation missing --]]
L [ " Determines how many entries can be in the table. " ] = " Determines how many entries can be in the table. "
L [ " Differences " ] = " Différences "
L [ " Disabled " ] = " Désactivé "
--[[Translation missing --]]
L [ " Disallow Entry Reordering " ] = " Disallow Entry Reordering "
L [ " Discrete Rotation " ] = " Rotation individuelle "
L [ " Display " ] = " Affichage "
L [ " Display Name " ] = " Nom de l'affichage "
L [ " Display Text " ] = " Texte d'affichage "
L [ " Displays a text, works best in combination with other displays " ] = " Affiche du texte, fonctionne mieux en combinaison avec d'autres affichages. "
L [ " Distribute Horizontally " ] = " Distribuer horizontalement "
L [ " Distribute Vertically " ] = " Distribuer verticalement "
L [ " Do not group this display " ] = " Ne pas grouper cet affichage "
L [ " Do you want to ignore all future updates for this aura " ] = " Voulez-vous ignorer toutes les futures mises à jour de cette aura ? "
L [ " Documentation " ] = " Documentation "
L [ " Done " ] = " Terminé "
L [ " Drag to move " ] = " Glisser pour déplacer "
L [ " Duplicate " ] = " Doubler "
L [ " Duplicate All " ] = " Doubler Tout "
L [ " Duration (s) " ] = " Durée (s) "
L [ " Duration Info " ] = " Info de durée "
L [ " Dynamic Duration " ] = " Durée Dynamique "
L [ " Dynamic Group " ] = " Groupe Dynamique "
L [ " Dynamic Group Settings " ] = " Paramètres des groupes dynamiques "
L [ " Dynamic Information " ] = " Information Dynamique "
L [ " Dynamic information from first active trigger " ] = " Information dynamique depuis le premier déclencheur "
L [ " Dynamic information from Trigger %i " ] = " Information dynamique du Déclencheur %i "
L [ " Dynamic text tooltip " ] = [ = [ Il y a plusieurs codes spéciaux disponibles pour rendre ce texte dynamique :
| cFFFF0000 % p | r - Progression - Le temps restant sur un compteur , ou une valeur autre
| cFFFF0000 % t | r - Total - La durée maximum d ' un compteur, ou le maximum d ' une valeur autre
| cFFFF0000 % n | r - Nom - Le nom du graphique ( souvent le nom d ' une aura), ou l ' ID du graphique s ' il n ' y a pas de nom dynamique
| cFFFF0000 % i | r - Icône - L ' icône associée à l ' affichage
| cFFFF0000 % s | r - Pile - La taille de la pile d ' une aura (généralement)
| cFFFF0000 % c | r - Personnalisé - Vous permet de définir une fonction Lua personnalisée qui donne un texte à afficher ] = ]
--[[Translation missing --]]
L [ " Ease Strength " ] = " Ease Strength "
--[[Translation missing --]]
L [ " Ease type " ] = " Ease type "
--[[Translation missing --]]
L [ " Edge " ] = " Edge "
--[[Translation missing --]]
L [ " eliding " ] = " eliding "
--[[Translation missing --]]
L [ " Else If " ] = " Else If "
--[[Translation missing --]]
L [ " Else If Trigger %s " ] = " Else If Trigger %s "
--[[Translation missing --]]
L [ " Enable \" Edge \" part of the overlay " ] = " Enable \" Edge \" part of the overlay "
L [ " Enable \" swipe \" part of the overlay " ] = " Activer la partie \" balayage \" de la superposition "
--[[Translation missing --]]
L [ " Enable Debug Log " ] = " Enable Debug Log "
--[[Translation missing --]]
L [ " Enable Debug Logging " ] = " Enable Debug Logging "
L [ " Enable Swipe " ] = " Activer le balayage "
L [ " Enable the \" Swipe \" radial overlay " ] = " Activer la superposition radiale du \" balayage \" "
L [ " Enabled " ] = " Activé "
L [ " End Angle " ] = " Angle de fin "
L [ " End of %s " ] = " Fin de %s "
--[[Translation missing --]]
L [ " Enemy nameplate(s) found " ] = " Enemy nameplate(s) found "
L [ " Enter a Spell ID " ] = " Entrer un ID de sort "
L [ " Enter an Aura Name, partial Aura Name, or Spell ID. A Spell ID will match any spells with the same name. " ] = " Saisissez un nom d'aura, un nom d'aura partiel ou un ID de sort. L'ID d'un sort correspondra à tous les sorts portant le même nom. "
L [ " Enter Author Mode " ] = " Entrer en Mode Auteur "
--[[Translation missing --]]
L [ " Enter in a value for the tick's placement. " ] = " Enter in a value for the tick's placement. "
L [ " Enter User Mode " ] = " Entrer en Mode Utilisateur. "
L [ " Enter user mode. " ] = " Entrer en Mode Utilisateur. "
--[[Translation missing --]]
L [ " Entry %i " ] = " Entry %i "
--[[Translation missing --]]
L [ " Entry limit " ] = " Entry limit "
--[[Translation missing --]]
L [ " Entry Name Source " ] = " Entry Name Source "
L [ " Event Type " ] = " Type d'évènement "
L [ " Event(s) " ] = " Évènement(s) "
L [ " Everything " ] = " Tous "
L [ " Exact Spell ID(s) " ] = " ID(s) de sort exact(s) "
L [ " Exact Spell Match " ] = " Correspondance Exacte du Sort "
L [ " Expand " ] = " Agrandir "
L [ " Expand all loaded displays " ] = " Agrandir tous affichages chargés "
L [ " Expand all non-loaded displays " ] = " Agrandir tous affichage non-chargés "
--[[Translation missing --]]
L [ " Expand all pending Import " ] = " Expand all pending Import "
