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local mod = DBM:NewMod(2391, "DBM-Party-Shadowlands", 1, 1182)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240817092309")
mod:SetCreatureID(163157)--162692?
mod:SetEncounterID(2388)
mod:SetHotfixNoticeRev(20240817000000)
--mod:SetMinSyncRevision(20211203000000)
mod:SetUsedIcons(1, 2, 3, 4, 5, 6, 7, 8)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 320012",
"SPELL_CAST_START 322493 321247 320170 333488 328667",
"SPELL_CAST_SUCCESS 321226 320012",
"SPELL_SUMMON 333627",
"UNIT_DIED"
-- "SPELL_PERIODIC_DAMAGE",
-- "SPELL_PERIODIC_MISSED",
-- "UNIT_SPELLCAST_SUCCEEDED boss1"
)
--[[
(ability.id = 321247 or ability.id = 333488) and type = "begincast"
or (ability.id = 321226 or ability.id = 320012) and type = "cast"
or type = "dungeonencounterstart" or type = "dungeonencounterend"
or (ability.id = 322493 or ability.id = 320170 or ability.id = 328667) and type = "begincast"
--]]
--TODO, analyze more data and use corrective timers that account for shadow school lockout from interupts?
local specWarnLandoftheDead = mod:NewSpecialWarningSwitchCount(321226, "-Healer", nil, nil, 1, 2)
local specWarnFinalHarvest = mod:NewSpecialWarningDodgeCount(321247, nil, nil, nil, 2, 2)
local specWarnNecroticBreath = mod:NewSpecialWarningDodgeCount(333493, nil, nil, nil, 2, 2)
--local yellNecroticBreath = mod:NewYell(333493)
local specWarnNecroticBolt = mod:NewSpecialWarningInterrupt(320170, false, nil, 2, 1, 2)--Every 5 seconds, so off by default
local specWarnUnholyFrenzy = mod:NewSpecialWarningDispel(320012, "RemoveEnrage", nil, nil, 1, 2)
local specWarnUnholyFrenzyTank = mod:NewSpecialWarningDefensive(320012, nil, nil, nil, 1, 2)
--Reanimated Mage
local specWarnFrostboltVolley = mod:NewSpecialWarningInterruptCount(322493, "HasInterrupt", nil, nil, 1, 2)--Mythic and above, normal/heroic uses regular frostbolts
--local specWarnGTFO = mod:NewSpecialWarningGTFO(257274, nil, nil, nil, 1, 8)
--All bosses timers are 40 but often spell queued behind other spells. You'll often see them be in median of 40-48.4 range (so 44)
--Even updating timers for spell queuing is not 100% cause the problem is Mostly necrotic bolt (which may even incur spell lockouts and push timers back even more)
local timerLandoftheDeadCD = mod:NewCDCountTimer(40, 321226, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)--40-48.4
local timerFinalHarvestCD = mod:NewCDCountTimer(40, 321247, nil, nil, nil, 2)--40-48.4
local timerNecroticBreathCD = mod:NewCDCountTimer(40, 333493, nil, nil, nil, 3)--40-48.4
local timerUnholyFrenzyCD = mod:NewCDCountTimer(40, 320012, nil, nil, nil, 5, nil, DBM_COMMON_L.ENRAGE_ICON..DBM_COMMON_L.TANK_ICON)--40-48.4
local timerFrostboltVolleyCD = mod:NewCDNPTimer(18.1, 322493, nil, nil, nil, 4, nil, DBM_CORE_L.INTERRUPT_ICON)--40-48.4
mod:AddSetIconOption("SetIconOnAdds", 321226, true, 5, {1, 2, 3, 4, 5, 6, 7, 8})
mod.vb.deadCount = 0
mod.vb.harvestCount = 0
mod.vb.breathCount = 0
mod.vb.frenzyCount = 0
mod.vb.volleyCount = 0
local addUsedMarks = {}
local castsPerGUID = {}
function mod:OnCombatStart(delay)
self.vb.deadCount = 0
self.vb.harvestCount = 0
self.vb.breathCount = 0
self.vb.frenzyCount = 0
self.vb.volleyCount = 0
table.wipe(addUsedMarks)
table.wipe(castsPerGUID)
--Even initial timers can variate due to spell lockouts on necrotic bolt, which then in turn can set pacing of spell queuing rest of fight
--Fortunately mods corrective code should mostly handle it within a ~2.5 second margin of error instead of full 8-9 seconds
timerUnholyFrenzyCD:Start(6-delay, 1)--SUCCESS
timerLandoftheDeadCD:Start(8.6-delay, 1)--SUCCESS
timerNecroticBreathCD:Start(29.3-delay, 1)
timerFinalHarvestCD:Start(38.6-delay, 1)
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 322493 or spellId == 328667 then
self.vb.volleyCount = self.vb.volleyCount + 1
if spellId == 328667 then--Adds casting it
castsPerGUID[args.sourceGUID] = (castsPerGUID[args.sourceGUID] or 0) + 1
timerFrostboltVolleyCD:Start(18.1, args.sourceGUID)
end
if self:CheckInterruptFilter(args.sourceGUID, false, true) then
specWarnFrostboltVolley:Show(args.sourceName, castsPerGUID[args.sourceGUID] or self.vb.volleyCount)
