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-- WarlockDemonology.lua
-- August 2025
-- Patch 11.2
if UnitClassBase( "player" ) ~= "WARLOCK" then return end
local addon, ns = ...
local Hekili = _G[ addon ]
local class, state = Hekili.Class, Hekili.State
local PTR = ns.PTR
local spec = Hekili:NewSpecialization( 266 )
---- Local function declarations for increased performance
-- Strings
local strformat = string.format
-- Tables
local insert, remove, sort, wipe = table.insert, table.remove, table.sort, table.wipe
-- Math
local abs, ceil, floor, max, sqrt = math.abs, math.ceil, math.floor, math.max, math.sqrt
-- Common WoW APIs, comment out unneeded per-spec
local GetSpellCastCount = C_Spell.GetSpellCastCount
-- local GetSpellInfo = C_Spell.GetSpellInfo
local GetSpellInfo = ns.GetUnpackedSpellInfo
-- local GetPlayerAuraBySpellID = C_UnitAuras.GetPlayerAuraBySpellID
local FindUnitBuffByID, FindUnitDebuffByID = ns.FindUnitBuffByID, ns.FindUnitDebuffByID
-- local IsSpellOverlayed = C_SpellActivationOverlay.IsSpellOverlayed
local IsSpellKnownOrOverridesKnown = C_SpellBook.IsSpellInSpellBook
local IsActiveSpell = ns.IsActiveSpell
-- Specialization-specific local functions (if any)
local Glyphed = IsSpellKnownOrOverridesKnown
spec:RegisterResource( Enum.PowerType.SoulShards, {
rampaging_demonic_soul = {
resource = "soul_shards",
aura = "rampaging_demonic_soul",
set_bonus = "tww3_4pc",
last = function()
local app = state.buff.rampaging_demonic_soul.applied
local t = state.query_time
return app + floor((t - app) / 3) * 3
end,
interval = 3,
value = 1,
}
} )
spec:RegisterResource( Enum.PowerType.Mana )
-- Talents
spec:RegisterTalents( {
-- Warlock
abyss_walker = { 71954, 389609, 1 }, -- Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by $s1% for $s2 sec
accrued_vitality = { 71953, 386613, 2 }, -- Drain Life heals for $s1% of the amount drained over $s2 sec
amplify_curse = { 71934, 328774, 1 }, -- Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness cast within $s1 sec is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional $s2%. Curse of Tongues Increases casting time by an additional $s3%. Curse of Weakness Enemy is unable to critically strike
banish = { 71944, 710, 1 }, -- Banishes an enemy Demon, Aberration, or Elemental, preventing any action for $s1 sec. Limit $s2. Casting Banish again on the target will cancel the effect
burning_rush = { 71949, 111400, 1 }, -- Increases your movement speed by $s1%, but also damages you for $s2% of your maximum health every $s3 sec. Movement impairing effects may not reduce you below $s4% of normal movement speed. Lasts until canceled
curses_of_enfeeblement = { 71951, 386105, 1 }, -- Grants access to the following abilities: Curse of Tongues: Forces the target to speak in Demonic, increasing the casting time of all spells by $s3% for $s4 min. Curses: A warlock can only have one Curse active per target. Curse of Exhaustion: Reduces the target's movement speed by $s7% for $s8 sec. Curses: A warlock can only have one Curse active per target
dark_accord = { 71956, 386659, 1 }, -- Reduces the cooldown of Unending Resolve by $s1 sec
dark_pact = { 71936, 108416, 1 }, -- Sacrifices $s1% of your current health to shield you for $s2% of the sacrificed health plus an additional $s3 for $s4 sec. Usable while suffering from control impairing effects
darkfury = { 71941, 264874, 1 }, -- Reduces the cooldown of Shadowfury by $s1 sec and increases its radius by $s2 yards
demon_skin = { 71952, 219272, 2 }, -- Your Soul Leech absorption now ly recharges at a rate of $s1% of maximum health every $s2 sec, and may now absorb up to $s3% of maximum health. Increases your armor by $s4%
demonic_circle = { 100941, 268358, 1 }, -- Summons a Demonic Circle for $s1 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects
demonic_embrace = { 71930, 288843, 1 }, -- Stamina increased by $s1%
demonic_fortitude = { 71922, 386617, 1 }, -- Increases you and your pets' maximum health by $s1%
demonic_gateway = { 71955, 111771, 1 }, -- Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per $s1 sec
demonic_inspiration = { 71928, 386858, 1 }, -- Increases the attack speed of your primary pet by $s1%
demonic_resilience = { 71917, 389590, 2 }, -- Reduces the chance you will be critically struck by $s2%$s$s3 All damage your primary demon takes is reduced by $s4%
demonic_tactics = { 71925, 452894, 1 }, -- Your spells have a $s1% increased chance to deal a critical strike. You gain $s2% more of the Critical Strike stat from all sources
fel_armor = { 71950, 386124, 2 }, -- When Soul Leech absorbs damage, $s2% of damage taken is absorbed and spread out over $s3 sec$s$s4 Reduces damage taken by $s5%
fel_domination = { 71931, 333889, 1 }, -- Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by $s1%
fel_pact = { 71932, 386113, 1 }, -- Reduces the cooldown of Fel Domination by $s1 sec
fel_synergy = { 71924, 389367, 2 }, -- Soul Leech also heals you for $s1% and your pet for $s2% of the absorption it grants
fiendish_stride = { 71948, 386110, 1 }, -- Reduces the damage dealt by Burning Rush by $s1%. Burning Rush increases your movement speed by an additional $s2%
frequent_donor = { 71937, 386686, 1 }, -- Reduces the cooldown of Dark Pact by $s1 sec
horrify = { 71916, 56244, 1 }, -- Your Fear causes the target to tremble in place instead of fleeing in fear
howl_of_terror = { 71947, 5484, 1 }, -- Let loose a terrifying howl, causing $s1 enemies within $s2 yds to flee in fear, disorienting them for $s3 sec. Damage may cancel the effect
ichor_of_devils = { 71937, 386664, 1 }, -- Dark Pact sacrifices only $s1% of your current health for the same shield value
lifeblood = { 71940, 386646, 2 }, -- When you use a Healthstone, gain $s1% Leech for $s2 sec
mortal_coil = { 71947, 6789, 1 }, -- Horrifies an enemy target into fleeing, incapacitating for $s1 sec and healing you for $s2% of maximum health
nightmare = { 71916, 386648, 1 }, -- Increases the amount of damage required to break your fear effects by $s1%
pact_of_gluttony = { 71926, 386689, 1 }, -- Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. Demonic Healthstone Instantly restores $s3% health. $s4 sec cooldown
resolute_barrier = { 71915, 389359, 2 }, -- Attacks received that deal at least $s1% of your health decrease Unending Resolve's cooldown by $s2 sec. Cannot occur more than once every $s3 sec
sargerei_technique = { 93179, 405955, 2 }, -- Shadow Bolt damage increased by $s1%
shadowflame = { 71941, 384069, 1 }, -- Slows enemies in a $s1 yard cone in front of you by $s2% for $s3 sec
shadowfury = { 71942, 30283, 1 }, -- Stuns all enemies within $s1 yds for $s2 sec
socrethars_guile = { 93178, 405936, 2 }, -- Wild Imp damage increased by $s1%
soul_conduit = { 71939, 215941, 1 }, -- Every Soul Shard you spend has a $s1% chance to be refunded
soul_leech = { 71933, 108370, 1 }, -- All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb $s1% of the damage dealt, up to $s2% of maximum health
soul_link = { 71923, 108415, 2 }, -- $s1% of all damage you take is taken by your demon pet instead
soulburn = { 71957, 385899, 1 }, -- Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by $s1% and makes you immune to snares and roots for $s2 sec. Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for $s3 sec. This shield cannot exceed $s4% of your maximum health. Health Funnel: Restores $s5% more health and reduces the damage taken by your pet by $s6% for $s7 sec. Healthstone: Increases the healing of your Healthstone by $s8% and increases your maximum health by $s9% for $s10 sec
strength_of_will = { 71956, 317138, 1 }, -- Unending Resolve reduces damage taken by an additional $s1%
sweet_souls = { 71927, 386620, 1 }, -- Your Healthstone heals you for an additional $s1% of your maximum health. Any party or raid member using a Healthstone also heals you for that amount
swift_artifice = { 71918, 452902, 1 }, -- Reduces the cast time of Soulstone and Create Healthstone by $s1%
teachings_of_the_black_harvest = { 71938, 385881, 1 }, -- Your primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target $s1% damage reduction for $s2 sec. Voidwalker: Reduces the cooldown of Shadow Bulwark by $s3 sec. Felhunter: Reduces the cooldown of Devour Magic by $s4 sec. Sayaad: Reduces the cooldown of Seduction by $s5 sec and causes the target to walk faster towards the demon. Felguard: Reduces the cooldown of Pursuit by $s6 sec and increases its maximum range by $s7 yards
teachings_of_the_satyr = { 71935, 387972, 1 }, -- Reduces the cooldown of Amplify Curse by $s1 sec
wrathful_minion = { 71946, 386864, 1 }, -- Increases the damage done by your primary pet by $s1%
-- Demonology
annihilan_training = { 101884, 386174, 1 }, -- Your Felguard deals $s1% more damage and takes $s2% less damage
antoran_armaments = { 101913, 387494, 1 }, -- Your Felguard deals $s1% additional damage. Soul Strike now deals $s2% of its damage to nearby enemies
bilescourge_bombers = { 101890, 267211, 1 }, -- Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over $s2 sec, dealing $s$s3 Shadow damage to all enemies within $s4 yards
blood_invocation = { 101904, 455576, 1 }, -- Power Siphon increases the damage of Demonbolt by an additional $s1%
call_dreadstalkers = { 101894, 104316, 1 }, -- Summons $s1 ferocious Dreadstalkers to attack the target for $s2 sec
carnivorous_stalkers = { 101887, 386194, 1 }, -- Your Dreadstalkers' attacks have a $s1% chance to trigger an additional Dreadbite
demoniac = { 101891, 426115, 1 }, -- Grants access to the following abilities: Demonbolt Send the fiery soul of a fallen demon at the enemy, causing $s$s4 Shadowflame damage. Generates $s5 Soul Shards. Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a $s8% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a $s9% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by $s10%. Maximum $s11 stacks
demonic_brutality = { 101920, 453908, 1 }, -- Critical strikes from your spells and your demons deal $s1% increased damage
demonic_calling = { 101903, 205145, 1 }, -- Shadow Bolt and Demonbolt have a $s1% chance to make your next Call Dreadstalkers cost $s2 fewer Soul Shards and have no cast time
demonic_strength = { 101890, 267171, 1 }, -- Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal $s1% increased damage
doom = { 101919, 460551, 1 }, -- When Demonbolt consumes a Demonic Core it inflicts impending doom upon the target, dealing $s$s2 Shadow damage to enemies within $s3 yds of its target after $s4 sec or when removed. Damage is reduced beyond $s5 targets. Each Soul Shard spent on Hand of Gul'dan reduces the duration of Doom by $s6 sec
doom_eternal = { 101906, 455585, 1 }, -- When Doom expires, you have a $s1% chance to generate a Demonic Core
dread_calling = { 101889, 387391, 1 }, -- Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by $s1%
dreadlash = { 101888, 264078, 1 }, -- When your Dreadstalkers charge into battle, their Dreadbite attack now hits all targets within $s1 yards and deals $s2% more damage
fel_invocation = { 101897, 428351, 1 }, -- Soul Strike deals $s1% increased damage and generates a Soul Shard