L [ " Expansion is disabled because this group has no children " ] = " L'expansion est désactivée car ce groupe n'a pas d'enfants "
--[[Translation missing --]]
L [ " Export debug table... " ] = " Export debug table... "
--[[Translation missing --]]
L [ " Export... " ] = " Export... "
--[[Translation missing --]]
L [ " Exporting " ] = " Exporting "
L [ " External " ] = " Externe "
--[[Translation missing --]]
L [ " Extra Height " ] = " Extra Height "
--[[Translation missing --]]
L [ " Extra Width " ] = " Extra Width "
L [ " Fade " ] = " Fondu "
L [ " Fade In " ] = " Fondu entrant "
L [ " Fade Out " ] = " Fondu sortant "
--[[Translation missing --]]
L [ " Fallback " ] = " Fallback "
--[[Translation missing --]]
L [ " Fallback Icon " ] = " Fallback Icon "
L [ " False " ] = " Faux "
L [ " Fetch Affected/Unaffected Names " ] = " chercher concerné/Noms non-concernés "
--[[Translation missing --]]
L [ " Fetch Raid Mark Information " ] = " Fetch Raid Mark Information "
--[[Translation missing --]]
L [ " Fetch Role Information " ] = " Fetch Role Information "
--[[Translation missing --]]
L [ " Fetch Tooltip Information " ] = " Fetch Tooltip Information "
--[[Translation missing --]]
L [ " File Height " ] = " File Height "
--[[Translation missing --]]
L [ " File Width " ] = " File Width "
--[[Translation missing --]]
L [ " Filter based on the spell Name string. " ] = " Filter based on the spell Name string. "
--[[Translation missing --]]
L [ " Filter by Arena Spec " ] = " Filter by Arena Spec "
L [ " Filter by Class " ] = " Filtrer par Classe "
L [ " Filter by Group Role " ] = " Filtrer par rôle de groupe "
L [ " Filter by Nameplate Type " ] = " Filtrer par Type de Nameplate "
--[[Translation missing --]]
L [ " Filter by Npc ID " ] = " Filter by Npc ID "
L [ " Filter by Raid Role " ] = " Filtrer par rôle de raid "
--[[Translation missing --]]
L [ " Filter by Specialization " ] = " Filter by Specialization "
--[[Translation missing --]]
L [ " Filter by Unit Name " ] = " Filter by Unit Name "
--[[Translation missing --]]
L [ [ = [ Filter formats : ' Name ' , ' Name-Realm ' , ' -Realm ' .
Supports multiple entries , separated by commas
Can use \ to escape - . ] = ] ] = [ = [ Filter formats : ' Name ' , ' Name-Realm ' , ' -Realm ' .
Supports multiple entries , separated by commas
Can use \ to escape - . ] = ]
--[[Translation missing --]]
L [ " Filter to only dispellable de/buffs of the given type(s) " ] = " Filter to only dispellable de/buffs of the given type(s) "
--[[Translation missing --]]
L [ " Find Auras " ] = " Find Auras "
L [ " Finish " ] = " Finir "
L [ " Fire Orb " ] = " Orbe de feu "
L [ " Font " ] = " Police "
L [ " Font Size " ] = " Taille de Police "
L [ " Foreground " ] = " Premier plan "
L [ " Foreground Color " ] = " Couleur premier-plan "
L [ " Foreground Texture " ] = " Texture premier-plan "
L [ " Format " ] = " Format "
L [ " Format for %s " ] = " Format pour %s "
L [ " Found a Bug? " ] = " Vous avez découvert un bug ? "
L [ " Frame " ] = " Cadre "
--[[Translation missing --]]
L [ " Frame Count " ] = " Frame Count "
--[[Translation missing --]]
L [ " Frame Height " ] = " Frame Height "
--[[Translation missing --]]
L [ " Frame Rate " ] = " Frame Rate "
--[[Translation missing --]]
L [ " Frame Selector " ] = " Frame Selector "
L [ " Frame Strata " ] = " Strate du cadre "
--[[Translation missing --]]
L [ " Frame Width " ] = " Frame Width "
L [ " Frequency " ] = " Fréquence "
L [ " Full Circle " ] = " Cercle Complet "
L [ " Get Help " ] = " Obtenir de l'aide "
L [ " Global Conditions " ] = " Conditions globales "
--[[Translation missing --]]
L [ " Glow %s " ] = " Glow %s "
L [ " Glow Action " ] = " Action de l'éclat "
--[[Translation missing --]]
L [ " Glow Anchor " ] = " Glow Anchor "
L [ " Glow Color " ] = " Couleur de la surbrillance "
--[[Translation missing --]]
L [ " Glow External Element " ] = " Glow External Element "
--[[Translation missing --]]
L [ " Glow Frame Type " ] = " Glow Frame Type "
L [ " Glow Type " ] = " Type de la surbrillance "
L [ " Green Rune " ] = " Rune verte "
L [ " Grid direction " ] = " Direction de la grille "
L [ " Group " ] = " Groupe "
L [ " Group (verb) " ] = " Groupe (verbe) "
--[[Translation missing --]]
L [ [ = [ Group and anchor each auras by frame .
- Nameplates : attach to nameplates per unit .
- Unit Frames : attach to unit frame buttons per unit .
- Custom Frames : choose which frame each region should be anchored to . ] = ] ] = [ = [ Group and anchor each auras by frame .
- Nameplates : attach to nameplates per unit .
- Unit Frames : attach to unit frame buttons per unit .
- Custom Frames : choose which frame each region should be anchored to . ] = ]
L [ " Group aura count description " ] = [ = [ Le nombre de membres du % s qui doivent ê tre affectés par une ou plusieurs des auras sélectionnées pour que l ' affichage soit déclenché.
Si le nombre entré est un entier ( ex . 5 ) , le nombre de membres du raid affectés sera comparé au nombre entré .