specWarnFrostboltVolley:Play("kickcast")
end
elseif spellId == 320170 and self:CheckInterruptFilter(args.sourceGUID, false, true) then
specWarnNecroticBolt:Show(args.sourceName)
specWarnNecroticBolt:Play("kickcast")
elseif spellId == 321247 then
self.vb.harvestCount = self.vb.harvestCount + 1
specWarnFinalHarvest:Show(self.vb.harvestCount)
specWarnFinalHarvest:Play("watchstep")
timerFinalHarvestCD:Start(nil, self.vb.harvestCount+1)
--if time remaining on unholy is < 10.9, it's extended by this every time
if timerUnholyFrenzyCD:GetRemaining(self.vb.frenzyCount+1) < 10.9 then
local elapsed, total = timerUnholyFrenzyCD:GetTime(self.vb.frenzyCount+1)
local extend = 10.9 - (total-elapsed)
DBM:Debug("timerUnholyFrenzyCD extended by: "..extend, 2)
timerUnholyFrenzyCD:Update(elapsed, total+extend, self.vb.frenzyCount+1)
end
elseif spellId == 333488 then
self.vb.breathCount = self.vb.breathCount + 1
specWarnNecroticBreath:Show(self.vb.breathCount)
specWarnNecroticBreath:Play("breathsoon")
timerNecroticBreathCD:Start(nil, self.vb.breathCount+1)
--if time remaining on final harvest is < 9.2, it's extended by this every time (this one variates more, 9.2 to 11.7 likely to a necrotic bolt spell lockout)
if timerFinalHarvestCD:GetRemaining(self.vb.harvestCount+1) < 9.2 then
local elapsed, total = timerFinalHarvestCD:GetTime(self.vb.harvestCount+1)
local extend = 9.2 - (total-elapsed)
DBM:Debug("timerFinalHarvestCD extended by: "..extend, 2)
timerFinalHarvestCD:Update(elapsed, total+extend, self.vb.harvestCount+1)
end
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 321226 then
self.vb.deadCount = self.vb.deadCount + 1
specWarnLandoftheDead:Show(self.vb.deadCount)
specWarnLandoftheDead:Play("killmob")
timerLandoftheDeadCD:Start(nil, self.vb.deadCount+1)
--if remaining time on necrotic breath is < 17.5, it's extended by this every time (this one variates more, 17.5 to 20.9 likely to a necrotic bolt spell lockout)
if timerNecroticBreathCD:GetRemaining(self.vb.breathCount+1) < 17.5 then
local elapsed, total = timerNecroticBreathCD:GetTime(self.vb.breathCount+1)
local extend = 17.5 - (total-elapsed)
DBM:Debug("timerNecroticBreathCD extended by: "..extend, 2)
timerNecroticBreathCD:Update(elapsed, total+extend, self.vb.breathCount+1)
end
elseif spellId == 320012 then
self.vb.frenzyCount = self.vb.frenzyCount + 1
timerUnholyFrenzyCD:Start(nil, self.vb.frenzyCount+1)
--if remainig time on land of the dead is < 2.4, it's extended by this every time (this one variates more, 2.4 to 5 likely to a necrotic bolt spell lockout)
if timerLandoftheDeadCD:GetRemaining(self.vb.deadCount+1) < 2.4 then
local elapsed, total = timerLandoftheDeadCD:GetTime(self.vb.deadCount+1)
local extend = 2.4 - (total-elapsed)
DBM:Debug("timerLandoftheDeadCD extended by: "..extend, 2)
timerLandoftheDeadCD:Update(elapsed, total+extend, self.vb.deadCount+1)
end
end
end
function mod:SPELL_SUMMON(args)
local spellId = args.spellId
if spellId == 333627 then
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 164414 then--Auto mark mages
if self.Options.SetIconOnAdds then
for i = 8, 1, -1 do--8-7 confirmed, rest are just in case
if not addUsedMarks[i] then
addUsedMarks[i] = args.destGUID
self:ScanForMobs(args.destGUID, 2, i, 1, nil, 12, "SetIconOnAdds")
break
end
end
end
end
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 320012 then
if self.Options.SpecWarn320012dispel then
specWarnUnholyFrenzy:Show(args.destName)
specWarnUnholyFrenzy:Play("enrage")
else
if self:IsTanking("player", nil, nil, true, args.destGUID) then
specWarnUnholyFrenzyTank:Show()
specWarnUnholyFrenzyTank:Play("defensive")
end
end
end
end
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 164414 then
timerFrostboltVolleyCD:Stop(args.destGUID)
for i = 8, 1, -1 do
if addUsedMarks[i] == args.destGUID then
addUsedMarks[i] = nil
return
end
end
end
end
--[[
function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
if spellId == 309991 and destGUID == UnitGUID("player") and self:AntiSpam(2, 2) then
specWarnGTFO:Show(spellName)
specWarnGTFO:Play("watchfeet")
end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
if spellId == 257453 then
end
end
--]]