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actions.precombat+=/summon_pet
actions.precombat+=/hunters_mark,if=(settings.mark_any|target.is_boss)&active_dot.hunters_mark=0&target.time_to_pct_80>20
actions.precombat+=/use_item,name=algethar_puzzle_box
actions+=/muzzle
actions+=/tranquilizing_shot
actions+=/hunters_mark,if=(settings.mark_any|target.is_boss)&active_dot.hunters_mark=0&target.time_to_pct_80>20
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=plst,strict=1,if=active_enemies<3&talent.vicious_hunt
actions+=/call_action_list,name=plcleave,strict=1,if=active_enemies>2&talent.vicious_hunt
actions+=/call_action_list,name=sentst,strict=1,if=active_enemies<3&!talent.vicious_hunt
actions+=/call_action_list,name=sentcleave,strict=1,if=active_enemies>2&!talent.vicious_hunt
# Use Kill Command if there's nothing else to press
actions+=/kill_command,cycle_targets=1
actions+=/arcane_torrent
actions+=/bag_of_tricks
actions+=/lights_judgment
# COOLDOWNS ACTIONLIST
actions.cds+=/harpoon,if=settings.use_harpoon
actions.cds+=/blood_fury,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault
## actions.cds+=/invoke_external_buff,name=power_infusion,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault
actions.cds+=/ancestral_call,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault
actions.cds+=/fireblood,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault
actions.cds+=/berserking,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault|time_to_die<13
actions.cds+=/potion,if=boss&fight_remains<25|buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault
actions.cds+=/use_item,name=algethar_puzzle_box,use_off_gcd=1
actions.cds+=/use_item,name=manic_grieftorch
actions.cds+=/use_item,name=beacon_to_the_beyond
actions.cds+=/use_items,if=cooldown.coordinated_assault.remains|cooldown.spearhead.remains
actions.cds+=/aspect_of_the_eagle,if=target.distance>=6
# PL revisit sending tipless bombardier ES after bombardier fix for both ST and AOE. ST is currently optimised for KCspam, if the playstyle ends up fixed it is likely better to entirely redo and take the sentactionlist as a baseline. PACK LEADER SINGLE TARGET ACTIONLIST.
actions.plst+=/kill_command,cycle_targets=1,if=(buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1)
actions.plst+=/spearhead,if=cooldown.coordinated_assault.remains
actions.plst+=/raptor_bite,cycle_targets=1,if=!dot.serpent_sting.ticking&target.time_to_die>12&(!talent.contagious_reagents|active_dot.serpent_sting=0)
actions.plst+=/raptor_bite,cycle_targets=1,if=talent.contagious_reagents&active_dot.serpent_sting<active_enemies&dot.serpent_sting.remains
actions.plst+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd
actions.plst+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1
actions.plst+=/kill_shot,if=(buff.tip_of_the_spear.stack>0|talent.sic_em)
actions.plst+=/flanking_strike,if=buff.tip_of_the_spear.stack=2|buff.tip_of_the_spear.stack=1
actions.plst+=/explosive_shot,if=(talent.spearhead&(!talent.symbiotic_adrenaline&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.spearhead.remains>20|cooldown.spearhead.remains<2))|((talent.symbiotic_adrenaline|!talent.spearhead)&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.coordinated_assault.remains>20|cooldown.coordinated_assault.remains<2)
actions.plst+=/raptor_bite,if=(buff.furious_assault.up&buff.tip_of_the_spear.stack>0)&(!talent.mongoose_bite|buff.mongoose_fury.stack>4)
actions.plst+=/kill_command,cycle_targets=1
actions.plst+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.in>15)
actions.plst+=/fury_of_the_eagle,interrupt=1,if=(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.in>40)
actions.plst+=/butchery,if=active_enemies>1&(talent.merciless_blows&buff.merciless_blows.down|!talent.merciless_blows)
actions.plst+=/raptor_bite,cycle_targets=1,if=!talent.contagious_reagents
actions.plst+=/raptor_bite,cycle_targets=1
# PACK LEADER AOE ACTIONLIST
actions.plcleave+=/spearhead,if=cooldown.coordinated_assault.remains
actions.plcleave+=/kill_command,cycle_targets=1,if=buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1
actions.plcleave+=/explosive_shot,if=buff.bombardier.remains
actions.plcleave+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd
actions.plcleave+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1
actions.plcleave+=/flanking_strike,if=buff.tip_of_the_spear.stack=2|buff.tip_of_the_spear.stack=1
actions.plcleave+=/explosive_shot,if=(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&((cooldown.coordinated_assault.remains>20&(cooldown.coordinated_assault.remains<80|buff.coordinated_assault.remains))|(cooldown.coordinated_assault.remains>12&cooldown.coordinated_assault.remains<20))|cooldown.coordinated_assault.remains<2
actions.plcleave+=/fury_of_the_eagle,if=buff.tip_of_the_spear.stack>0
actions.plcleave+=/kill_shot,if=buff.sic_em.remains
actions.plcleave+=/kill_command,cycle_targets=1,if=focus+cast_regen<focus.max|buff.exposed_flank.remains&buff.tip_of_the_spear.stack<2
actions.plcleave+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0
actions.plcleave+=/butchery,if=charges_fractional>2.8&cooldown.wildfire_bomb.charges_fractional<1.5
actions.plcleave+=/raptor_bite,if=buff.merciless_blows.up
actions.plcleave+=/butchery
actions.plcleave+=/kill_shot
actions.plcleave+=/kill_command,cycle_targets=1
actions.plcleave+=/raptor_bite
# SENT revisit sending tipless bombardier ES after bombardier fix for both ST and AoE. SENTINEL | DEFAULT SINGLE TARGET ACTIONLIST.