fel_sunder = { 101911, 387399, 1 }, -- Each time Felstorm deals damage, it increases the damage the target takes from you and your pets by $s1% for $s2 sec, up to $s3%
fiendish_oblation = { 101912, 455569, 1 }, -- Damage dealt by Grimoire: Felguard is increased by an additional $s1% and you gain a Demonic Core when Grimoire: Felguard ends
flametouched = { 101909, 453699, 1 }, -- Increases the attack speed of your Dreadstalkers by $s1% and their critical strike chance by $s2%
foul_mouth = { 101918, 455502, 1 }, -- Increases Vilefiend damage by $s1% and your Vilefiend's Bile Spit now applies Wicked Maw
grimoire_felguard = { 101907, 111898, 1 }, -- Summons a Felguard who attacks the target for $s1 sec that deals $s2% increased damage. This Felguard will stun and interrupt their target when summoned
immutable_hatred = { 101896, 405670, 1 }, -- When you consume a Demonic Core, your primary Felguard carves your target, dealing $s$s2 Physical damage
imp_gang_boss = { 101922, 387445, 1 }, -- Summoning a Wild Imp has a $s1% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals $s2% additional damage. Implosions from Imp Gang Boss deal $s3% increased damage
impending_doom = { 101885, 455587, 1 }, -- Increases the damage of Doom by $s1% and Doom summons $s2 Wild Imp when it expires
imperator = { 101923, 416230, 1 }, -- Increases the critical strike chance of your Wild Imp's Fel Firebolt by $s1%
implosion = { 101893, 196277, 1 }, -- Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing $s$s2 Shadowflame damage to all enemies within $s3 yards
improved_demonic_tactics = { 101892, 453800, 1 }, -- Increases your primary Felguard's critical strike chance equal to $s1% of your critical strike chance
inner_demons = { 101925, 267216, 1 }, -- You ly summon a Wild Imp to fight for you every $s1 sec
mark_of_fharg = { 101895, 455450, 1 }, -- Your Summon Vilefiend becomes Summon Charhound and learns the following ability: Infernal Presence Cloaked in the ever-burning flames of the abyss, dealing $s$s4 Fire damage to enemies within $s5 yards every $s6 sec
mark_of_shatug = { 101895, 455449, 1 }, -- Your Summon Vilefiend becomes Summon Gloomhound and learns the following ability: Gloom Slash
master_summoner = { 101908, 1240189, 1 }, -- Increases Mastery by $s1% and reduces the cast time of your Call Dreadstalkers, Summon Vilefiend, and Summon Demonic Tyrant by $s2%
pact_of_the_eredruin = { 101917, 453568, 1 }, -- When Doom expires, you have a chance to summon a Doomguard that casts $s2 Doom Bolts before departing. Each Doom Bolt deals $s$s3 Shadow damage
pact_of_the_imp_mother = { 101915, 387541, 1 }, -- Hand of Gul'dan has a $s1% chance to cast a second time on your target for free
power_siphon = { 101916, 264130, 1 }, -- Instantly sacrifice up to $s1 Wild Imps, generating $s2 charges of Demonic Core that cause Demonbolt to deal $s3% additional damage
rune_of_shadows = { 101914, 453744, 1 }, -- Increases all damage done by your pet by $s1%. Reduces the cast time of Shadow Bolt by $s2% and increases its damage by $s3%
sacrificed_souls = { 101886, 267214, 1 }, -- Shadow Bolt and Demonbolt deal $s1% additional damage per demon you have summoned
shadow_invocation = { 101921, 422054, 1 }, -- Bilescourge Bombers deal $s1% increased damage, and your spells now have a chance to summon a Bilescourge Bomber
shadowtouched = { 101910, 453619, 1 }, -- Wicked Maw causes the target to take $s1% additional Shadow damage from your demons
soul_strike = { 101899, 428344, 1 }, -- Teaches your primary Felguard the following ability: Soul Strike Strike into the soul of the enemy, dealing $s$s4 Shadow damage. Generates $s5 Soul Shard
spiteful_reconstitution = { 101901, 428394, 1 }, -- Implosion deals $s1% increased damage. Consuming a Demonic Core has a chance to summon a Wild Imp
summon_demonic_tyrant = { 101905, 265187, 1 }, -- Summon a Demonic Tyrant to increase the duration of your Dreadstalkers, Vilefiend, Felguard, and up to $s1 of your Wild Imps by $s2 sec. Your Demonic Tyrant increases the damage of affected demons by $s3%, while damaging your target
summon_vilefiend = { 101900, 264119, 1 }, -- Summon a Vilefiend to fight for you for the next $s1 sec
the_expendables = { 101902, 387600, 1 }, -- When your Wild Imps expire or die, your other demons are inspired and gain $s1% additional damage, stacking up to $s2 times
the_houndmasters_gambit = { 101898, 455572, 1 }, -- Your Dreadstalkers deal $s1% increased damage while your Vilefiend is active
umbral_blaze = { 101924, 405798, 1 }, -- Hand of Gul'dan has a $s1% chance to burn its target for $s2 additional Shadowflame damage every $s3 sec for $s4 sec. If this effect is reapplied, any remaining damage will be added to the new Umbral Blaze
wicked_maw = { 101926, 267170, 1 }, -- Dreadbite causes the target to take $s1% additional Shadowflame damage from your spell and abilities for the next $s2 sec
-- Diabolist
abyssal_dominion = { 94831, 429581, 1 }, -- Summon Demonic Tyrant is empowered, dealing $s1% increased damage and increasing the damage of your demons by $s2% while active
annihilans_bellow = { 94836, 429072, 1 }, -- Howl of Terror cooldown is reduced by $s1 sec and range is increased by $s2 yds
cloven_souls = { 94849, 428517, 1 }, -- Enemies damaged by your Overlord have their souls cloven, increasing damage taken by you and your pets by $s1% for $s2 sec
cruelty_of_kerxan = { 94848, 429902, 1 }, -- Summon Demonic Tyrant grants Diabolic Ritual and reduces its duration by $s1 sec
diabolic_ritual = { 94855, 428514, 1 }, -- Spending a Soul Shard on a damaging spell grants Diabolic Ritual for $s1 sec. While Diabolic Ritual is active, each Soul Shard spent on a damaging spell reduces its duration by $s2 sec. When Diabolic Ritual expires you gain Demonic Art, causing your next Hand of Gul'dan to summon an Overlord, Mother of Chaos, or Pit Lord that unleashes a devastating attack against your enemies
flames_of_xoroth = { 94833, 429657, 1 }, -- Fire damage increased by $s1% and damage dealt by your demons is increased by $s2%
gloom_of_nathreza = { 94843, 429899, 1 }, -- Hand of Gul'dan deals $s1% increased damage for each Soul Shard spent
infernal_bulwark = { 94852, 429130, 1 }, -- Unending Resolve grants Soul Leech equal to $s1% of your maximum health and increases the maximum amount Soul Leech can absorb by $s2% for $s3 sec
infernal_machine = { 94848, 429917, 1 }, -- Spending Soul Shards on damaging spells while your Demonic Tyrant is active decreases the duration of Diabolic Ritual by $s1 additional sec
infernal_vitality = { 94852, 429115, 1 }, -- Unending Resolve heals you for $s1% of your maximum health over $s2 sec
ruination = { 94830, 428522, 1 }, -- Summoning a Pit Lord causes your next Hand of Gul'dan to become Ruination. Ruination Call down a demon-infested meteor from the depths of the Twisting Nether, dealing $s$s4 Chaos damage on impact to all enemies within $s5 yds of the target and summoning $s6 Wild Imps. Damage is reduced beyond $s7 targets
secrets_of_the_coven = { 94826, 428518, 1 }, -- Mother of Chaos empowers your next Shadow Bolt to become Infernal Bolt. Infernal Bolt Hurl a bolt enveloped in the infernal flames of the abyss, dealing $s$s4 Fire damage to your enemy target and generating $s5 Soul Shards
souletched_circles = { 94836, 428911, 1 }, -- You always gain the benefit of Soulburn when casting Demonic Circle: Teleport, increasing your movement speed by $s1% and making you immune to snares and roots for $s2 sec
touch_of_rancora = { 94856, 429893, 1 }, -- Demonic Art increases the damage of your next Hand of Gul'dan by $s1% and reduces its cast time by $s2%
-- Soul Harvester
demoniacs_fervor = { 94832, 449629, 1 }, -- Your demonic soul deals $s1% increased damage to the main target of Hand of Gul'dan
demonic_soul = { 94851, 449614, 1 }, -- A demonic entity now inhabits your soul, allowing you to detect if a Soul Shard has a Succulent Soul when it's generated. A Succulent Soul empowers your next Hand of Gul'dan, increasing its damage by $s2%, and unleashing your demonic soul to deal an additional $s$s3 Shadow damage
eternal_servitude = { 94824, 449707, 1 }, -- Fel Domination cooldown is reduced by $s1 sec
feast_of_souls = { 94823, 449706, 1 }, -- When you kill a target, you have a chance to generate a Soul Shard that is guaranteed to be a Succulent Soul
friends_in_dark_places = { 94850, 449703, 1 }, -- Dark Pact now shields you for an additional $s1% of the sacrificed health
gorebound_fortitude = { 94850, 449701, 1 }, -- You always gain the benefit of Soulburn when consuming a Healthstone, increasing its healing by $s1% and increasing your maximum health by $s2% for $s3 sec
gorefiends_resolve = { 94824, 389623, 1 }, -- Targets resurrected with Soulstone resurrect with $s1% additional health and $s2% additional mana
necrolyte_teachings = { 94825, 449620, 1 }, -- Shadow Bolt damage increased by $s1%. Power Siphon increases the damage of Demonbolt by an additional $s2%
quietus = { 94846, 449634, 1 }, -- Soul Anathema damage increased by $s1% and is dealt $s2% faster. Consuming Demonic Core activates Shared Fate or Feast of Souls
sataiels_volition = { 94838, 449637, 1 }, -- Wild Imp damage increased by $s1% and Wild Imps that are imploded have an additional $s2% chance to grant a Demonic Core
shadow_of_death = { 94857, 449638, 1 }, -- Your Summon Demonic Tyrant spell is empowered by the demonic entity within you, causing it to grant $s1 Soul Shards that each contain a Succulent Soul
shared_fate = { 94823, 449704, 1 }, -- When you kill a target, its tortured soul is flung into a nearby enemy for $s2 sec. This effect inflicts $s$s3 Shadow damage to enemies within $s4 yds every $s5 sec. Deals reduced damage beyond $s6 targets
soul_anathema = { 94847, 449624, 1 }, -- Unleashing your demonic soul bestows a fiendish entity unto the soul of its targets, dealing $s$s2 Shadow damage over $s3 sec. If this effect is reapplied, any remaining damage will be added to the new Soul Anathema
wicked_reaping = { 94821, 449631, 1 }, -- Damage dealt by your demonic soul is increased by $s2%. Consuming Demonic Core feeds the demonic entity within you, causing it to appear and deal $s$s3 Shadow damage to your target
} )
-- Demon Handling
local dreadstalkers = {}
local dreadstalkers_v = {}
local vilefiend = {}
local vilefiend_v = {}
local wild_imps = {}
local wild_imps_v = {}
local imp_gang_boss = {}
local imp_gang_boss_v = {}
local demonic_tyrant = {}
local demonic_tyrant_v = {}
local grim_felguard = {}
local grim_felguard_v = {}
local pit_lord = {}
local pit_lord_v = {}
local other_demon = {}
local other_demon_v = {}
local imps = {}
local guldan = {}
local guldan_v = {}
local last_summon = {}
local shards_for_guldan = 0
local function UpdateShardsForGuldan()
shards_for_guldan = UnitPower( "player", Enum.PowerType.SoulShards )
end
local dreadstalkers_travel_time = 1
spec:RegisterCombatLogEvent( function( _, subtype, _, source, _, _, _, destGUID, _, _, _, spellID, spellName )
if source == state.GUID then
local now = GetTime()
if subtype == "SPELL_SUMMON" then
-- Wild Imp: 104317 (40) and 279910 (20).