Si le nombre entré est decimal ( ex . 0.5 ) , une fraction ( ex . 1 / 2 ) , ou un pourcentage ( ex . 50 %% ) , alors cette fraction du % s doit ê tre affectée .
| cFF4444FFPar exemple : | r
| cFF00CC00 > 0 | r se déclenchera quand n ' importe quel membre du %s est affecté
| cFF00CC00 = 100 %%| r se déclenchera quand tous les membres du % s sont affectés
| cFF00CC00 ! = 2 | r se déclenchera quand le nombre de membres du % s affectés est différent de 2
| cFF00CC00 <= 0.8 | r se déclenchera quand moins de 80 %% du % s est affecté ( 4 des 5 membres du groupe , 8 des 10 ou 20 des 25 membres du raid )
| cFF00CC00 > 1 / 2 | r se déclenchera quand plus de la moitié du % s est affecté
| cFF00CC00 >= 0 | r se déclenchera toujours , quoi qu ' il arrive
] = ]
--[[Translation missing --]]
L [ " Group by Frame " ] = " Group by Frame "
L [ " Group Description " ] = " Description du groupe "
L [ " Group Icon " ] = " Icône du groupe "
--[[Translation missing --]]
L [ " Group key " ] = " Group key "
--[[Translation missing --]]
L [ " Group Options " ] = " Group Options "
--[[Translation missing --]]
L [ " Group player(s) found " ] = " Group player(s) found "
L [ " Group Role " ] = " Rôle du groupe "
L [ " Group Scale " ] = " Échelle du Groupe "
L [ " Group Settings " ] = " Paramètres du groupe "
L [ " Group Type " ] = " Type de groupe "
L [ " Grow " ] = " Grandir "
L [ " Hawk " ] = " Faucon "
L [ " Height " ] = " Hauteur "
L [ " Help " ] = " Aide "
L [ " Hide " ] = " Cacher "
--[[Translation missing --]]
L [ " Hide Background " ] = " Hide Background "
--[[Translation missing --]]
L [ " Hide Glows applied by this aura " ] = " Hide Glows applied by this aura "
L [ " Hide on " ] = " Cacher à "
L [ " Hide this group's children " ] = " Cacher les enfants de ce groupe "
L [ " Hide Timer Text " ] = " Masquer le texte du minuteur "
L [ " Horizontal Align " ] = " Aligner horizontalement "
L [ " Horizontal Bar " ] = " Barre horizontale "
L [ " Hostility " ] = " Hostilité "
L [ " Huge Icon " ] = " Énorme icône "
L [ " Hybrid Position " ] = " Position hybride "
L [ " Hybrid Sort Mode " ] = " Mode de tri hybride "
L [ " Icon " ] = " Icône "
L [ " Icon Info " ] = " Info d'icône "
L [ " Icon Inset " ] = " Objet inséré "
L [ " Icon Position " ] = " Position de l'icône "
L [ " Icon Settings " ] = " Paramètres de l'icône "
--[[Translation missing --]]
L [ " Icon Source " ] = " Icon Source "
L [ " If " ] = " Si "
--[[Translation missing --]]
L [ " If checked, then the user will see a multi line edit box. This is useful for inputting large amounts of text. " ] = " If checked, then the user will see a multi line edit box. This is useful for inputting large amounts of text. "
--[[Translation missing --]]
L [ " If checked, then this group will not merge with other group when selecting multiple auras. " ] = " If checked, then this group will not merge with other group when selecting multiple auras. "
--[[Translation missing --]]
L [ " If checked, then this option group can be temporarily collapsed by the user. " ] = " If checked, then this option group can be temporarily collapsed by the user. "
--[[Translation missing --]]
L [ " If checked, then this option group will start collapsed. " ] = " If checked, then this option group will start collapsed. "
L [ " If checked, then this separator will include text. Otherwise, it will be just a horizontal line. " ] = [ = [
Si cette case est cochée , ce séparateur inclura du texte . Sinon , ce sera juste une ligne horizontale ] = ]
--[[Translation missing --]]
L [ " If checked, then this separator will not merge with other separators when selecting multiple auras. " ] = " If checked, then this separator will not merge with other separators when selecting multiple auras. "
L [ " If checked, then this space will span across multiple lines. " ] = " Si cette case est cochée, cet espace s'étendra sur plusieurs lignes. "
L [ " If Trigger %s " ] = " Si Déclencheur %s "
L [ " If unchecked, then a default color will be used (usually yellow) " ] = " Si cette case n'est pas cochée, une couleur par défaut sera utilisée (généralement jaune) "
L [ " If unchecked, then this space will fill the entire line it is on in User Mode. " ] = " Si cette case n'est pas cochée, cet espace remplira toute la ligne sur laquelle il se trouve en mode utilisateur. "
L [ " Ignore Dead " ] = " Ignorer la mort "
L [ " Ignore Disconnected " ] = " Ignorer les déconnectés "
L [ " Ignore out of checking range " ] = " Ignorer hors de la plage de vérification "
L [ " Ignore Self " ] = " Ignorer soi-même "
L [ " Ignore updates " ] = " Ignorer les mises à jours "
L [ " Ignored " ] = " Ignoré "
L [ " Ignored Aura Name " ] = " Ignorer par nom d'aura "
L [ " Ignored Exact Spell ID(s) " ] = " Ignorer par ID(s) de sort exact(s) "
L [ " Ignored Name(s) " ] = " Ignorer par nom(s) "
L [ " Ignored Spell ID " ] = " Ignorer par ID de sort "
L [ " Import " ] = " Importer "
L [ " Import a display from an encoded string " ] = " Importer un graphique d'un texte encodé "
--[[Translation missing --]]
L [ " Import as Copy " ] = " Import as Copy "
--[[Translation missing --]]
