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4.9 KiB

AllTheThings

DF-3.7.4 (2023-11-05)

Full Changelog Previous Releases

  • The only true wisdom is in knowing you know nothing.
    Parsing for release
  • ww lore kekw
  • undone lfr fix as runaway did it couple minutes ago
  • updated 3 descriptions
    temp fix for sep lfr
    icon for rumble
  • Fixed SOFO LFR being removed (not sure why timeline merge is weird here)
  • Fill achievement criteria a bit slower at first
  • Minor data additions
  • Update Exiles Reach.lua
  • Update Quests.lua
    Fixed provider
  • Update Rares.lua
    Cleaning up mini-list
  • Reported errors
  • Re-structured Hirukon to use proper costs and Sources
    Added costs for 'Skeletal Hand Fragments' instead of a description
  • Quest is Human or Kul Tiran
    From Retail Errors
  • Update Leatherworking.lua
    Fixed source quest
  • TWW and Classic Cata update
  • Retail: One small Cost update piece I didn't notice among the other changes in this file I have pending...
  • Retail: Cost update functionality is now performed on a Runner and should basically have no more lag impact when changing your ATT settings
  • Retail: Finally tracked down and fixed a rather huge cost-performance issue which turned out to be introduced by how caching was fully-meta-tabled, and any search for a cache record would in fact always create that record, thus leading the cost logic from needing ~6500 update checks to roughly ~60,000 update checks
  • Updated Rewards for TWW
  • Updated Rewards for TWW.
  • some swap of description location for wc rumble
  • Achievement criteriaUIDs for SL and DF outdoor zones
  • Removed redundant tag
  • fix for 2 items
  • Fixed typo
  • 2 new trading post weapons
  • Parser now removes 'sym' from cloned Achievements (popouts of Achievements with no groups automatically use alternate source of the Achievement to build proper groups)
  • Small fixes
    Fyrakk Rewards linked a bit more obviously to their best Sources
  • When updating a cost group, any providers for that group also need to receive updates
  • some pre order stuff
  • arsenal for preorder
  • PTR: they fix realms for 10.2, now just need to wait another week for this quest
  • some stuff for later today smile
  • bday date update
    sanctum weapon
    coords update EPL
  • Fixed a couple cost issues in updating costs when collecting something which itself has a cost
    Cost Module now uses its own runner
  • Some de-duplication and re-arrangement in Zereth Mortis
  • Update Western Plaguelands.lua
  • Reported Errors in Quests
  • Some cleanup/debugging
  • rumble pet promo description
  • BaseObjectFields doesn't need to access class keys using rawget because it isn't a metatable
    Added a fallback function into the performance-captured BaseObjectFields to help track what keys are accessed when they don't exist
  • Fixed a bug in Runner logic where using Reset on a Runner while it is running but running more functions in the same frame afterwards wouldn't continue as expected
  • camel is a week later
  • promos are PST
  • Removed some redundant logic for Achievement Criteria being mapped which caused the Achievement to be nested twice
  • Converted a bunch of existing Quest-tracked Items into Character Unlocks (Pepe, Pocopoc, Garrison Blueprints, Garrison Decor)
  • Removed stray line
  • Synced new locale strings
  • Fixed ru string
  • Mark future Twitch promos as removed so they show up in Future Removed
  • Fixed 'The Codex of Xerrath' to properly be a Character Unlock
    Some simplification of Character Unlock DB
  • Added new tracking type: Character Unlocks!

    • Allows separate tracking of various unlocks which previously required tracking Quests or Recipes to properly be handled in ATT
    • Many more things need to be changed to this new type that are currently tracked as Quests or Recipes [WIP]
    • New dynamic category (replaces Character > Miscellaneous)
      Some reorganizing of internal Settings code to reduce a bit of complexity
  • Adjusted rewards from 'Weapons of Darkness' due to Blizzard shenanigans
  • Dupe NYI quest listing
  • Fixed some bad globals in locales
  • Added bubblefilled flounder
  • Trading Post fixes
  • Profession Minilists once again include showing their applicable 'Crafted Items'
  • Moved event manuscripts.
  • Fixed an issue where the 'Icon Path' information icon would include default icons based on Type of Thing (i.e. Normal Difficulty icons for NPCs with nothing else)
  • Sourced 'Suffuse, Reuse, Recycle'
  • Missed sq num req field
  • Moved a couple Hallow's End things from The Ember Court into Hallow's End (I'm sure everyone already got them, it will be fine. I'm sure)