if spellID == 104317 or spellID == 279910 then
local dur = ( spellID == 279910 and 20 or 40 )
table.insert( wild_imps, now + dur )
imps[ destGUID ] = {
t = now,
casts = 0,
expires = math.ceil( now + dur ),
max = math.ceil( now + dur )
}
if guldan[ 1 ] then
-- If this imp is impacting within 0.15s of the expected queued imp, remove that imp from the queue.
if abs( now - guldan[ 1 ] ) < 0.15 then
table.remove( guldan, 1 )
end
end
-- Expire missed/lost Gul'dan predictions.
while( guldan[ 1 ] ) do
if guldan[ 1 ] < now then
table.remove( guldan, 1 )
else
break
end
end
-- Grimoire Felguard
elseif spellID == 111898 then table.insert( grim_felguard, now + 17 )
-- Demonic Tyrant: 265187, 15 seconds uptime.
elseif spellID == 265187 then table.insert( demonic_tyrant, now + 15 )
for i = 1, #dreadstalkers do dreadstalkers[ i ] = dreadstalkers[ i ] + 15 end
for i = 1, #vilefiend do vilefiend[ i ] = vilefiend[ i ] + 15 end
for i = 1, #grim_felguard do grim_felguard[ i ] = grim_felguard[ i ] + 15 end
for i = 1, 15 do
if not wild_imps[ i ] then break end
wild_imps[ i ] = wild_imps[ i ] + 15
end
local i = 0
for _, imp in pairs( imps ) do
imp.expires = imp.expires + 15
imp.max = imp.max + 15
i = i + 1
if i == 15 then break end
end
-- Other Demons, 15 seconds uptime.
-- 267986 - Prince Malchezaar
-- 267987 - Illidari Satyr
-- 267988 - Vicious Hellhound
-- 267989 - Eyes of Gul'dan
-- 267991 - Void Terror
-- 267992 - Bilescourge
-- 267994 - Shivarra
-- 267995 - Wrathguard
-- 267996 - Darkhound
-- 268001 - Ur'zul
elseif spellID >= 267986 and spellID <= 268001 then table.insert( other_demon, now + 15 )
elseif spellID == 387590 then table.insert( pit_lord, now + 10 ) end -- Pit Lord from Gul'dan's Ambition
elseif spellID == 387458 and imps[ destGUID ] then
imps[ destGUID ].boss = true
elseif subtype == "SPELL_CAST_START" and spellID == 105174 then
C_Timer.After( 0.25, UpdateShardsForGuldan )
elseif subtype == "SPELL_CAST_SUCCESS" then
-- Implosion.
if spellID == 196277 then
table.wipe( wild_imps )
table.wipe( imps )
-- Power Siphon.
elseif spellID == 264130 then
if wild_imps[1] then table.remove( wild_imps, 1 ) end
if wild_imps[1] then table.remove( wild_imps, 1 ) end
for i = 1, 2 do
local lowest
for id, imp in pairs( imps ) do
if not lowest then lowest = id
elseif imp.expires < imps[ lowest ].expires then
lowest = id
end
end
if lowest then
imps[ lowest ] = nil
end
end
-- Hand of Guldan (queue imps).
elseif spellID == 105174 then
hog_time = now
if shards_for_guldan >= 1 then table.insert( guldan, now + 0.6 ) end
if shards_for_guldan >= 2 then table.insert( guldan, now + 0.8 ) end
if shards_for_guldan >= 3 then table.insert( guldan, now + 1 ) end
-- Call Dreadstalkers (use travel time to determine buffer delay for Demonic Cores).
elseif spellID == 104316 then
local info = GetSpellInfo( 104316 )
-- TODO: Come up with a good estimate of the time it takes.
dreadstalkers_travel_time = ( info and info.maxRange or 25 ) / 25
end
end
elseif imps[ source ] and subtype == "SPELL_CAST_SUCCESS" then
local demonic_power = FindPlayerAuraByID( 265273 )
local now = GetTime()
if not demonic_power then
local imp = imps[ source ]
imp.start = now
imp.casts = imp.casts + 1
imp.expires = min( imp.max, now + ( ( ( state.level > 55 and 7 or 6 ) - imp.casts ) * 2 * state.haste ) )
end
end
end )
local ExpireDreadstalkers = setfenv( function()
addStack( "demonic_core", nil, 2 )
if talent.shadows_bite.enabled then applyBuff( "shadows_bite" ) end
end, state )
local ExpireDoom = setfenv( function()
gain( 1, "soul_shards" )
end, state )
spec:RegisterStateFunction( "SoulStrikeIfNotCapped", function()
if soul_shard < 5 then
class.abilities.soul_strike.handler()
setCooldown( "soul_strike", 10 )
if Hekili.ActiveDebug then Hekili:Debug( "*** Soul Strike cast by pet at %.2f; gained 1 Soul Shard (to %d).", query_time, soul_shard ) end
else
state:QueueAuraExpiration( "soul_strike", SoulStrikeIfNotCapped, gcd.remains > 0 and gcd.expires or ( query_time + gcd.max ) )
if Hekili.ActiveDebug then Hekili:Debug( "*** Soul Strike not cast at %.2f due to capped shards; requeuing in cast by pet at %.2f.", query_time, gcd.remains > 0 and gcd.expires or ( query_time + gcd.max ) ) end
end
end )
spec:RegisterHook( "reset_precast", function()
local i = 1
for id, imp in pairs( imps ) do
if imp.expires < now then
imps[ id ] = nil
end
end
while( wild_imps[ i ] ) do
if wild_imps[ i ] < now then
table.remove( wild_imps, i )
else
i = i + 1
end
end
wipe( wild_imps_v )
wipe( imp_gang_boss_v )
for n, t in pairs( imps ) do
table.insert( wild_imps_v, t.expires )
if t.boss then table.insert( imp_gang_boss_v, t.expires ) end
end
table.sort( wild_imps_v )
table.sort( imp_gang_boss_v )
local difference = #wild_imps_v - GetSpellCastCount( 196277 )
while difference > 0 do
table.remove( wild_imps_v, 1 )
difference = difference - 1
end
wipe( guldan_v )
for n, t in ipairs( guldan ) do guldan_v[ n ] = t end
i = 1
while( other_demon[ i ] ) do
if other_demon[ i ] < now then
table.remove( other_demon, i )
else
i = i + 1
end
end
wipe( other_demon_v )
for n, t in ipairs( other_demon ) do other_demon_v[ n ] = t end
i = 1
local pl_expires = 0
while( pit_lord[ i ] ) do
if pit_lord[ i ] < now then
table.remove( pit_lord, i )
elseif pit_lord[ i ] > pl_expires then
pl_expires = pit_lord[ i ]
i = i + 1
else
i = i + 1
end
end
if pl_expires > 0 then summonPet( "pit_lord", pl_expires - now ) end
if #dreadstalkers_v > 0 then wipe( dreadstalkers_v ) end
if #vilefiend_v > 0 then wipe( vilefiend_v ) end
if #grim_felguard_v > 0 then wipe( grim_felguard_v ) end
if #demonic_tyrant_v > 0 then wipe( demonic_tyrant_v ) end
-- Pull major demons from Totem API.