L [ " Import has no UID, cannot be matched to existing auras. " ] = " Import has no UID, cannot be matched to existing auras. "
--[[Translation missing --]]
L [ " Importing " ] = " Importing "
--[[Translation missing --]]
L [ " Importing %s " ] = " Importing %s "
--[[Translation missing --]]
L [ " Importing a group with %s child auras. " ] = " Importing a group with %s child auras. "
--[[Translation missing --]]
L [ " Importing a stand-alone aura. " ] = " Importing a stand-alone aura. "
--[[Translation missing --]]
L [ " Importing.... " ] = " Importing.... "
L [ " Include Pets " ] = " Inclure les familiers "
--[[Translation missing --]]
L [ " Incompatible changes to group region types detected " ] = " Incompatible changes to group region types detected "
--[[Translation missing --]]
L [ " Incompatible changes to group structure detected " ] = " Incompatible changes to group structure detected "
--[[Translation missing --]]
L [ " Indent Size " ] = " Indent Size "
L [ " Information " ] = " Information "
L [ " Inner " ] = " Intérieur "
L [ " Invalid Item Name/ID/Link " ] = " Nom d'objet / ID / lien invalide "
L [ " Invalid Spell ID " ] = " ID de sort invalide "
L [ " Invalid Spell Name/ID/Link " ] = " Nom du sort / ID / lien invalide "
--[[Translation missing --]]
L [ " Invalid target aura " ] = " Invalid target aura "
--[[Translation missing --]]
L [ " Invalid type for '%s'. Expected 'bool', 'number', 'select', 'string', 'timer' or 'elapsedTimer'. " ] = " Invalid type for '%s'. Expected 'bool', 'number', 'select', 'string', 'timer' or 'elapsedTimer'. "
L [ " Invalid type for property '%s' in '%s'. Expected '%s' " ] = " Type non valide pour la propriété '%s' dans '%s'. Attendu '%s'. "
L [ " Inverse " ] = " Inverser "
L [ " Inverse Slant " ] = " Inverser l'Inclinaison "
--[[Translation missing --]]
L [ " Invert the direction of progress " ] = " Invert the direction of progress "
--[[Translation missing --]]
L [ " Is Boss Debuff " ] = " Is Boss Debuff "
L [ " Is Stealable " ] = " Est subtilisable "
--[[Translation missing --]]
L [ " Is Unit " ] = " Is Unit "
L [ " Justify " ] = " Justification "
L [ " Keep Aspect Ratio " ] = " Conserver les Proportions "
L [ " Keep your Wago imports up to date with the Companion App. " ] = " Gardez vos importations Wago à jour avec l'application Companion. "
--[[Translation missing --]]
L [ " Large Input " ] = " Large Input "
L [ " Leaf " ] = " Feuille "
L [ " Left " ] = " Gauche "
L [ " Left 2 HUD position " ] = " Position ATH Gauche 2 "
L [ " Left HUD position " ] = " Position ATH Gauche "
L [ " Length " ] = " Longueur "
--[[Translation missing --]]
L [ " Length of |cFFFF0000%s|r " ] = " Length of |cFFFF0000%s|r "
L [ " Limit " ] = " Limite "
--[[Translation missing --]]
L [ " Lines & Particles " ] = " Lines & Particles "
--[[Translation missing --]]
L [ " Linked aura: " ] = " Linked aura: "
L [ " Load " ] = " Chargement "
L [ " Loaded " ] = " Chargé "
L [ " Lock Positions " ] = " Verrouiller les positions "
L [ " Loop " ] = " Boucle "
L [ " Low Mana " ] = " Mana bas "
L [ " Magnetically Align " ] = " Alignement magnétique "
L [ " Main " ] = " Principal "
--[[Translation missing --]]
L [ " Match Count " ] = " Match Count "
--[[Translation missing --]]
L [ " Match Count per Unit " ] = " Match Count per Unit "
L [ " Matches the height setting of a horizontal bar or width for a vertical bar. " ] = " Correspond au paramètre de hauteur d'une barre horizontale ou de largeur pour une barre verticale. "
L [ " Max " ] = " Max "
L [ " Max Length " ] = " Longueur max "
L [ " Medium Icon " ] = " Icône moyenne "
L [ " Message " ] = " Message "
L [ " Message Prefix " ] = " Préfixe du message "
L [ " Message Suffix " ] = " Suffixe du message "
L [ " Message Type " ] = " Type de message "
L [ " Min " ] = " Min (minutes?) "
L [ " Mirror " ] = " Miroir "
L [ " Model " ] = " Modèle "
L [ " Model %s " ] = " Modèle %s "
L [ " Model Settings " ] = " Paramètres du modèle "
--[[Translation missing --]]
L [ " ModelPaths could not be loaded, the addon is %s " ] = " ModelPaths could not be loaded, the addon is %s "
L [ " Move Above Group " ] = " Déplacer au dessus du groupe "
L [ " Move Below Group " ] = " Déplacer en dessous du grouoe "
L [ " Move Down " ] = " Déplacer vers le bas "
L [ " Move Entry Down " ] = " Déplacer l'entrée vers le bas "
L [ " Move Entry Up " ] = " Déplacer l'entrée vers le haut "
--[[Translation missing --]]
L [ " Move Into Above Group " ] = " Move Into Above Group "
--[[Translation missing --]]
L [ " Move Into Below Group " ] = " Move Into Below Group "
L [ " Move this display down in its group's order " ] = " Déplacer cet affichage vers le bas dans l'ordre de son groupe "
L [ " Move this display up in its group's order " ] = " Déplacer cet affichage vers le haut dans l'ordre de son groupe "
L [ " Move Up " ] = " Déplacer vers le haut "
L [ " Multiple Displays " ] = " Affichages multiples "
L [ " Multiselect ignored tooltip " ] = " Infobulle ignorée de la sélection multiple "
L [ " Multiselect multiple tooltip " ] = [ = [
| cFF777777Ignoré | r - | cFF777777Unique | r - | cFF00FF00Multiple | r
Plusieurs valeurs peuvent ê tre choisies ] = ]
L [ " Multiselect single tooltip " ] = [ = [
