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-------------------------------------------------------------------------------
---------------------------------- NAMESPACE ----------------------------------
-------------------------------------------------------------------------------
local ADDON_NAME, ns = ...
-------------------------------------------------------------------------------
-------------------------------- ICONS & GLOWS --------------------------------
-------------------------------------------------------------------------------
local ICONS = "Interface\\Addons\\"..ADDON_NAME.."\\core\\artwork\\icons"
local GLOWS = "Interface\\Addons\\"..ADDON_NAME.."\\core\\artwork\\glows"
local function Icon(name) return ICONS..'\\'..name..'.blp' end
local function Glow(name) return GLOWS..'\\'..name..'.blp' end
local DEFAULT_ICON = 454046
local DEFAULT_GLOW = Glow('square_icon')
ns.icons = { -- name => path
-- Red, Blue, Yellow, Purple, Green, Pink, Lime, Navy, Teal
chest_bk = {Icon('chest_black'), Glow('chest')},
chest_bl = {Icon('chest_blue'), Glow('chest')},
chest_bn = {Icon('chest_brown'), Glow('chest')},
chest_gn = {Icon('chest_green'), Glow('chest')},
chest_gy = {Icon('chest_gray'), Glow('chest')},
chest_lm = {Icon('chest_lime'), Glow('chest')},
chest_nv = {Icon('chest_navy'), Glow('chest')},
chest_pk = {Icon('chest_pink'), Glow('chest')},
chest_pp = {Icon('chest_purple'), Glow('chest')},
chest_rd = {Icon('chest_red'), Glow('chest')},
chest_tl = {Icon('chest_teal'), Glow('chest')},
chest_yw = {Icon('chest_yellow'), Glow('chest')},
crystal_b = {Icon('crystal_blue'), Glow('crystal')},
crystal_o = {Icon('crystal_orange'), Glow('crystal')},
crystal_p = {Icon('crystal_purple'), Glow('crystal')},
flight_point_g = {Icon('flight_point_gray'), Glow('flight_point')},
flight_point_y = {Icon('flight_point_yellow'), Glow('flight_point')},
horseshoe_b = {Icon('horseshoe_black'), Glow('horseshoe')},
horseshoe_g = {Icon('horseshoe_gray'), Glow('horseshoe')},
horseshoe_o = {Icon('horseshoe_orange'), Glow('horseshoe')},
paw_g = {Icon('paw_green'), Glow('paw')},
paw_y = {Icon('paw_yellow'), Glow('paw')},
peg_bl = {Icon('peg_blue'), Glow('peg')},
peg_bk = {Icon('peg_black'), Glow('peg')},
peg_gn = {Icon('peg_green'), Glow('peg')},
peg_rd = {Icon('peg_red'), Glow('peg')},
peg_yw = {Icon('peg_yellow'), Glow('peg')},
portal_bl = {Icon('portal_blue'), Glow('portal')},
portal_gy = {Icon('portal_gray'), Glow('portal')},
portal_gn = {Icon('portal_green'), Glow('portal')},
portal_pp = {Icon('portal_purple'), Glow('portal')},
portal_rd = {Icon('portal_red'), Glow('portal')},
quest_ab = {Icon('quest_available_blue'), Glow('quest_available')},
quest_ag = {Icon('quest_available_green'), Glow('quest_available')},
quest_ao = {Icon('quest_available_orange'), Glow('quest_available')},
quest_ay = {Icon('quest_available_yellow'), Glow('quest_available')},
skull_b = {Icon('skull_blue'), Glow('skull')},
skull_w = {Icon('skull_white'), Glow('skull')},
star_chest_b = {Icon('star_chest_blue'), Glow('star_chest')},
star_chest_g = {Icon('star_chest_gray'), Glow('star_chest')},
star_chest_p = {Icon('star_chest_pink'), Glow('star_chest')},
star_chest_y = {Icon('star_chest_yellow'), Glow('star_chest')},
war_mode_flags = {Icon('war_mode_flags'), nil},
war_mode_swords = {Icon('war_mode_swords'), nil},
------------------------------ MISCELLANEOUS ------------------------------
alliance = {Icon('alliance'), nil},
horde = {Icon('horde'), nil},
achievement = {Icon('achievement'), nil},
door_down = {Icon('door_down'), Glow('door_down')},
envelope = {Icon('envelope'), Glow('envelope')},
left_mouse = {Icon('left_mouse'), nil},
scroll = {Icon('scroll'), Glow('scroll')},
world_quest = {Icon('world_quest'), Glow('world_quest')},
}
-------------------------------------------------------------------------------
------------------------------- HELPER FUNCTIONS ------------------------------
-------------------------------------------------------------------------------
local function GetIconPath(name)
if type(name) == 'number' then return name end
local info = ns.icons[name]
return info and info[1] or DEFAULT_ICON
end
local function GetIconLink(name, size, offsetX, offsetY)
local link = "|T"..GetIconPath(name)..":"..size..":"..size
if offsetX and offsetY then
link = link..':'..offsetX..':'..offsetY
end
return link.."|t"
end
local function GetGlowPath(name)
if type(name) == 'number' then return DEFAULT_GLOW end
local info = ns.icons[name]
return info and info[2] or nil
end
ns.GetIconLink = GetIconLink
ns.GetIconPath = GetIconPath
ns.GetGlowPath = GetGlowPath