for i = 1, 5 do
local summoned, duration, texture = select( 3, GetTotemInfo( i ) )
if summoned ~= nil then
local demon, extraTime = nil, 0
-- Grimoire Felguard
if texture == 237562 then
extraTime = action.grimoire_felguard.lastCast % 1
demon = grim_felguard_v
elseif texture == 1616211 or texture == 1709931 or texture == 1709932 then
extraTime = action.summon_vilefiend.lastCast % 1
demon = vilefiend_v
elseif texture == 1378282 then
extraTime = action.call_dreadstalkers.lastCast % 1
demon = dreadstalkers_v
elseif texture == 135002 then
extraTime = action.summon_demonic_tyrant.lastCast % 1
demon = demonic_tyrant_v
end
if demon then
insert( demon, summoned + duration + extraTime )
end
end
end
if #grim_felguard_v > 1 then table.sort( grim_felguard_v ) end
if #vilefiend_v > 1 then table.sort( vilefiend_v ) end
if #dreadstalkers_v > 1 then table.sort( dreadstalkers_v ) end
if #demonic_tyrant_v > 1 then table.sort( demonic_tyrant_v ) end
if demonic_tyrant_v[ 1 ] and demonic_tyrant_v[ 1 ] > now then
summonPet( "demonic_tyrant", demonic_tyrant_v[ 1 ] - now )
end
if buff.demonic_power.up and buff.demonic_power.remains > pet.demonic_tyrant.remains then
summonPet( "demonic_tyrant", buff.demonic_power.remains )
end
if buff.tyrant.down and pet.demonic_tyrant.remains > 0 then
applyBuff( "tyrant", pet.demonic_tyrant.remains )
end
local subjugated, _, _, _, _, expirationTime = FindUnitDebuffByID( "pet", 1098 )
if subjugated then
summonPet( "subjugated_demon", expirationTime - now )
else
dismissPet( "subjugated_demon" )
end
if buff.dreadstalkers.up then
state:QueueAuraExpiration( "dreadstalkers", ExpireDreadstalkers, 1 + buff.dreadstalkers.expires + dreadstalkers_travel_time )
end
class.abilities.summon_pet = class.abilities.summon_felguard
if debuff.doom.up then
state:QueueAuraExpiration( "doom", ExpireDoom, debuff.doom.expires )
end
if prev_gcd[1].demonic_strength and now - action.demonic_strength.lastCast < 1 and buff.felstorm.down then
applyBuff( "felstorm" )
buff.demonic_strength.expires = buff.felstorm.expires
end
if IsActiveSpell( 434506 ) then
applyBuff( "infernal_bolt" )
end
if talent.soul_strike.enabled and cooldown.soul_strike.remains > 0 then
state:QueueAuraExpiration( "soul_strike", SoulStrikeIfNotCapped, query_time + cooldown.soul_strike.remains )
if Hekili.ActiveDebug then Hekili:Debug( "*** Soul Strike queued for %.2f.", cooldown.soul_strike.remains ) end
end
if Hekili.ActiveDebug then
Hekili:Debug( " - Dreadstalkers: %d, %.2f\n" ..
" - Vilefiend : %d, %.2f\n" ..
" - Grim Felguard: %d, %.2f\n" ..
" - Wild Imps : %d, %.2f\n" ..
" - Imp Gang Boss: %d, %.2f\n" ..
" - Other Demons : %d, %.2f\n" ..
"Next Demon Exp. : %.2f",
buff.dreadstalkers.stack, buff.dreadstalkers.remains,
buff.vilefiend.stack, buff.vilefiend.remains,
buff.grimoire_felguard.stack, buff.grimoire_felguard.remains,
buff.wild_imps.stack, buff.wild_imps.remains,
buff.imp_gang_boss.stack, buff.imp_gang_boss.remains,
buff.other_demon.stack, buff.other_demon.remains,
major_demon_remains )
end
if Hekili.ActiveDebug then Hekili:Debug( "Should have seen demons." ) end
end )
spec:RegisterHook( "advance_end", function ()
-- For virtual imps, assume they'll take 0.5s to start casting and then chain cast.
local longevity = 0.5 + ( state.level > 55 and 7 or 6 ) * 2 * state.haste
for i = #guldan_v, 1, -1 do
local imp = guldan_v[i]
if imp <= query_time then
if ( imp + longevity ) > query_time then
insert( wild_imps_v, imp + longevity )
end
remove( guldan_v, i )
end
end
end )
-- Provide a way to confirm if all Hand of Gul'dan imps have landed.
spec:RegisterStateExpr( "spawn_remains", function ()
if #guldan_v > 0 then
return max( 0, guldan_v[ #guldan_v ] - query_time )
end
return 0
end )
spec:RegisterStateExpr( "pet_count", function ()
return buff.dreadstalkers.stack + buff.vilefiend.stack + buff.grimoire_felguard.stack + buff.wild_imps.stack + buff.other_demon.stack
end )
-- 20230109
spec:RegisterStateExpr( "igb_ratio", function ()
return buff.imp_gang_boss.stack / buff.wild_imps.stack
end )
spec:RegisterVariable( "imp_despawn", function ()
if buff.tyrant.up then return 0 end
local val = 0
-- # Sets an expected duration of valid Wild Imps on a tyrant Setup for the sake of casting Tyrant before expiration of Imps
-- actions.variables+=/variable,name=imp_despawn,op=set,value=2*spell_haste*6+0.58+time,if=prev_gcd.1.hand_of_guldan&buff.dreadstalkers.up&cooldown.summon_demonic_tyrant.remains<13&variable.imp_despawn=0
if action.hand_of_guldan.time_since < 2 * state.haste * 6 + 0.58 + query_time and buff.dreadstalkers.up and cooldown.summon_demonic_tyrant.remains < 13 then
val = max( 0, time - action.hand_of_guldan.time_since + 2 * state.haste * 6 + 0.58 )
end
-- # Checks the Wild Imps in a Tyrant Setup alongside Dreadstalkers for the sake of casting Tyrant before Expiration Dreadstalkers or Imps
-- actions.variables+=/variable,name=imp_despawn,op=max,value=buff.dreadstalkers.remains+time,if=variable.imp_despawn
if val > 0 then
val = max( val, buff.dreadstalkers.remains + time )
end
-- # Checks The Wild Imps in a Tyrant Setup alongside Grimoire Felguard for the sake of casting Tyrant before Expiration of Grimoire Felguard or Imps
-- actions.variables+=/variable,name=imp_despawn,op=max,value=buff.grimoire_felguard.remains+time,if=variable.imp_despawn&buff.grimoire_felguard.up
if val > 0 and buff.grimoire_felguard.up then
val = max( val, buff.grimoire_felguard.remains + time )
end
return val
end )
spec:RegisterHook( "spend", function( amt, resource )
if resource == "soul_shards" then
if amt > 0 then
if legendary.wilfreds_sigil_of_superior_summoning.enabled then
reduceCooldown( "summon_demonic_tyrant", amt * 0.6 )
end
local ArtConsumed = false
if buff.art_overlord.up then
summon_demon( "overlord", 2 )
removeBuff( "art_overlord" )
ArtConsumed = true
end
if buff.art_mother.up then
summon_demon( "mother_of_chaos", 6 )
removeBuff( "art_mother" )
if talent.secrets_of_the_coven.enabled then
applyBuff( "infernal_bolt" )
buff.infernal_bolt.applied = buff.infernal_bolt.applied + 0.25
buff.infernal_bolt.expires = buff.infernal_bolt.expires + 0.25
end
ArtConsumed = true
end
if buff.art_pit_lord.up then
summon_demon( "pit_lord", 5 )
removeBuff( "art_pit_lord" )
if talent.ruination.enabled then
applyBuff( "ruination" )
buff.ruination.applied = buff.ruination.applied + 0.25
buff.ruination.expires = buff.ruination.expires + 0.25
end
ArtConsumed = true
end
if ArtConsumed and set_bonus.tww3 >= 2 then
local oculi = buff.demonic_oculus.stack or 0
removeBuff( "demonic_oculus" )
if set_bonus.tww3 >= 4 then
addStack( "demonic_intelligence", oculi )
end
end
if talent.diabolic_ritual.enabled then
if buff.diabolic_ritual.down then applyBuff( "diabolic_ritual" )
else
if buff.ritual_overlord.up then
buff.ritual_overlord.expires = buff.ritual_overlord.expires - amt
if buff.ritual_overlord.down then applyBuff( "art_overlord" ) end
end
if buff.ritual_mother.up then
buff.ritual_mother.expires = buff.ritual_mother.expires - amt
if buff.ritual_mother.down then applyBuff( "art_mother" ) end
end
if buff.ritual_pit_lord.up then
buff.ritual_pit_lord.expires = buff.ritual_pit_lord.expires - amt
if buff.ritual_pit_lord.down then applyBuff( "art_pit_lord" ) end
end
end
end
if talent.grand_warlocks_design.enabled then
reduceCooldown( "summon_demonic_tyrant", amt * 0.6 )
end
elseif amt < 0 and floor( soul_shard ) < floor( soul_shard + amt ) then
if talent.demonic_inspiration.enabled then applyBuff( "demonic_inspiration" ) end
end
end
end )
spec:RegisterHook( "advance_end", function( time )
if buff.ritual_overlord.expires > query_time - time and buff.ritual_overlord.down then
applyBuff( "art_overlord" )
end
if buff.ritual_mother.expires > query_time - time and buff.ritual_mother.down then
applyBuff( "art_mother" )
end
if buff.ritual_pit_lord.expires > query_time - time and buff.ritual_pit_lord.down then
applyBuff( "art_pit_lord" )
end
end )
spec:RegisterStateFunction( "summon_demon", function( name, duration, count )
local db = other_demon_v
if name == "dreadstalkers" then db = dreadstalkers_v
elseif name == "vilefiend" then db = vilefiend_v
elseif name == "wild_imps" then db = wild_imps_v
elseif name == "imp_gang_boss" then db = imp_gang_boss_v
elseif name == "grimoire_felguard" then db = grim_felguard_v
elseif name == "demonic_tyrant" then db = demonic_tyrant_v end
count = count or 1
local expires = query_time + duration
last_summon.name = name
last_summon.at = query_time
last_summon.count = count
for i = 1, count do
table.insert( db, expires )
end
end )
spec:RegisterStateFunction( "extend_demons", function( duration )
duration = duration or 15
for k, v in pairs( dreadstalkers_v ) do dreadstalkers_v [ k ] = v + duration end
for k, v in pairs( vilefiend_v ) do vilefiend_v [ k ] = v + duration end
for k, v in pairs( grim_felguard_v ) do grim_felguard_v [ k ] = v + duration end
for k, v in pairs( other_demon_v ) do other_demon_v [ k ] = v + duration end
local n = 10
for k, v in pairs( wild_imps_v ) do
wild_imps_v[ k ] = v + duration
if imp_gang_boss_v[ k ] then imp_gang_boss_v[ k ] = v + duration end
n = n - 1
if n == 0 then break end
end
end )
spec:RegisterStateFunction( "consume_demons", function( name, count )
local db = other_demon_v
if name == "dreadstalkers" then db = dreadstalkers_v
elseif name == "vilefiend" then db = vilefiend_v
elseif name == "wild_imps" then db = wild_imps_v
elseif name == "imp_gang_boss" then db = imp_gang_boss_v
elseif name == "grimoire_felguard" then db = grim_felguard_v
elseif name == "demonic_tyrant" then db = demonic_tyrant_v end
if type( count ) == "string" and count == "all" then
table.wipe( db )
-- Wipe queued Guldan imps that should have landed by now.