actions.sentst+=/kill_command,cycle_targets=1,if=(buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1)
actions.sentst+=/spearhead,if=cooldown.coordinated_assault.remains
actions.sentst+=/raptor_bite,cycle_targets=1,if=!dot.serpent_sting.ticking&target.time_to_die>12&(!talent.contagious_reagents|active_dot.serpent_sting=0)
actions.sentst+=/raptor_bite,cycle_targets=1,if=talent.contagious_reagents&active_dot.serpent_sting<active_enemies&dot.serpent_sting.remains
actions.sentst+=/flanking_strike,if=buff.tip_of_the_spear.stack=2|buff.tip_of_the_spear.stack=1
actions.sentst+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd|!cooldown.lunar_storm.remains
actions.sentst+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1
actions.sentst+=/explosive_shot,if=(talent.spearhead&(!talent.symbiotic_adrenaline&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.spearhead.remains>20|cooldown.spearhead.remains<2))|((talent.symbiotic_adrenaline|!talent.spearhead)&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.coordinated_assault.remains>20|cooldown.coordinated_assault.remains<2)
actions.sentst+=/kill_shot,if=buff.tip_of_the_spear.stack>0|talent.sic_em
actions.sentst+=/kill_command,cycle_targets=1,if=focus+cast_regen<focus.max&(!buff.relentless_primal_ferocity.up|(buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<2))
actions.sentst+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&cooldown.lunar_storm.remains>full_recharge_time-gcd
actions.sentst+=/fury_of_the_eagle,interrupt=1,if=(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.in>40)
actions.sentst+=/butchery,if=active_enemies>1&(talent.merciless_blows&buff.merciless_blows.down|!talent.merciless_blows)
actions.sentst+=/raptor_bite,cycle_targets=1,if=!talent.contagious_reagents
actions.sentst+=/raptor_bite,cycle_targets=1
# SENTINEL | DEFAULT AOE ACTIONLIST
actions.sentcleave+=/spearhead,if=cooldown.coordinated_assault.remains
actions.sentcleave+=/kill_command,cycle_targets=1,if=buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1
actions.sentcleave+=/explosive_shot,if=buff.bombardier.remains
actions.sentcleave+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd
actions.sentcleave+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1
actions.sentcleave+=/flanking_strike,if=buff.tip_of_the_spear.stack=2|buff.tip_of_the_spear.stack=1
actions.sentcleave+=/explosive_shot,if=(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&((cooldown.coordinated_assault.remains>20&(cooldown.coordinated_assault.remains<80|buff.coordinated_assault.remains))|(cooldown.coordinated_assault.remains>12&cooldown.coordinated_assault.remains<20))|cooldown.coordinated_assault.remains<2
actions.sentcleave+=/fury_of_the_eagle,if=buff.tip_of_the_spear.stack>0
actions.sentcleave+=/kill_shot,if=buff.sic_em.remains&active_enemies<4
actions.sentcleave+=/kill_command,cycle_targets=1,if=focus+cast_regen<focus.max
actions.sentcleave+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0
actions.sentcleave+=/raptor_bite,if=buff.merciless_blows.up
actions.sentcleave+=/butchery
actions.sentcleave+=/kill_shot
actions.sentcleave+=/raptor_bite