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87 lines
3.2 KiB
87 lines
3.2 KiB
-- This file is only for base functions that work differently or are deprecated in some versions of wow
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if not WeakAuras.IsLibsOK() then return end
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---@type string
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local AddonName = ...
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---@class Private
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local Private = select(2, ...)
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if GetSpellInfo then
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Private.ExecEnv.GetSpellInfo = GetSpellInfo
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Private.ExecEnv.GetSpellName = GetSpellInfo
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else
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Private.ExecEnv.GetSpellInfo = function(spellID)
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if not spellID then
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return nil
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end
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local spellInfo = C_Spell.GetSpellInfo(spellID)
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if spellInfo then
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return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
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end
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end
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Private.ExecEnv.GetSpellName = C_Spell.GetSpellName
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end
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if GetSpellTexture then
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Private.ExecEnv.GetSpellIcon = GetSpellTexture
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else
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Private.ExecEnv.GetSpellIcon = C_Spell.GetSpellTexture
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end
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if IsUsableSpell then
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Private.ExecEnv.IsUsableSpell = IsUsableSpell
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else
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Private.ExecEnv.IsUsableSpell = C_Spell.IsSpellUsable
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end
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Private.ExecEnv.GetNumFactions = C_Reputation.GetNumFactions or GetNumFactions
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Private.ExecEnv.GetFactionDataByIndex = C_Reputation.GetFactionDataByIndex or function(index)
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local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID, hasBonusRepGain, canSetInactive = GetFactionInfo(index)
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return {
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factionID = factionID,
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name = name,
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description = description,
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reaction = standingID,
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currentReactionThreshold = barMin,
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nextReactionThreshold = barMax,
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currentStanding = barValue,
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atWarWith = atWarWith,
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canToggleAtWar = canToggleAtWar,
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isChild = isChild,
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isHeader = isHeader,
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isHeaderWithRep = hasRep,
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isCollapsed = isCollapsed,
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isWatched = isWatched,
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hasBonusRepGain = hasBonusRepGain,
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canSetInactive = canSetInactive,
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isAccountWide = nil
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}
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end
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Private.ExecEnv.GetFactionDataByID = C_Reputation.GetFactionDataByID or function(ID)
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local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID, hasBonusRepGain, canSetInactive = GetFactionInfoByID(ID)
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return {
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factionID = factionID,
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name = name,
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description = description,
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reaction = standingID,
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currentReactionThreshold = barMin,
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nextReactionThreshold = barMax,
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currentStanding = barValue,
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atWarWith = atWarWith,
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canToggleAtWar = canToggleAtWar,
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isChild = isChild,
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isHeader = isHeader,
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isHeaderWithRep = hasRep,
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isCollapsed = isCollapsed,
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isWatched = isWatched,
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hasBonusRepGain = hasBonusRepGain,
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canSetInactive = canSetInactive,
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isAccountWide = nil
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}
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end
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Private.ExecEnv.ExpandFactionHeader = C_Reputation.ExpandFactionHeader or ExpandFactionHeader
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Private.ExecEnv.CollapseFactionHeader = C_Reputation.CollapseFactionHeader or CollapseFactionHeader
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Private.ExecEnv.AreLegacyReputationsShown = C_Reputation.AreLegacyReputationsShown or function() return true end
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Private.ExecEnv.GetReputationSortType = C_Reputation.GetReputationSortType or function() return 0 end;
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