if name == "wild_imps" then
while( guldan_v[ 1 ] ) do
if guldan_v[ 1 ] < now then table.remove( guldan_v, 1 )
else break end
end
end
return
end
count = count or 0
if count >= #db then
count = count - #db
table.wipe( db )
end
while( count > 0 ) do
if not db[1] then break end
local d = table.remove( db, 1 )
if name == "wild_imps" and #imp_gang_boss_v > 0 then
for i, v in ipairs( imp_gang_boss_v ) do
if d == v then
table.remove( imp_gang_boss_v, i )
break
end
end
end
count = count - 1
end
if name == "wild_imps" and count > 0 then
while( count > 0 ) do
if not guldan_v[1] or guldan_v[1] > now then break end
table.remove( guldan_v, 1 )
count = count - 1
end
end
end )
spec:RegisterStateExpr( "soul_shard", function () return soul_shards.current end )
spec:RegisterStateExpr( "soul_shard_deficit", function () return soul_shards.max - soul_shards.current end )
-- How long before you can complete a 3 Soul Shard HoG cast.
spec:RegisterStateExpr( "time_to_hog", function ()
local shards_needed = max( 0, 3 - soul_shards.current )
local cast_time = action.hand_of_guldan.cast_time
if shards_needed > 0 then
local cores = min( shards_needed, buff.demonic_core.stack )
if cores > 0 then
cast_time = cast_time + cores * gcd.execute
shards_needed = shards_needed - cores
end
cast_time = cast_time + shards_needed * action.shadow_bolt.cast_time
end
return cast_time
end )
spec:RegisterStateExpr( "major_demons_active", function ()
return ( buff.grimoire_felguard.up and 1 or 0 ) + ( buff.vilefiend.up and 1 or 0 ) + ( buff.dreadstalkers.up and 1 or 0 )
end )
-- When the next major demon (anything but Wild Imps) expires.
spec:RegisterStateExpr( "major_demon_remains", function ()
local expire = 3600
if buff.grimoire_felguard.up then expire = min( expire, buff.grimoire_felguard.remains ) end
if buff.vilefiend.up then expire = min( expire, buff.vilefiend.remains ) end
if buff.dreadstalkers.up then expire = min( expire, buff.dreadstalkers.remains ) end
if expire == 3600 then return 0 end
return expire
end )
-- New imp forecasting expressions for Demo.
spec:RegisterStateExpr( "incoming_imps", function ()
local n = 0
for i, time in ipairs( guldan_v ) do
if time > query_time then
n = n + 1
end
end
return n
end )
local time_to_n = 0
spec:RegisterStateTable( "query_imp_spawn", setmetatable( {}, {
__index = function( t, k )
if k ~= "remains" then return 0 end
local queued = #guldan_v
if queued == 0 then return 0 end
if time_to_n == 0 or time_to_n >= queued then
return max( 0, guldan_v[ queued ] - query_time )
end
local count = 0
local remains = 0
for i, time in ipairs( guldan_v ) do
if time > query_time then
count = count + 1
remains = time - query_time
if count >= time_to_n then break end
end
end
return remains
end,
} ) )
local valid_demons = {
grimoire_felguard = "grimoire_felguard",
vilefiend = "summon_vilefiend",
dreadstalkers = "call_dreadstalkers"
}
spec:RegisterStateTable( "tyrant_before_expires", setmetatable( {}, {
__index = function( t, k )
local summon = valid_demons[ k ]
if not summon then return false end
local tyrant_remains = cooldown.summon_demonic_tyrant.remains
local tyrant_cast = action.summon_demonic_tyrant.cast_time
local padding = gcd.max * 1.5
return buff[ k ].up and buff[ k ].remains > tyrant_remains + tyrant_cast and buff[ k ].remains < tyrant_remains + tyrant_cast + padding
end
} ) )
spec:RegisterStateTable( "pre_tyrant_window", setmetatable( {}, {
__index = function( t, k )
local summon = valid_demons[ k ]
if not summon then return 0 end
local tyrant_remains = cooldown.summon_demonic_tyrant.remains
local tyrant_cast = action.summon_demonic_tyrant.cast_time
local padding = gcd.max * 1.5
return max( 0, buff[ k ].remains - tyrant_remains - tyrant_cast - padding )
end
} ) )
spec:RegisterStateExpr( "there_would_really_be_no_point_to_generate_shards", function()
local tyrant_remains = cooldown.summon_demonic_tyrant.remains
local tyrant_cast = action.summon_demonic_tyrant.cast_time
local gen_cast = max( gcd.max, min( action.infernal_bolt.cast_time, action.demonbolt.cast_time, action.shadow_bolt.cast_time ) )
local hog_cast = action.hand_of_guldan.cast_time
local padding = gcd.max * 2
local shortest = 999
for k in pairs( valid_demons ) do
if buff[ k ].up then shortest = min( shortest, buff[ k ].remains ) end
end
return max( 0, tyrant_remains + tyrant_cast + padding - gen_cast - hog_cast )
end )
spec:RegisterStateTable( "time_to_imps", setmetatable( {}, {
__index = function( t, k )
if type( k ) == "number" then
time_to_n = min( #guldan_v, k )
elseif k == "all" then
time_to_n = #guldan_v
else
return 0
end
return query_imp_spawn.remains
end
} ) )
spec:RegisterStateTable( "imps_spawned_during", setmetatable( {}, {
__index = function( t, k )
local cap = query_time
if type(k) == "number" then cap = cap + ( k / 1000 )
else
if not class.abilities[ k ] then k = "summon_demonic_tyrant" end
cap = cap + action[ k ].cast
end
-- In SimC, k would be a numeric value to be interpreted but I don't see the point.
-- We're only using it for SDT now, and I don't know what else we'd really use it for.
-- So imps_spawned_during.summon_demonic_tyrant would be the syntax I'll use here.
local n = 0
for i, spawn in ipairs( guldan_v ) do
if spawn > cap then break end
if spawn > query_time then n = n + 1 end
end
return n
end,
} ) )
spec:RegisterGear({
-- The War Within
tww3 = {
items = { 237700, 237698, 237703, 237701, 237699 },
auras = {
-- Diabolist
demonic_oculus = {
id = 1238810,
duration = 60,
max_stack = 3
},
demonic_intelligence= {
id = 1239569,
duration = 10,
max_stack = 3
},
-- Soul Harvester
rampaging_demonic_soul = {
id = 1239689,
duration = 9,
max_stack = 1
},
-- TODO: Find out if we need to do pet stuff for rampaging soul
}
},
tww2 = {
items = { 229325, 229323, 229328, 229326, 229324 }
},
-- Dragonflight
tier31 = {
items = { 207270, 207271, 207272, 207273, 207275, 217212, 217214, 217215, 217211, 217213 },
auras = {
doom_brand = {
id = 423583,
duration = 20,
max_stack = 1
}
}
},
tier30 = {
items = { 202534, 202533, 202532, 202536, 202531 },
auras = {
rite_of_ruvaraad = {
id = 409725,
duration = 17,
max_stack = 1
}
}
},
tier29 = {
items = { 200336, 200338, 200333, 200335, 200337 },
auras = {
blazing_meteor = {
id = 394215,
duration = 6,
max_stack = 1
}
}
}
} )
-- Auras
spec:RegisterAuras( {
-- Talent: Damage taken is reduced by $s1%.
-- https://wowhead.com/beta/spell=389614
abyss_walker = {
id = 389614,
duration = 10,
max_stack = 1
},
-- Talent: Healing $w1 every $t sec.
-- https://wowhead.com/beta/spell=386614
accrued_vitality = {
id = 386614,
duration = 10,
type = "Magic",
max_stack = 1,
copy = 339298
},
-- Talent: Damage done increased by $w1%. Soul Strike deals $w2% of its damage to nearby enemies.
-- https://wowhead.com/beta/spell=387496
antoran_armaments = {
id = 387496,
duration = 3600,
max_stack = 1
},
-- Stunned for $d.
-- https://wowhead.com/beta/spell=89766
axe_toss = {
id = 89766,
duration = 4,
type = "Ranged",
max_stack = 1
},
-- Your Felguard deals $w1% more damage and takes $w1% less damage.
annihilan_training = {
id = 386176,
duration = 3600,
max_stack = 1,
},
-- Time between attacks increased $w1% and casting speed increased by $w2%.
aura_of_enfeeblement = {
id = 449587,
duration = 8.0,
max_stack = 1,
},
balespiders_burning_core = {
id = 337161,
duration = 15,
max_stack = 4
},
-- Invulnerable, but unable to act.
banish = {
id = 710,
duration = 30.0,
max_stack = 1,
},
-- Movement speed increased by $s1%.
burning_rush = {
id = 111400,
duration = 3600,
pandemic = true,
max_stack = 1,
},
-- Damage taken from you and your pets is increased by $s1%.
cloven_soul = {
id = 434424,
duration = 15.0,
max_stack = 1,
},
-- Suffering $w1 Shadow damage every $t1 sec.
corruption = {
id = 146739,
duration = 14.0,
tick_time = function() return 2.0 * ( state.spec.affliction and talent.sataiels_volition.enabled and 0.75 or 1 ) end,
pandemic = true,
max_stack = 1,
},
-- Time between attacks increased by $w1%. $?e1[Chance to critically strike reduced by $w2%.][]
curse_of_weakness = {
id = 702,
duration = 120.0,
max_stack = 1,
},
-- Absorbs $w1 damage.
dark_pact = {
id = 108416,
duration = 20.0,
max_stack = 1,
},
demonic_art_mother_of_chaos = {
id = 432794,
duration = 60,
max_stack = 1,
copy = { "demonic_art_mother", "art_mother" }
},
demonic_art_overlord = {
id = 428524,
duration = 60,
max_stack = 1,
copy = "art_overlord"
},
demonic_art_pit_lord = {
id = 432795,
duration = 60,
max_stack = 1,
copy = "art_pit_lord"
},
demonic_art = {
alias = { "demonic_art_mother_of_chaos", "demonic_art_overlord", "demonic_art_pit_lord" },
aliasMode = "first",
aliasType = "buff"
},
demonic_calling = {
id = 205146,
duration = 20,
type = "Magic",
max_stack = 1,
},
-- The cast time of Demonbolt is reduced by $s1%. $?a334581[Demonbolt damage is increased by $334581s1%.][]
-- https://wowhead.com/beta/spell=264173
demonic_core = {
id = 264173,
duration = 20,
max_stack = 4
},
-- Talent: Faded into the nether and unable to use another Demonic Gateway.
-- https://wowhead.com/beta/spell=113942
demonic_gateway = {
id = 113942,
duration = 90,
max_stack = 1
},
-- Talent: Attack speed increased by $w1%.
-- https://wowhead.com/beta/spell=386861
demonic_inspiration = {
id = 386861,
duration = 8,
max_stack = 1
},
-- Movement speed increased by $w1%.