| cFF777777Ignoré | r - | cFF00FF00Unique | r - | cFF777777Multiple | r
Seule une unique valeur peut ê tre choisie ] = ]
--[[Translation missing --]]
L [ " Must be a power of 2 " ] = " Must be a power of 2 "
L [ " Name Info " ] = " Info du nom "
L [ " Name Pattern Match " ] = " Correspondance de modèle de nom "
L [ " Name(s) " ] = " Nom(s) "
L [ " Name: " ] = " Nom: "
--[[Translation missing --]]
L [ " Nameplate " ] = " Nameplate "
L [ " Nameplates " ] = " Barres de vie "
L [ " Negator " ] = " Pas "
L [ " New Aura " ] = " Nouvelle aura "
L [ " New Value " ] = " Nouvelle Valeur "
L [ " No Children " ] = " Aucun enfant "
--[[Translation missing --]]
L [ " No Logs saved. " ] = " No Logs saved. "
L [ " None " ] = " Aucun "
L [ " Not a table " ] = " N'est pas une table "
L [ " Not all children have the same value for this option " ] = " Tous les enfants n'ont pas la même valeur pour cette option "
L [ " Not Loaded " ] = " Non chargé "
--[[Translation missing --]]
L [ " Note: Automated Messages to SAY and YELL are blocked outside of Instances. " ] = " Note: Automated Messages to SAY and YELL are blocked outside of Instances. "
--[[Translation missing --]]
L [ " Npc ID " ] = " Npc ID "
L [ " Number of Entries " ] = " Nombre d'entrées "
--[[Translation missing --]]
L [ " Offer a guided way to create auras for your character " ] = " Offer a guided way to create auras for your character "
--[[Translation missing --]]
L [ " Offset by |cFFFF0000%s|r/|cFFFF0000%s|r " ] = " Offset by |cFFFF0000%s|r/|cFFFF0000%s|r "
L [ " Offset by 1px " ] = " Décalage de 1px "
L [ " Okay " ] = " Okay "
L [ " On Hide " ] = " Au masquage "
L [ " On Init " ] = " À l'initialisation "
L [ " On Show " ] = " A l'affichage "
--[[Translation missing --]]
L [ " Only Match auras cast by a player (not an npc) " ] = " Only Match auras cast by a player (not an npc) "
L [ " Only match auras cast by people other than the player or his pet " ] = " uniquement les auras lancées par des personnes autres que le joueur ou son animal de compagnie "
L [ " Only match auras cast by the player or his pet " ] = " correspond à des auras lancés uniquement par le joueur ou son animal de compagnie "
L [ " Operator " ] = " Opérateur "
L [ " Option %i " ] = " Option %i "
L [ " Option key " ] = " Clef de l'option "
L [ " Option Type " ] = " Type d'option "
L [ " Options will open after combat ends. " ] = " Les options s'ouvriront après la fin du combat. "
L [ " or " ] = " ou "
L [ " or Trigger %s " ] = " ou Déclencheur %s "
L [ " Orange Rune " ] = " Rune orange "
L [ " Orientation " ] = " Orientation "
L [ " Outer " ] = " Extérieur "
L [ " Outline " ] = " Contour "
L [ " Overflow " ] = " Débordement "
L [ " Overlay %s Info " ] = " %s Infos en Superposition "
L [ " Overlays " ] = " Superpositions "
L [ " Own Only " ] = " Le mien uniquement "
L [ " Paste Action Settings " ] = " Coller les paramètres d'actions "
L [ " Paste Animations Settings " ] = " Coller les paramètres d'animations "
L [ " Paste Author Options Settings " ] = " Coller les paramètres des options de l'auteur "
L [ " Paste Condition Settings " ] = " Coller les paramètres de conditions "
L [ " Paste Custom Configuration " ] = " Coller les Options personnalisées "
L [ " Paste Display Settings " ] = " Coller les paramètres d'affichage "
L [ " Paste Group Settings " ] = " Coller les paramètres du groupe "
L [ " Paste Load Settings " ] = " Coller les paramètres de chargement "
L [ " Paste Settings " ] = " Coller les paramètres "
L [ " Paste text below " ] = " Coller le texte ci-dessous "
L [ " Paste Trigger Settings " ] = " Coller les paramètres de déclencheurs "
--[[Translation missing --]]
L [ " Places a tick on the bar " ] = " Places a tick on the bar "
L [ " Play Sound " ] = " Jouer un son "
L [ " Portrait Zoom " ] = " Zoom Portrait "
L [ " Position Settings " ] = " Paramètres de position "
--[[Translation missing --]]
L [ " Preferred Match " ] = " Preferred Match "
--[[Translation missing --]]
L [ " Premade Auras " ] = " Premade Auras "
--[[Translation missing --]]
L [ " Premade Snippets " ] = " Premade Snippets "
L [ " Preset " ] = " Préréglé "
L [ " Press Ctrl+C to copy " ] = " Appuyer sur Ctrl+C pour copier "
L [ " Press Ctrl+C to copy the URL " ] = " Appuyer sur Ctrl+C pour copier l'URL "
--[[Translation missing --]]
L [ " Prevent Merging " ] = " Prevent Merging "
L [ " Progress Bar " ] = " Barre de progression "
L [ " Progress Bar Settings " ] = " Paramètres de la barre de progression "
L [ " Progress Texture " ] = " Texture de progression "
L [ " Progress Texture Settings " ] = " Paramètres de la texture de progression "
L [ " Purple Rune " ] = " Rune violette "
L [ " Put this display in a group " ] = " Placer cet affichage dans un groupe "
L [ " Radius " ] = " Rayon "
L [ " Raid Role " ] = " Rôle de raid "
--[[Translation missing --]]
L [ " Range in yards " ] = " Range in yards "
--[[Translation missing --]]
L [ " Ready for Install " ] = " Ready for Install "
--[[Translation missing --]]
L [ " Ready for Update " ] = " Ready for Update "
L [ " Re-center X " ] = " Recentrer X "
L [ " Re-center Y " ] = " Recentrer Y "
--[[Translation missing --]]
