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--- ============================ HEADER ============================
--- ======= LOCALIZE =======
-- Addon
local addonName, addonTable = ...
-- HeroLib
local HL = HeroLib
local HR = HeroRotation
local Cache = HeroCache
local Unit = HL.Unit
local Player = Unit.Player
local Target = Unit.Target
local Spell = HL.Spell
local Item = HL.Item
-- Lua
-- WoW API
local GetTime = GetTime
-- File Locals
HR.Commons.Evoker = {}
local Evoker = HR.Commons.Evoker
Evoker.FirestormTracker = {}
--- ============================ CONTENT ============================
--- ======= NON-COMBATLOG =======
HL:RegisterForEvent(
function(Event, Arg1, Arg2)
-- Ensure it's the player
if Arg1 ~= "player"then
return
end
if Arg2 == "ESSENCE" then
Cache.Persistent.Player.LastPowerUpdate = GetTime()
end
end,
"UNIT_POWER_UPDATE"
)
HL:RegisterForSelfCombatEvent(
function(_, _, _, _, _, _, _, DestGUID, _, _, _, SpellID)
if SpellID == 369374 then
Evoker.FirestormTracker[DestGUID] = GetTime()
end
end,
"SPELL_DAMAGE"
)
HL:RegisterForCombatEvent(
function(_, _, _, _, _, _, _, DestGUID)
if Evoker.FirestormTracker[DestGUID] then
Evoker.FirestormTracker[DestGUID] = nil
end
end,
"UNIT_DIED",
"UNIT_DESTROYED"
)
--- ======= COMBATLOG =======
--- Combat Log Arguments
------- Base -------
-- 1 2 3 4 5 6 7 8 9 10 11
-- TimeStamp, Event, HideCaster, SourceGUID, SourceName, SourceFlags, SourceRaidFlags, DestGUID, DestName, DestFlags, DestRaidFlags
------- Prefixes -------
--- SWING
-- N/A
--- SPELL & SPELL_PACIODIC
-- 12 13 14
-- SpellID, SpellName, SpellSchool
------- Suffixes -------
--- _CAST_START & _CAST_SUCCESS & _SUMMON & _RESURRECT
-- N/A
--- _CAST_FAILED
-- 15
-- FailedType
--- _AURA_APPLIED & _AURA_REMOVED & _AURA_REFRESH
-- 15
-- AuraType
--- _AURA_APPLIED_DOSE
-- 15 16
-- AuraType, Charges
--- _INTERRUPT
-- 15 16 17
-- ExtraSpellID, ExtraSpellName, ExtraSchool
--- _HEAL
-- 15 16 17 18
-- Amount, Overhealing, Absorbed, Critical
--- _DAMAGE
-- 15 16 17 18 19 20 21 22 23
-- Amount, Overkill, School, Resisted, Blocked, Absorbed, Critical, Glancing, Crushing
--- _MISSED
-- 15 16 17
-- MissType, IsOffHand, AmountMissed
------- Special -------
--- UNIT_DIED, UNIT_DESTROYED
-- N/A
--- End Combat Log Arguments