-- https://wowhead.com/beta/spell=339412
demonic_momentum = {
id = 339412,
duration = 5,
max_stack = 1
},
-- Damage dealt by your demons increased by $s2%.
-- https://wowhead.com/beta/spell=265273
demonic_power = {
id = 265273,
duration = 15,
max_stack = 1,
copy = "tyrant"
},
demonic_servitude = {
duration = 3600,
max_stack = 1,
-- TODO: Make metafunction based on summons/expirations and GetSpellCastCount on Summon Demonic Tyrant button.
},
-- Talent: Your next Felstorm will deal $s2% increased damage.
-- https://wowhead.com/beta/spell=267171
demonic_strength = {
id = 267171,
duration = 20,
max_stack = 1
},
-- [428524] Your next Soul Shard spent summons an Overlord that unleashes a devastating attack.
diabolic_ritual_overlord = {
id = 431944,
duration = 20.0,
max_stack = 1,
copy = "ritual_overlord"
},
diabolic_ritual_mother_of_chaos = {
id = 432815,
duration = 20.0,
max_stack = 1,
copy = { "ritual_mother_of_chaos", "ritual_mother" }
},
diabolic_ritual_pit_lord = {
id = 432816,
duration = 20.0,
max_stack = 1,
copy = "ritual_pit_lord"
},
diabolic_ritual = {
alias = { "diabolic_ritual_overlord", "diabolic_ritual_mother_of_chaos", "diabolic_ritual_pit_lord" },
aliasMode = "first",
aliasType = "buff"
},
-- Doomed to take $w1 Shadow damage.
-- https://wowhead.com/beta/spell=603
doom = {
id = 460553,
duration = 20,
tick_time = 20,
type = "Magic",
max_stack = 1
},
dread_calling = {
id = 387393,
duration = 3600,
max_stack = 20,
},
-- Healing for $m1% of maximum health every $t1 sec. Spell casts are not delayed by taking damage.
-- https://wowhead.com/beta/spell=262080
empowered_healthstone = {
id = 262080,
duration = 6,
max_stack = 1
},
-- Talent: $w1 damage is being delayed every $387846t1 sec. Damage Remaining: $w2
-- https://wowhead.com/beta/spell=387847
fel_armor = {
id = 387847,
duration = 5,
max_stack = 1
},
fel_cleave = {
id = 213688,
duration = 1,
max_stack = 1
},
-- Damage taken reduced by $w1%.
-- https://wowhead.com/beta/spell=386869
fel_resilience = {
id = 386869,
duration = 5,
max_stack = 1
},
-- Talent: Damage taken from $@auracaster and their pets is increased by $s1%.
-- https://wowhead.com/beta/spell=387402
fel_sunder = {
id = 387402,
duration = 8,
type = "Magic",
max_stack = 5
},
-- Striking for $<damage> Physical damage every $t1 sec. Unable to use other abilities.
-- https://wowhead.com/beta/spell=89751
felstorm = {
id = 89751,
duration = function () return 5 * haste end,
tick_time = function () return 1 * haste end,
max_stack = 1,
generate = function( t )
local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 89751 )
if name then
t.count = 1
t.applied = expires - duration
t.expires = expires
t.caster = "pet"
return
end
t.count = 0
t.applied = 0
t.expires = 0
t.caster = "nobody"
end,
},
-- Unarmed. Basic attacks deal damage to all nearby enemies and attacks $s1% faster.
-- https://wowhead.com/beta/spell=386601
fiendish_wrath = {
id = 386601,
duration = 6,
max_stack = 1,
generate = function( t )
local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 386601 )
if name then
t.count = 1
t.applied = expires - duration
t.expires = expires
t.caster = "pet"
return
end
t.count = 0
t.applied = 0
t.expires = 0
t.caster = "nobody"
end,
},
-- Summoned by a Grimoire of Service. Damage done increased by $s1%.
-- https://wowhead.com/beta/spell=216187
grimoire_of_service = {
id = 216187,
duration = 3600,
max_stack = 1,
generate = function( t )
local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 216187 )
if name then
t.count = 1
t.applied = expires - duration
t.expires = expires
t.caster = "pet"
return
end
t.count = 0
t.applied = 0
t.expires = 0
t.caster = "nobody"
end,
},
-- Disoriented.
howl_of_terror = {
id = 5484,
duration = 20.0,
max_stack = 1,
},
--[[ Talent: Damage done increased by $s2%.
-- https://wowhead.com/beta/spell=387458
-- TODO: May use this aura to identify Wild Imps who became Imp Gang Bosses.
imp_gang_boss = {
id = 387458,
duration = 3600,
max_stack = 1
}, ]]
implosive_potential = {
id = 337139,
duration = 8,
max_stack = 1
},
-- Drain Life deals $w1% additional damage and costs $w3% less mana.
-- https://wowhead.com/beta/spell=334320
inevitable_demise = {
id = 334320,
duration = 20,
type = "Magic",
max_stack = 50
},
-- Soul Leech can absorb an additional $s1% of your maximum health.
infernal_bulwark = {
id = 434561,
duration = 8.0,
max_stack = 1,
},
-- Talent: Damage done increased by $w1%.
-- https://wowhead.com/beta/spell=387552
infernal_command = {
id = 387552,
duration = 3600,
max_stack = 1
},
-- Healing for ${$s1*($d/$t1)}% of your maximum health over $d.
infernal_vitality = {
id = 434559,
duration = 10.0,
max_stack = 1,
},
legion_strike = {
id = 30213,
duration = 6,
max_stack = 1,
},
-- Talent: Leech increased by $w1%.
-- https://wowhead.com/beta/spell=386647
lifeblood = {
id = 386647,
duration = 20,
max_stack = 1
},
-- Talent: Incapacitated.
-- https://wowhead.com/beta/spell=6789
mortal_coil = {
id = 6789,
duration = 3,
type = "Magic",
max_stack = 1
},
-- Reflecting all spells.
nether_ward = {
id = 212295,
duration = 3.0,
max_stack = 1,
},
-- Talent: Movement speed reduced by $w1%.
-- https://wowhead.com/beta/spell=386649
nightmare = {
id = 386649,
duration = 4,
type = "Magic",
max_stack = 1
},
-- Dealing damage to all nearby targets every $t1 sec and healing the casting Warlock.
-- https://wowhead.com/beta/spell=205179
phantom_singularity = {
id = 205179,
duration = 16,
type = "Magic",
max_stack = 1
},
-- TODO: Will need to track based on CLEU events since hidden auras are... hidden.
power_siphon = {
id = 334581,
duration = 20,
max_stack = 2
},
-- Covenant: Suffering $w2 Arcane damage every $t2 sec.
-- https://wowhead.com/beta/spell=312321
scouring_tithe = {
id = 312321,
duration = 18,
type = "Magic",
max_stack = 1
},
-- Disoriented.
-- https://wowhead.com/beta/spell=6358
seduction = {
id = 6358,
duration = 30,
mechanic = "sleep",
type = "Magic",
max_stack = 1
},
-- Maximum health increased by $s1%.
-- https://wowhead.com/beta/spell=17767
shadow_bulwark = {
id = 17767,
duration = 20,
type = "Magic",
max_stack = 1
},
-- Talent: Demonbolt damage increased by $w1.
-- https://wowhead.com/beta/spell=272945
shadows_bite = {
id = 272945,
duration = 8,
type = "Magic",
max_stack = 1
},
-- Slowed by $w1% for $d.
shadowflame = {
id = 384069,
duration = 6.0,
max_stack = 1,
},
-- Stunned.
shadowfury = {
id = 30283,
duration = 3.0,
max_stack = 1,
},
-- Dealing $450593s1 Shadow damage to enemies within $450593a1 yds every $t1 sec.
shared_fate = {
id = 450591,
duration = 3.0,
max_stack = 1,
},
-- Dealing $o1 Shadow damage over $d.
soul_anathema = {
id = 450538,
duration = function() return 10.0 * ( 1 - 0.2 * talent.quietus.rank ) end,
tick_time = function() return ( 1 - 0.2 * talent.quietus.rank ) end,
max_stack = 1,
},
-- Absorbs $w1 damage.
soul_leech = {
id = 108366,
duration = function() return 15.0 + ( buff.soulburn.up and 10 or 0 ) end,
max_stack = 1,
},
-- Damage done reduced by $s1%.and healing received reduced by $s3%. Retrieve your soul to remove this effect.
soul_rip = {
id = 410598,
duration = 8.0,
max_stack = 1,
},
-- Increases the duration of your next Unstable Affliction by ${$m1/1000} sec.
soulburn = {
id = 213398,
duration = 10.0,
max_stack = 1,
},
-- Movement speed increased by $s1%. Immune to snares and roots.
soulburn_demonic_circle = {
id = 387633,
duration = 6.0,
max_stack = 1,
},
-- Maximum health is increased by $s1%.
soulburn_healthstone = {
id = 387636,
duration = 12.0,
max_stack = 1,
},
-- Soul stored by $@auracaster.
soulstone = {
id = 20707,
duration = 900.0,
max_stack = 1,
dot = "buff",
friendly = true,
no_ticks = true
},
-- $@auracaster's subject.
subjugate_demon = {
id = 1098,
duration = 600.0,
max_stack = 1,
dot = "buff",
friendly = true,
no_ticks = true
},
-- $?s137043[Malefic Rapture deals $s2% increased damage.][Hand of Gul'dan deals $s3% increased damage.]; Unleashes your demonic entity upon consumption, dealing an additional $449801s~1 Shadow damage to enemies.
succulent_soul = {
id = 449793,
duration = 30.0,
max_stack = 5
},
-- Talent: Damage done increased by $s1%.
-- https://wowhead.com/beta/spell=387601
the_expendables = {
id = 387601,
duration = 30,
max_stack = 10
},
-- Damage dealt increased by $s1%.
the_houndmasters_gambit = {
id = 455611,
duration = 30.0,
max_stack = 1,
copy = { "the_houndmasters_stratagem", "from_the_shadows" } -- Old names.
},
-- Damage dealt by your demons increased by $w1%.
-- https://wowhead.com/beta/spell=339784
tyrants_soul = {
id = 339784,
duration = 15,
max_stack = 1
},
-- Dealing $w1 Shadowflame damage every $t1 sec for $d.
-- https://wowhead.com/beta/spell=273526
umbral_blaze = {
id = 273526,
duration = 6,
tick_time = 2,
type = "Magic",
max_stack = 1
},
-- Suffering $w1 Shadow damage every $t1 sec.