L [ " Reciprocal TRIGGER:# requests will be ignored! " ] = " Reciprocal TRIGGER:# requests will be ignored! "
L [ " Regions of type \" %s \" are not supported. " ] = " Les régions de type \" %s \" ne sont pas prises en charge. "
L [ " Remaining Time " ] = " Temps restant "
L [ " Remove " ] = " Retirer "
L [ " Remove this display from its group " ] = " Retirer cet affichage de son groupe "
L [ " Remove this property " ] = " Retirer cette propriété "
L [ " Rename " ] = " Renommer "
L [ " Repeat After " ] = " Répéter Après "
L [ " Repeat every " ] = " Répéter tous les "
L [ " Report bugs on our issue tracker. " ] = " Signalez les bugs sur notre système de suivi des problèmes. "
--[[Translation missing --]]
L [ " Require unit from trigger " ] = " Require unit from trigger "
L [ " Required for Activation " ] = " Requis pour l'activation "
--[[Translation missing --]]
L [ " Requires LibSpecialization, that is e.g. a up-to date WeakAuras version " ] = " Requires LibSpecialization, that is e.g. a up-to date WeakAuras version "
--[[Translation missing --]]
L [ " Requires syncing the specialization via LibSpecialization. " ] = " Requires syncing the specialization via LibSpecialization. "
L [ " Reset all options to their default values. " ] = " Réinitialiser toutes les options à leurs valeurs par défaut. "
--[[Translation missing --]]
L [ " Reset Entry " ] = " Reset Entry "
L [ " Reset to Defaults " ] = " Réinitialiser les paramètres par défaut "
L [ " Right " ] = " Droite "
L [ " Right 2 HUD position " ] = " Position ATH Droite 2 "
L [ " Right HUD position " ] = " Position ATH Droite "
L [ " Right-click for more options " ] = " Clic-Droit pour plus d'options "
L [ " Rotate " ] = " Tourner "
L [ " Rotate In " ] = " Rotation entrante "
L [ " Rotate Out " ] = " Rotation sortante "
L [ " Rotate Text " ] = " Tourner le texte "
L [ " Rotation " ] = " Rotation "
L [ " Rotation Mode " ] = " Mode de rotation "
--[[Translation missing --]]
L [ " Row Space " ] = " Row Space "
--[[Translation missing --]]
L [ " Row Width " ] = " Row Width "
L [ " Rows " ] = " Lignes "
L [ " Same " ] = " Le même "
--[[Translation missing --]]
L [ " Same texture as Foreground " ] = " Same texture as Foreground "
--[[Translation missing --]]
L [ " Saved Data " ] = " Saved Data "
L [ " Scale " ] = " Échelle "
L [ " Search " ] = " Chercher "
--[[Translation missing --]]
L [ " Select Talent " ] = " Select Talent "
L [ " Select the auras you always want to be listed first " ] = " Choisissez les auras que vous voulez toujours voir apparaître en premier dans la liste "
--[[Translation missing --]]
L [ " Selected Frame " ] = " Selected Frame "
L [ " Send To " ] = " Envoyer vers "
L [ " Separator Text " ] = " Texte Séparateur "
L [ " Separator text " ] = " texte séparateur "
L [ " Set Parent to Anchor " ] = " Définir Parent à l'Ancrage "
L [ " Set Thumbnail Icon " ] = " Définir la miniature "
--[[Translation missing --]]
L [ " Sets the anchored frame as the aura's parent, causing the aura to inherit attributes such as visibility and scale. " ] = " Sets the anchored frame as the aura's parent, causing the aura to inherit attributes such as visibility and scale. "
L [ " Settings " ] = " Paramètres "
--[[Translation missing --]]
L [ " Shadow Color " ] = " Shadow Color "
L [ " Shadow X Offset " ] = " Décalage X de l'ombre "
L [ " Shadow Y Offset " ] = " Décalage Y de l'ombre "
L [ " Shift-click to create chat link " ] = " Maj-Clic pour créer un lien de discussion "
--[[Translation missing --]]
L [ " Show \" Edge \" " ] = " Show \" Edge \" "
L [ " Show \" Swipe \" " ] = " Afficher le \" balayage \" "
--[[Translation missing --]]
L [ " Show and Clone Settings " ] = " Show and Clone Settings "
L [ " Show Border " ] = " Afficher l'encadrement "
--[[Translation missing --]]
L [ " Show Debug Logs " ] = " Show Debug Logs "
L [ " Show Glow " ] = " Surbrillance "
L [ " Show Icon " ] = " Afficher l'icône "
--[[Translation missing --]]
L [ " Show If Unit Does Not Exist " ] = " Show If Unit Does Not Exist "
--[[Translation missing --]]
L [ " Show Matches for " ] = " Show Matches for "
--[[Translation missing --]]
L [ " Show Matches for Units " ] = " Show Matches for Units "
--[[Translation missing --]]
L [ " Show Model " ] = " Show Model "
L [ " Show model of unit " ] = " Montrer le modèle de l'unité "
L [ " Show On " ] = " Afficher Sur "
L [ " Show Spark " ] = " Afficher l'étincelle "
L [ " Show Text " ] = " Afficher Texte "
L [ " Show this group's children " ] = " Afficher les enfants de ce groupe "
--[[Translation missing --]]
L [ " Show Tick " ] = " Show Tick "
L [ " Shows a 3D model from the game files " ] = " Affiche un modèle 3D tiré du jeu "
L [ " Shows a border " ] = " Affiche un encadrement "
L [ " Shows a custom texture " ] = " Affiche une texture personnalisée "
--[[Translation missing --]]
L [ " Shows a glow " ] = " Shows a glow "
L [ " Shows a model " ] = " Affiche un modèle "
L [ " Shows a progress bar with name, timer, and icon " ] = " Affiche une barre de progression avec nom, temps, et icône "
L [ " Shows a spell icon with an optional cooldown overlay " ] = " Affiche une icône de sort avec optionnellement la durée ou le temps de recharge intégré "
