You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

100 lines
3.9 KiB

local AS, L, S, R = unpack(AddOnSkins)
local _G = _G
local unpack = unpack
local hooksecurefunc = hooksecurefunc
local function SetToggleIcon(button, texture)
local icon = button:CreateTexture()
icon:SetTexCoord(unpack(S.Media.TexCoords))
icon:SetInside()
icon:SetTexture(texture)
button:StyleButton()
end
local function SetItemQuality(slot)
if not slot.slotState and not slot.isHiddenVisual and slot.transmogID then
slot.backdrop:SetBackdropBorderColor(slot.Name:GetTextColor())
else
slot.backdrop:SetBackdropBorderColor(unpack(S.Media.borderColor))
end
end
local function DetailsPanelRefresh(panel)
if not panel.slotPool then return end
for slot in panel.slotPool:EnumerateActive() do
if not slot.backdrop then
slot.IconBorder:SetAlpha(0)
S:HandleIcon(slot.Icon, true)
end
SetItemQuality(slot)
end
end
local function DressUpConfigureSize(frame, isMinimized)
frame.OutfitDetailsPanel:ClearAllPoints()
S:Point(frame.OutfitDetailsPanel, 'TOPLEFT', frame, 'TOPRIGHT', 4, 0)
frame.OutfitDropDown:ClearAllPoints()
S:Point(frame.OutfitDropDown, 'TOP', -(isMinimized and 42 or 28), -32)
S:Width(frame.OutfitDropDown, isMinimized and 140 or 190)
end
function R:Blizzard_DressUpFrame()
if not AS:IsSkinEnabled('Blizzard_DressUpFrame', 'dressingroom') then return end
local DressUpFrame = _G.DressUpFrame
S:HandlePortraitFrame(DressUpFrame)
S:HandleMaxMinFrame(DressUpFrame.MaximizeMinimizeFrame)
S:HandleButton(_G.DressUpFrameResetButton)
S:HandleButton(_G.DressUpFrameCancelButton)
S:HandleButton(DressUpFrame.LinkButton)
S:HandleButton(DressUpFrame.ToggleOutfitDetailsButton)
SetToggleIcon(DressUpFrame.ToggleOutfitDetailsButton, 1392954)
DressUpFrame.ModelBackground:SetDrawLayer('BACKGROUND', 1)
S:Size(DressUpFrame.LinkButton, 110, 22)
DressUpFrame.LinkButton:ClearAllPoints()
S:Point(DressUpFrame.LinkButton, 'BOTTOMLEFT', 4, 4)
S:Point(_G.DressUpFrameCancelButton, 'BOTTOMRIGHT', -4, 4)
S:Point(_G.DressUpFrameResetButton, 'RIGHT', _G.DressUpFrameCancelButton, 'LEFT', -3, 0)
local OutfitDropDown = DressUpFrame.OutfitDropDown
S:HandleDropDownBox(OutfitDropDown)
S:HandleButton(OutfitDropDown.SaveButton)
S:Size(OutfitDropDown.SaveButton, 80, 22)
S:Point(OutfitDropDown.SaveButton, 'LEFT', OutfitDropDown, 'RIGHT', -7, 3)
OutfitDropDown.Text:ClearAllPoints()
S:Point(OutfitDropDown.Text, 'LEFT', OutfitDropDown.backdrop, 4, 0)
S:Point(OutfitDropDown.Text, 'RIGHT', OutfitDropDown.backdrop, -4, 0)
S:Point(OutfitDropDown.backdrop, 'TOPLEFT', 3, 3)
-- 9.1.5 Outfit DetailPanel | Dont use StripTextures on the DetailsPanel, plx
DressUpFrame.OutfitDetailsPanel:DisableDrawLayer('BACKGROUND')
DressUpFrame.OutfitDetailsPanel:DisableDrawLayer('OVERLAY') -- to keep Artwork on the frame
S:CreateBackdrop(DressUpFrame.OutfitDetailsPanel)
--DressUpFrame.OutfitDetailsPanel.ClassBackground:SetAllPoints()
hooksecurefunc(DressUpFrame.OutfitDetailsPanel, 'Refresh', DetailsPanelRefresh)
hooksecurefunc(DressUpFrame, 'ConfigureSize', DressUpConfigureSize)
local WardrobeOutfitFrame = _G.WardrobeOutfitFrame
S:StripTextures(WardrobeOutfitFrame, true)
S:SetTemplate(WardrobeOutfitFrame)
local WardrobeOutfitEditFrame = _G.WardrobeOutfitEditFrame
S:StripTextures(WardrobeOutfitEditFrame, true)
S:SetTemplate(WardrobeOutfitEditFrame)
S:StripTextures(WardrobeOutfitEditFrame.EditBox)
S:HandleEditBox(WardrobeOutfitEditFrame.EditBox)
S:Point(WardrobeOutfitEditFrame.EditBox.backdrop, 'TOPLEFT', WardrobeOutfitEditFrame.EditBox, 'TOPLEFT', -5, -5)
S:Point(WardrobeOutfitEditFrame.EditBox.backdrop, 'BOTTOMRIGHT', WardrobeOutfitEditFrame.EditBox, 'BOTTOMRIGHT', 0, 5)
S:HandleButton(WardrobeOutfitEditFrame.AcceptButton)
S:HandleButton(WardrobeOutfitEditFrame.CancelButton)
S:HandleButton(WardrobeOutfitEditFrame.DeleteButton)
end
AS:RegisterSkin('Blizzard_DressUpFrame')