-- https://wowhead.com/beta/spell=386931
vile_taint = {
id = 386931,
duration = 10,
tick_time = 2,
type = "Magic",
max_stack = 1
},
-- Damage taken from the Warlock's Shadowflame damage spells increased by $s1%.
wicked_maw = {
id = 270569,
duration = 12.0,
max_stack = 1
},
dreadstalkers = {
duration = 12,
meta = {
up = function ()
local exp = dreadstalkers_v[ #dreadstalkers_v ]
return exp and exp >= query_time or false
end,
down = function ( t ) return not t.up end,
applied = function () local exp = dreadstalkers_v[ 1 ]; return exp and min( query_time, exp - 12 ) or 0 end,
expires = function () return dreadstalkers_v[ #dreadstalkers_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( dreadstalkers_v ) do
if exp >= query_time then c = c + 2 end
end
return c
end,
}
},
grimoire_felguard = {
duration = 17,
meta = {
up = function ()
local exp = grim_felguard_v[ #grim_felguard_v ]
return exp and exp >= query_time or false
end,
down = function ( t ) return not t.up end,
applied = function () local exp = grim_felguard_v[ 1 ]; return exp and min( query_time, exp - 17 ) or 0 end,
expires = function () return grim_felguard_v[ #grim_felguard_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( grim_felguard_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
vilefiend = {
duration = 15,
meta = {
up = function () local exp = vilefiend_v[ #vilefiend_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = vilefiend_v[ 1 ]; return exp and min( query_time, exp - 15 ) or 0 end,
expires = function () return vilefiend_v[ #vilefiend_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( vilefiend_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
wild_imps = {
duration = 40,
meta = {
up = function () local exp = wild_imps_v[ #wild_imps_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = wild_imps_v[ 1 ]; return exp and min( query_time, exp - 40 ) or 0 end,
expires = function () return wild_imps_v[ #wild_imps_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( wild_imps_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
imp_gang_boss = {
duration = 40,
meta = {
up = function () local exp = imp_gang_boss_v[ #imp_gang_boss_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = imp_gang_boss_v[ 1 ]; return exp and min( query_time, exp - 40 ) or 0 end,
expires = function () return imp_gang_boss_v[ #imp_gang_boss_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( imp_gang_boss_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
other_demon = {
duration = 20,
meta = {
up = function () local exp = other_demon_v[ #other_demon_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = other_demon_v[ 1 ]; return exp and min( query_time, exp - 15 ) or 0 end,
expires = function () return other_demon_v[ #other_demon_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( other_demon_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
doom = {
id = 460551,
duration = 20,
max_stack = 1,
copy = "impending_doom"
},
} )
-- Fel Imp 58959
spec:RegisterPet( "imp",
function() return Glyphed( 112866 ) and 58959 or 416 end,
"summon_imp",
3600,
58959, 416 )
-- Voidlord 58960
spec:RegisterPet( "voidwalker",
function() return Glyphed( 112867 ) and 58960 or 1860 end,
"summon_voidwalker",
3600,
58960, 1860 )
-- Observer 58964
spec:RegisterPet( "felhunter",
function() return Glyphed( 112869 ) and 58964 or 417 end,
"summon_felhunter",
3600,
58964, 417 )
-- Fel Succubus 120526
-- Shadow Succubus 120527
-- Shivarra 58963
spec:RegisterPet( "sayaad",
function()
if Glyphed( 240263 ) then return 120526
elseif Glyphed( 240266 ) then return 120527
elseif Glyphed( 112868 ) then return 58963
elseif Glyphed( 365349 ) then return 184600
end
return 1863
end,
"summon_sayaad",
3600,
"incubus", "succubus", 120526, 120527, 58963, 184600 )
-- Wrathguard 58965
spec:RegisterPet( "felguard",
function() return Glyphed( 112870 ) and 58965 or 237562 end,
"summon_felguard",
3600, 58965, 17252 )
spec:RegisterPet( "doomguard",
11859,
"ritual_of_doom",
300 )
-- Demonic Tyrant
spec:RegisterPet( "demonic_tyrant",
135002,
"summon_demonic_tyrant",
15 )
-- Totems (which are sometimes pets)
spec:RegisterTotems( {
demonic_tyrant = {
id = 135002
},
vilefiend = {
id = 1616211,
copy = { 1709931, 1709932 }
-- Charhound, Gloomhound
},
grimoire_felguard = {
id = 237562
},
dreadstalker = {
id = 1378282
},
} )
spec:RegisterStateExpr( "extra_shards", function () return 0 end )
spec:RegisterStateExpr( "last_cast_imps", function ()
local count = 0
for i, imp in ipairs( wild_imps_v ) do
if imp - query_time <= 4 * haste then count = count + 1 end
end
return count
end )
spec:RegisterStateExpr( "two_cast_imps", function ()
local count = 0
for i, imp in ipairs( wild_imps_v ) do
if imp - query_time <= 6 * haste and imp - query_time > 4 * haste then count = count + 1 end
end
return count
end )
spec:RegisterStateExpr( "last_cast_igb_imps", function ()
local count = 0
for i, imp in ipairs( imp_gang_boss_v ) do
if imp - query_time <= 4 * haste then count = count + 1 end
end
end )
spec:RegisterStateExpr( "two_cast_igb_imps", function ()
local count = 0
for i, imp in ipairs( imp_gang_boss_v ) do
if imp - query_time <= 6 * haste and imp - query_time > 4 * haste then count = count + 1 end
end
end )
-- Abilities
spec:RegisterAbilities( {
axe_toss = {
id = 119914,
known = function () return IsSpellKnownOrOverridesKnown( 119914 ) end,
cast = 0,
cooldown = 30,
gcd = "spell",
startsCombat = true,
toggle = "interrupts",
interrupt = true,
debuff = "casting",
readyTime = state.timeToInterrupt,
usable = function() return pet.felguard.alive, "requires a living felguard" end,
handler = function ()
interrupt()
applyDebuff( "target", "axe_toss", 4 )
end,
},
-- Talent: Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing 1,179 Shadow damage to all enemies within 8 yards.
bilescourge_bombers = {
id = 267211,
cast = 0,
cooldown = 30,
gcd = "spell",
school = "physical",
talent = "bilescourge_bombers",
startsCombat = true,
},
-- Talent: Summons 2 ferocious Dreadstalkers to attack the target for 12 sec.
call_dreadstalkers = {
id = 104316,
cast = function () if buff.demonic_calling.up then return 0 end
return 1.5 * ( 1 - 0.25 * talent.master_summoner.rank ) * haste
end,
cooldown = 20,
gcd = "spell",
school = "shadow",
spend = function () return buff.demonic_calling.up and 0 or 2 end,
spendType = "soul_shards",
talent = "call_dreadstalkers",
startsCombat = true,
handler = function ()
summon_demon( "dreadstalkers", 12, 2 )
applyBuff( "dreadstalkers", 12, 2 )
summonPet( "dreadstalker", 12 )
removeStack( "demonic_calling" )
if talent.the_houndmasters_stratagem.enabled then applyDebuff( "target", "the_houndmasters_stratagem" ) end
end,
},
call_felhunter = {
id = 212619,
cast = 0,
cooldown = 24,
gcd = "spell",
spend = 0.01,
spendType = "mana",
startsCombat = true,
pvptalent = "call_felhunter",
toggle = "interrupts",
interrupt = true,
debuff = "casting",
readyTime = state.timeToInterrupt,
handler = function ()
interrupt()
end,
},
call_fel_lord = {
id = 212459,
cast = 0,
cooldown = 120,
gcd = "spell",
startsCombat = true,
pvptalent = "call_fel_lord",
toggle = "cooldowns",
handler = function()
interrupt()
applyDebuff( "target", "fel_cleave" )
end,
},
-- Corrupts the target, causing $s3 Shadow damage and $?a196103[$146739s1 Shadow damage every $146739t1 sec.][an additional $146739o1 Shadow damage over $146739d.]
corruption = {
id = 172,
cast = 0,
cooldown = 0.0,
gcd = "spell",
spend = 0.010,
spendType = 'mana',
startsCombat = true,
handler = function()
applyDebuff( "target", "corruption" )
end,
},
-- [386646] When you use a Healthstone, gain $s2% Leech for $386647d.
create_healthstone = {
id = 6201,
cast = function() return 3.0 * ( 1 - 0.5 * talent.swift_artifice.rank ) * haste end,
cooldown = 0.0,
gcd = "spell",
spend = 0.020,
spendType = 'mana',
startsCombat = false,
-- Effects:
-- #0: { 'type': SCRIPT_EFFECT, 'subtype': NONE, 'sp_bonus': 0.25, 'points': 20.0, 'target': TARGET_UNIT_CASTER, }
-- Affected by:
-- swift_artifice[452902] #0: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER, 'points': -50.0, 'target': TARGET_UNIT_CASTER, 'modifies': CAST_TIME, }
},
-- Talent: Send the fiery soul of a fallen demon at the enemy, causing 2,201 Shadowflame damage. Generates 2 Soul Shards.
demonbolt = {
id = 264178,
cast = function () return ( buff.demonic_core.up and 0 or 4.5 ) * haste end,
cooldown = 0,
gcd = "spell",
school = "shadowflame",
spend = 0.02,
spendType = "mana",
startsCombat = true,
cycle = function()
if set_bonus.tier31_2pc > 0 then return "doom_brand" end
if talent.doom.enabled then return "doom" end
end,
handler = function ()
if buff.demonic_core.up then
removeStack( "demonic_core" )
if set_bonus.tier30_2pc > 0 then reduceCooldown( "grimoire_felguard", 0.5 ) end
if set_bonus.tier31_2pc > 0 then applyDebuff( "target", "doom_brand" ) end -- TODO: Determine behavior on reapplication.
if talent.doom.enabled and debuff.doom.down then applyDebuff( "target", "doom" ) end
end
removeStack( "power_siphon" )
removeStack( "decimating_bolt" )
gain( 2, "soul_shards" )
end,
},
-- Talent: Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal 400% increased damage.
demonic_strength = {
id = 267171,
cast = 0,
cooldown = 60,
gcd = "spell",
school = "shadow",
talent = "demonic_strength",
startsCombat = true,
readyTime = function() return max( buff.fiendish_wrath.remains, buff.felstorm.remains ) end,
usable = function() return pet.felguard.alive, "requires a living felguard" end,
handler = function ()
applyBuff( "felstorm" )
applyBuff( "demonic_strength" )
buff.demonic_strength.expires = buff.felstorm.expires
end,
},
devour_magic = {
id = 19505,
cast = 0,
cooldown = 15,
gcd = "off",
spend = 0,
spendType = "mana",
startsCombat = true,
toggle = "interrupts",
usable = function ()
if buff.dispellable_magic.down then return false, "no dispellable magic aura" end
return true
end,
handler = function()
removeBuff( "dispellable_magic" )
end,
},
-- Talent: Summons a Felguard who attacks the target for 17 sec that deals 45% increased damage. This Felguard will stun their target when summoned.