--[[Translation missing --]]
L [ " Shows a stop motion texture " ] = " Shows a stop motion texture "
L [ " Shows a texture that changes based on duration " ] = " Affiche une texture qui change selon la durée "
L [ " Shows one or more lines of text, which can include dynamic information such as progress or stacks " ] = " Affiche une ligne de texte ou plus, qui peut inclure des infos dynamiques telles que progression ou piles. "
L [ " Simple " ] = " Basique "
L [ " Size " ] = " Taille "
--[[Translation missing --]]
L [ " Slant Amount " ] = " Slant Amount "
--[[Translation missing --]]
L [ " Slant Mode " ] = " Slant Mode "
L [ " Slanted " ] = " Incliné "
L [ " Slide " ] = " Glisser "
L [ " Slide In " ] = " Glisser entrant "
L [ " Slide Out " ] = " Glisser sortant "
--[[Translation missing --]]
L [ " Slider Step Size " ] = " Slider Step Size "
L [ " Small Icon " ] = " Petite icône "
L [ " Smooth Progress " ] = " Progrès Doux "
--[[Translation missing --]]
L [ " Snippets " ] = " Snippets "
--[[Translation missing --]]
L [ " Soft Max " ] = " Soft Max "
--[[Translation missing --]]
L [ " Soft Min " ] = " Soft Min "
L [ " Sort " ] = " Trier "
L [ " Sound " ] = " Son "
L [ " Sound Channel " ] = " Canal sonore "
L [ " Sound File Path " ] = " Chemin fichier son "
L [ " Sound Kit ID " ] = " ID Kit Son "
L [ " Source " ] = " Source "
L [ " Space " ] = " Espacer "
L [ " Space Horizontally " ] = " Espacer horizontalement "
L [ " Space Vertically " ] = " Espacer verticalement "
L [ " Spark " ] = " Étincelle "
L [ " Spark Settings " ] = " Paramètres de l'étincelle "
L [ " Spark Texture " ] = " Texture de l'étincelle "
--[[Translation missing --]]
L [ " Specialization " ] = " Specialization "
L [ " Specific Unit " ] = " Unité spécifique "
L [ " Spell ID " ] = " ID de sort "
--[[Translation missing --]]
L [ " Spell Selection Filters " ] = " Spell Selection Filters "
L [ " Stack Count " ] = " Nombre de Piles "
L [ " Stack Info " ] = " Info de Piles "
L [ " Stagger " ] = " Report "
L [ " Star " ] = " Étoile "
L [ " Start " ] = " Début "
L [ " Start Angle " ] = " Angle de départ "
--[[Translation missing --]]
L [ " Start Collapsed " ] = " Start Collapsed "
--[[Translation missing --]]
L [ " Start of %s " ] = " Start of %s "
--[[Translation missing --]]
L [ " Step Size " ] = " Step Size "
--[[Translation missing --]]
L [ " Stop Motion " ] = " Stop Motion "
--[[Translation missing --]]
L [ " Stop Motion Settings " ] = " Stop Motion Settings "
L [ " Stop Sound " ] = " Arrêter le son "
--[[Translation missing --]]
L [ " Sub Elements " ] = " Sub Elements "
--[[Translation missing --]]
L [ " Sub Option %i " ] = " Sub Option %i "
L [ " Swipe Overlay Settings " ] = " Paramètres de la superposition des balayages "
--[[Translation missing --]]
L [ " Templates could not be loaded, the addon is %s " ] = " Templates could not be loaded, the addon is %s "
L [ " Temporary Group " ] = " Groupe temporaire "
L [ " Text " ] = " Texte "
L [ " Text %s " ] = " Texte %s "
L [ " Text Color " ] = " Couleur Texte "
L [ " Text Settings " ] = " Paramètres du texte "
L [ " Texture " ] = " Texture "
L [ " Texture Info " ] = " Info Texture "
L [ " Texture Settings " ] = " Paramètres de la texture "
L [ " Texture Wrap " ] = " Enveloppe de texture "
L [ " The duration of the animation in seconds. " ] = " La durée de l'animation en secondes. "
L [ " The duration of the animation in seconds. The finish animation does not start playing until after the display would normally be hidden. " ] = " La durée de l'animation en secondes. L'animation de fin ne commence qu'après le moment où l'affichage est normalement caché. "
L [ " The type of trigger " ] = " Le type de déclencheur "
L [ " Then " ] = " Alors "
L [ " Thickness " ] = " Épaisseur "
--[[Translation missing --]]
L [ " This adds %raidMark as text replacements. " ] = " This adds %raidMark as text replacements. "
--[[Translation missing --]]
L [ " This adds %role, %roleIcon as text replacements. Does nothing if the unit is not a group member. " ] = " This adds %role, %roleIcon as text replacements. Does nothing if the unit is not a group member. "
--[[Translation missing --]]
L [ " This adds %tooltip, %tooltip1, %tooltip2, %tooltip3 as text replacements and also allows filtering based on the tooltip content/values. " ] = " This adds %tooltip, %tooltip1, %tooltip2, %tooltip3 as text replacements and also allows filtering based on the tooltip content/values. "
--[[Translation missing --]]
L [ [ = [ This aura contains custom Lua code .
Make sure you can trust the person who sent it ! ] = ] ] = [ = [ This aura contains custom Lua code .
Make sure you can trust the person who sent it ! ] = ]
--[[Translation missing --]]
L [ [ = [ This aura was created with a different version ( % s ) of World of Warcraft .
It might not work correctly ! ] = ] ] = [ = [ This aura was created with a different version ( % s ) of World of Warcraft .
It might not work correctly ! ] = ]
--[[Translation missing --]]
L [ [ = [ This aura was created with a newer version of WeakAuras .
It might not work correctly with your version ! ] = ] ] = [ = [ This aura was created with a newer version of WeakAuras .
It might not work correctly with your version ! ] = ]
L [ " This display is currently loaded " ] = " Cet affichage est actuellement chargé "
L [ " This display is not currently loaded " ] = " Cet affichage n'est pas chargé "
--[[Translation missing --]]
L [ " This enables the collection of debug logs. Custom code can add debug information to the log through the function DebugPrint. " ] = " This enables the collection of debug logs. Custom code can add debug information to the log through the function DebugPrint. "
--[[Translation missing --]]
L [ " This is a modified version of your aura, |cff9900FF%s.|r " ] = " This is a modified version of your aura, |cff9900FF%s.|r "
--[[Translation missing --]]
L [ " This is a modified version of your group: |cff9900FF%s|r " ] = " This is a modified version of your group: |cff9900FF%s|r "
L [ " This region of type \" %s \" is not supported. " ] = " Cette région de type \" %s \" n'est pas supportée. "
L [ " This setting controls what widget is generated in user mode. " ] = " Ce paramètre contrôle le widget généré en mode utilisateur. "
L [ " Tick %s " ] = " Coche %s "
--[[Translation missing --]]
L [ " Tick Mode " ] = " Tick Mode "
--[[Translation missing --]]
L [ " Tick Placement " ] = " Tick Placement "
L [ " Time in " ] = " Temps entrant "
L [ " Tiny Icon " ] = " Très petite icône "
L [ " To Frame's " ] = " Au cadre de "
--[[Translation missing --]]
L [ " To Group's " ] = " To Group's "
L [ " To Personal Ressource Display's " ] = " À ... du cadre des Res. Perso "
L [ " To Screen's " ] = " À ... de l'écran "
L [ " Toggle the visibility of all loaded displays " ] = " Change la visibilité de tous les affichages chargés "
L [ " Toggle the visibility of all non-loaded displays " ] = " Change la visibilité de tous les affichages non-chargés "
L [ " Toggle the visibility of this display " ] = " Activer/Désactiver la visibilité de cet affichage "
L [ " Tooltip " ] = " Infobulle "
L [ " Tooltip Content " ] = " Contenu de l'info-bulle "
L [ " Tooltip on Mouseover " ] = " Infobulle à la souris "
L [ " Tooltip Pattern Match " ] = " Correspondance de modèle de l'info-bulle "
L [ " Tooltip Text " ] = " Texte de l'Info-bulle. "
L [ " Tooltip Value " ] = " Valeur de l'info-bulle "
L [ " Tooltip Value # " ] = " Valeur de l'info-bulle # "
L [ " Top " ] = " Haut "
L [ " Top HUD position " ] = " Position ATH Haute "
L [ " Top Left " ] = " Haut gauche "
L [ " Top Right " ] = " Haut droite "
--[[Translation missing --]]
L [ " Total Angle " ] = " Total Angle "
--[[Translation missing --]]
L [ " Total Time " ] = " Total Time "
L [ " Trigger " ] = " Déclencheur "
L [ " Trigger %d " ] = " Déclencheur %d "
L [ " Trigger %s " ] = " Déclencheur %s "
--[[Translation missing --]]
L [ " Trigger Combination " ] = " Trigger Combination "
L [ " True " ] = " Vrai "
L [ " Type " ] = " Type "
--[[Translation missing --]]
L [ " Type 'select' for '%s' requires a values member' " ] = " Type 'select' for '%s' requires a values member' "
L [ " Ungroup " ] = " Dissocier "
L [ " Unit " ] = " Unité "
--[[Translation missing --]]
L [ " Unit %s is not a valid unit for RegisterUnitEvent " ] = " Unit %s is not a valid unit for RegisterUnitEvent "
L [ " Unit Count " ] = " Nombre d'unité "
--[[Translation missing --]]
L [ " Unit Frame " ] = " Unit Frame "
L [ " Unit Frames " ] = " Cadre d'unité "
--[[Translation missing --]]
L [ " Unknown property '%s' found in '%s' " ] = " Unknown property '%s' found in '%s' "
L [ " Unlike the start or finish animations, the main animation will loop over and over until the display is hidden. " ] = " Contrairement aux animations de début et de fin, l'animation principale bouclera tant que l'affichage est visible. "
--[[Translation missing --]]
L [ " Update " ] = " Update "
L [ " Update Auras " ] = " Mettre à jour les auras "
L [ " Update Custom Text On... " ] = " Mettre à jour le texte personnalisé sur... "
L [ " URL " ] = " URL "
--[[Translation missing --]]
L [ " Url: %s " ] = " Url: %s "
L [ " Use Custom Color " ] = " Utiliser une couleur personnalisée "
L [ " Use Display Info Id " ] = " Utiliser les informations d'identifiant de l'affichage "
L [ " Use SetTransform " ] = " Utiliser SetTransform "
L [ " Use Texture " ] = " Utiliser une texture "
L [ " Used in Auras: " ] = " Utilisé(e) dans les Auras: "
L [ " Used in auras: " ] = " Utilisé dans les auras: "
--[[Translation missing --]]
L [ " Uses UnitIsVisible() to check if in range. This is polled every second. " ] = " Uses UnitIsVisible() to check if in range. This is polled every second. "
L [ " Value %i " ] = " Valeur %i "
L [ " Values are in normalized rgba format. " ] = " Les valeurs sont normalisées dans le format rvba "
L [ " Values: " ] = " Valeurs: "
L [ " Version: " ] = " Version: "
--[[Translation missing --]]
L [ " Version: %s " ] = " Version: %s "
L [ " Vertical Align " ] = " Aligner verticalement "
L [ " Vertical Bar " ] = " Barre verticale "
L [ " View " ] = " Vue "
--[[Translation missing --]]
L [ " View custom code " ] = " View custom code "
--[[Translation missing --]]
L [ " Voice " ] = " Voice "
--[[Translation missing --]]
L [ " WeakAuras %s on WoW %s " ] = " WeakAuras %s on WoW %s "
--[[Translation missing --]]
L [ " What do you want to do? " ] = " What do you want to do? "
--[[Translation missing --]]
L [ " Whole Area " ] = " Whole Area "
L [ " Width " ] = " Largeur "
--[[Translation missing --]]
L [ " wrapping " ] = " wrapping "
L [ " X Offset " ] = " Décalage X "
L [ " X Rotation " ] = " Rotation X "
L [ " X Scale " ] = " Echelle X "
L [ " X-Offset " ] = " Décalage X "
L [ " x-Offset " ] = " x-Décalage "
L [ " Y Offset " ] = " Décalage Y "
L [ " Y Rotation " ] = " Rotation Y "
L [ " Y Scale " ] = " Echelle Y "
L [ " Yellow Rune " ] = " Rune jaune "
L [ " Yes " ] = " Oui "
L [ " y-Offset " ] = " y-Décalage "
L [ " Y-Offset " ] = " Décalage Y "
--[[Translation missing --]]
L [ " You already have this group/aura. Importing will create a duplicate. " ] = " You already have this group/aura. Importing will create a duplicate. "
L [ " You are about to delete %d aura(s). |cFFFF0000This cannot be undone!|r Would you like to continue? " ] = " Vous êtes sur le point de supprimer %d aura(s). |cFFFF0000Cela ne peut pas être annulé !|r Voulez-vous continuer ? "
--[[Translation missing --]]
L [ " You are about to delete a trigger. |cFFFF0000This cannot be undone!|r Would you like to continue? " ] = " You are about to delete a trigger. |cFFFF0000This cannot be undone!|r Would you like to continue? "
--[[Translation missing --]]
L [ " Your Saved Snippets " ] = " Your Saved Snippets "
L [ " Z Offset " ] = " Décalage Z "
L [ " Z Rotation " ] = " Rotation Z "
L [ " Zoom " ] = " Zoom "
L [ " Zoom In " ] = " Zoom avant "
L [ " Zoom Out " ] = " Zoom arrière "