grimoire_felguard = {
id = 111898,
cast = 0,
cooldown = 120,
gcd = "spell",
school = "shadow",
spend = 1,
spendType = "soul_shards",
talent = "grimoire_felguard",
startsCombat = true,
toggle = "cooldowns",
handler = function ()
summon_demon( "grimoire_felguard", 17 )
applyBuff( "grimoire_felguard" )
summonPet( "grimoire_felguard" )
if set_bonus.tier30_4pc > 0 then applyBuff( "rite_of_ruvaraad" ) end
end,
},
-- Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to 2,188 Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed.
hand_of_guldan = {
id = 105174,
cast = 1.5,
cooldown = 0,
gcd = "spell",
school = "shadowflame",
spend = 1,
spendType = "soul_shards",
texture = 535592,
startsCombat = true,
nobuff = "ruination",
handler = function ()
removeBuff( "blazing_meteor" )
extra_shards = min( 2, soul_shards.current )
if Hekili.ActiveDebug then Hekili:Debug( "Extra Shards: %d", extra_shards ) end
spend( extra_shards, "soul_shards" )
insert( guldan_v, query_time + 0.6 )
if extra_shards > 0 then insert( guldan_v, query_time + 0.8 ) end
if extra_shards > 1 then
insert( guldan_v, query_time + 1 )
if set_bonus.tww3_diabolist >= 2 then
addStack( "demonic_oculus" )
end
end
if debuff.doom_brand.up then
debuff.doom_brand.expires = debuff.doom_brand.expires - ( 1 + extra_shards )
-- TODO: Decide if tracking Doomfiends is worth it.
end
if talent.dread_calling.enabled then
addStack( "dread_calling", nil, 1 + extra_shards )
end
removeStack( "succulent_soul" )
applyDebuff( "umbral_blaze" )
end,
bind = "ruination"
},
-- Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to 2,188 Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed.
ruination = {
id = 434635,
known = 105174,
cast = 1.5,
cooldown = 0,
gcd = "spell",
school = "shadowflame",
texture = 135800,
startsCombat = true,
buff = "ruination",
handler = function ()
removeBuff( "ruination" )
removeBuff( "blazing_meteor" )
insert( guldan_v, query_time + 0.6 )
insert( guldan_v, query_time + 0.8 )
insert( guldan_v, query_time + 1 )
if debuff.doom_brand.up then
debuff.doom_brand.expires = debuff.doom_brand.expires - ( 1 + extra_shards )
end
if talent.dread_calling.enabled then
addStack( "dread_calling", nil, 3 ) -- ?
end
end,
bind = "hand_of_guldan"
},
-- Talent: Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing 1,410 Shadowflame damage to all enemies within 8 yards.
implosion = {
id = 196277,
cast = 0,
cooldown = 0,
gcd = "spell",
school = "shadowflame",
spend = 0.02,
spendType = "mana",
talent = "implosion",
startsCombat = true,
usable = function ()
if buff.wild_imps.stack < 3 and azerite.explosive_potential.enabled then return false, "too few imps for explosive_potential"
elseif buff.wild_imps.stack < 1 then return false, "no imps available" end
return true
end,
handler = function ()
if azerite.explosive_potential.enabled and buff.wild_imps.stack >= 3 then applyBuff( "explosive_potential" ) end
if legendary.implosive_potential.enabled then
if buff.implosive_potential.up then
stat.haste = stat.haste - 0.01 * buff.implosive_potential.v1
removeBuff( "implosive_potential" )
end
if buff.implosive_potential.down then stat.haste = stat.haste + 0.05 * buff.wild_imps.stack end
applyBuff( "implosive_potential", 12 )
stat.haste = stat.haste + ( active_enemies > 2 and 0.05 or 0.01 ) * buff.wild_imps.stack
buff.implosive_potential.v1 = ( active_enemies > 2 and 5 or 1 ) * buff.wild_imps.stack
end
consume_demons( "wild_imps", "all" )
if buff.imp_gang_boss.up then
for i = 1, buff.imp_gang_boss.stack do
insert( guldan_v, query_time + 0.1 )
end
consume_demons( "imp_gang_boss", "all" )
end
end,
},
-- Talent: Instantly sacrifice up to 2 Wild Imps, generating 2 charges of Demonic Core that cause Demonbolt to deal 30% additional damage.
power_siphon = {
id = 264130,
cast = 0,
cooldown = 30,
gcd = "spell",
school = "shadow",
talent = "power_siphon",
startsCombat = false,
readyTime = function ()
if buff.wild_imps.stack >= 2 then return 0 end
local imp_deficit = 2 - buff.wild_imps.stack
for i, imp in ipairs( guldan_v ) do
if imp > query_time then
imp_deficit = imp_deficit - 1
if imp_deficit == 0 then return imp - query_time end
end
end
return 3600
end,
handler = function ()
local num = min( 2, buff.wild_imps.count )
consume_demons( "wild_imps", num )
addStack( "demonic_core", nil, num )
addStack( "power_siphon", nil, num )
end,
},
-- Sends a shadowy bolt at the enemy, causing 2,105 Shadow damage. Generates 1 Soul Shard.
shadow_bolt = {
id = 686,
cast = function() return 2 * ( 1 - 0.25 * talent.rune_of_shadows.rank ) * haste end,
cooldown = 0,
gcd = "spell",
school = "shadow",
spend = 0.015,
spendType = "mana",
startsCombat = true,
texture = 136197,
nobuff = "infernal_bolt",
handler = function ()
gain( 1, "soul_shards" )
if legendary.balespiders_burning_core.enabled then
addStack( "balespiders_burning_core" )
end
end,
bind = "infernal_bolt"
},
infernal_bolt = {
id = 434506,
known = 686,
cast = function() return 2 * ( 1 - 0.25 * talent.rune_of_shadows.rank ) * haste end,
cooldown = 0,
gcd = "spell",
school = "shadow",
spend = 0.015,
spendType = "mana",
startsCombat = true,
texture = 841220,
buff = "infernal_bolt",
handler = function ()
removeBuff( "infernal_bolt" )
gain( 3, "soul_shards" )
if legendary.balespiders_burning_core.enabled then
addStack( "balespiders_burning_core" )
end
end,
bind = "shadow_bolt"
},
-- Fracture the soul of up to $i target players within $r yds into the shadows, reducing their damage done by $s1% and healing received by $s3% for $d. Souls are fractured up to $410615a yds from the player's location.; Players can retrieve their souls to remove this effect.
soul_rip = {
id = 410598,
cast = 0.0,
cooldown = 60.0,
gcd = "spell",
spend = 1,
spendType = 'soul_shards',
startsCombat = true,
pvptalent = "soul_rip",
handler = function ()
applyDebuff( "target", "soul_rip" )
end,
},
-- Talent: Summon a Demonic Tyrant to increase the duration of your Dreadstalkers, Vilefiend, Felguard, and up to $s3 of your Wild Imps by ${$265273m3/1000} sec. Your Demonic Tyrant increases the damage of affected demons by $265273s1%, while damaging your target.$?s334585[; Generates ${$s2/10} Soul Shards.][]
summon_demonic_tyrant = {
id = 265187,
cast = function() return 2 * ( 1 - 0.25 * talent.master_summoner.rank ) * haste end,
cooldown = 60,
gcd = "spell",
school = "shadow",
spend = 0.02,
spendType = "mana",
talent = "summon_demonic_tyrant",
startsCombat = false,
toggle = "cooldowns",
handler = function ()
summonPet( "demonic_tyrant", 15 )
summon_demon( "demonic_tyrant", 15 )
applyBuff( "demonic_power", 15 )
extend_demons()
if set_bonus.tww2 >= 2 then summon_demon( "dreadstalkers", 12, 2 ) end
if talent.shadow_of_death.enabled then
addStack( "succulent_soul", 3 )
gain( 3, "soul_shards" )
if set_bonus.tww3 >= 2 then
applyBuff( "rampaging_demonic_soul" )
end
end
end,
copy = "tyrant"
},
summon_felguard = {
id = 30146,
cast = function () return ( buff.fel_domination.up and 0.5 or 6 ) * haste end,
cooldown = 0,
gcd = "spell",
spend = function () return buff.fel_domination.up and 0 or 1 end,
spendType = "soul_shards",
startsCombat = false,
essential = true,
bind = "summon_pet",
nomounted = true,
usable = function () return not pet.exists, "cannot have an existing pet" end,
handler = function ()
removeBuff( "fel_domination" )
summonPet( "felguard", 3600 )
end,
copy = { "summon_pet", 112870 }
},
-- Talent: Summon a Vilefiend to fight for you for the next 15 sec.
summon_vilefiend = {
id = function()
if talent.mark_of_fharg.enabled then return 455476
elseif talent.mark_of_shatug.enabled then return 455465 end
return 264119
end,
cast = function() return ( talent.fel_invocation.enabled and 1.5 or 2 ) * ( 1 - 0.25 * talent.master_summoner.rank ) * haste end,
cooldown = 25,
gcd = "spell",
school = "fire",
spend = 1,
spendType = "soul_shards",
talent = "summon_vilefiend",
startsCombat = true,
handler = function ()
summon_demon( "vilefiend", 15 )
summonPet( "vilefiend", 15 )
end,
copy = { 264119, "summon_charhound", 455476, "summon_gloomhound", 455465 }
},
-- Pet: Felguard
soul_strike = {
id = 264057,
cast = 0,
cooldown = 10,
gcd = "off", -- Pet's gonna pet.
talent = "soul_strike",
startsCombat = true,
hidden = true,
handler = function()
gain( 1, "soul_shards" )
end
},
felstorm = {
id = 89751,
cast = 0,
cooldown = 30,
gcd = "off", -- Pet ability, no GCD
startsCombat = true,
texture = 236303,
readyTime = function() return buff.fiendish_wrath.remains end,
usable = function() return pet.felguard.alive, "requires a living felguard" end,
handler = function()
applyBuff( "felstorm" )
end,
},
} )
spec:RegisterRanges( "corruption", "subjugate_demon", "mortal_coil" )
spec:RegisterOptions( {
enabled = true,
aoe = 3,
nameplates = false,
nameplateRange = 40,
rangeFilter = false,
cycle = true,
damage = true,
damageExpiration = 6,
potion = "tempered_potion",
package = "Demonology",
} )
spec:RegisterStateExpr( "tyrant_padding", function ()
return gcd.max * ( settings.tyrant_padding or 1 )
end )
spec:RegisterPack( "Demonology", 20250302, 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