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local E, L, V, P, G = unpack(ElvUI)
local LSM = E.Libs.LSM
local _G = _G
local strsub = strsub
local strmatch = strmatch
function E:SetFont(obj, font, size, style, sR, sG, sB, sA, sX, sY, r, g, b, a)
if not obj then return end
if style == 'NONE' or not style then style = '' end
local shadow = strsub(style, 0, 6) == 'SHADOW'
if shadow then style = strsub(style, 7) end -- shadow isnt a real style
obj:SetFont(font, size, style)
obj:SetShadowColor(sR or 0, sG or 0, sB or 0, sA or (shadow and (style == '' and 1 or 0.6)) or 0)
obj:SetShadowOffset(sX or (shadow and 1) or 0, sY or (shadow and -1) or 0)
if r and g and b then
obj:SetTextColor(r, g, b)
end
if a then
obj:SetAlpha(a)
end
end
local lastFont = {}
local chatFontHeights = {6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20}
function E:UpdateBlizzardFonts()
local db = E.private.general
local NORMAL = E.media.normFont
local NUMBER = E.media.normFont
local NAMEFONT = LSM:Fetch('font', db.namefont)
-- set an invisible font for xp, honor kill, etc
local COMBAT = (E.eyefinity or E.ultrawide) and E.Media.Fonts.Invisible or LSM:Fetch('font', db.dmgfont)
_G.CHAT_FONT_HEIGHTS = chatFontHeights
if db.replaceNameFont then _G.UNIT_NAME_FONT = NAMEFONT end
if db.replaceCombatFont then _G.DAMAGE_TEXT_FONT = COMBAT end
if db.replaceCombatText then -- Blizzard_CombatText
E:SetFont(_G.CombatTextFont, COMBAT, 120, 'SHADOW')
end
if db.replaceBubbleFont then
local BUBBLE = LSM:Fetch('font', db.chatBubbleFont)
E:SetFont(_G.ChatBubbleFont, BUBBLE, db.chatBubbleFontSize, db.chatBubbleFontOutline) -- 13
end
if db.replaceNameplateFont then
local PLATE = LSM:Fetch('font', db.nameplateFont)
local LARGE = LSM:Fetch('font', db.nameplateLargeFont)
E:SetFont(_G.SystemFont_NamePlate, PLATE, db.nameplateFontSize, db.nameplateFontOutline) -- 9
E:SetFont(_G.SystemFont_NamePlateFixed, PLATE, db.nameplateFontSize, db.nameplateFontOutline) -- 9
E:SetFont(_G.SystemFont_LargeNamePlate, LARGE, db.nameplateLargeFontSize, db.nameplateLargeFontOutline) -- 12
E:SetFont(_G.SystemFont_LargeNamePlateFixed, LARGE, db.nameplateLargeFontSize, db.nameplateLargeFontOutline) -- 12
end
if db.replaceBlizzFonts then
local size, style, stock = E.db.general.fontSize, E.db.general.fontStyle, not db.unifiedBlizzFonts
if lastFont.font == NORMAL and lastFont.size == size and lastFont.style == style and lastFont.stock == stock then
return -- only execute this when needed as it's excessive to reset all of these
end
_G.STANDARD_TEXT_FONT = NORMAL
lastFont.font = NORMAL
lastFont.size = size
lastFont.style = style
lastFont.stock = stock
local enormous = size * 1.9
local mega = size * 1.7
local huge = size * 1.5
local large = size * 1.3
local medium = size * 1.1
local small = size * 0.9
local tiny = size * 0.8
local prefix = strmatch(style, '(SHADOW)') or strmatch(style, '(MONOCHROME)') or ''
local thick, outline = prefix..'THICKOUTLINE', prefix..'OUTLINE'
E:SetFont(_G.AchievementFont_Small, NORMAL, stock and small or size) -- 10 Achiev dates
E:SetFont(_G.BossEmoteNormalHuge, NORMAL, 24, 'SHADOW') -- Talent Title
E:SetFont(_G.CoreAbilityFont, NORMAL, 26) -- 32 Core abilities, title
E:SetFont(_G.DestinyFontHuge, NORMAL, 32) -- Garrison Mission Report
E:SetFont(_G.DestinyFontMed, NORMAL, 14) -- Added in 7.3.5 used for ?
E:SetFont(_G.Fancy12Font, NORMAL, 12) -- Added in 7.3.5 used for ?
E:SetFont(_G.Fancy14Font, NORMAL, 14) -- Added in 7.3.5 used for ?
E:SetFont(_G.Fancy22Font, NORMAL, stock and 22 or 20) -- Talking frame Title font
E:SetFont(_G.Fancy24Font, NORMAL, stock and 24 or 20) -- Artifact frame - weapon name
E:SetFont(_G.FriendsFont_11, NORMAL, 11, 'SHADOW')
E:SetFont(_G.FriendsFont_Large, NORMAL, stock and large or size, 'SHADOW') -- 14
E:SetFont(_G.FriendsFont_Normal, NORMAL, size, 'SHADOW') -- 12
E:SetFont(_G.FriendsFont_Small, NORMAL, stock and small or size, 'SHADOW') -- 10
E:SetFont(_G.FriendsFont_UserText, NORMAL, size, 'SHADOW') -- 11
E:SetFont(_G.Game10Font_o1, NORMAL, 10, 'OUTLINE')
E:SetFont(_G.Game120Font, NORMAL, 120)
E:SetFont(_G.Game12Font, NORMAL, 12) -- PVP Stuff
E:SetFont(_G.Game13FontShadow, NORMAL, stock and 13 or 14, 'SHADOW') -- InspectPvpFrame
E:SetFont(_G.Game15Font_o1, NORMAL, 15) -- CharacterStatsPane, ItemLevelFrame
E:SetFont(_G.Game16Font, NORMAL, 16) -- Added in 7.3.5 used for ?
E:SetFont(_G.Game18Font, NORMAL, 18) -- MissionUI Bonus Chance
E:SetFont(_G.Game24Font, NORMAL, 24) -- Garrison Mission level, in detail frame
E:SetFont(_G.Game30Font, NORMAL, 30) -- Mission Level
E:SetFont(_G.Game40Font, NORMAL, 40)
E:SetFont(_G.Game42Font, NORMAL, 42) -- PVP Stuff
E:SetFont(_G.Game46Font, NORMAL, 46) -- Added in 7.3.5 used for ?
E:SetFont(_G.Game48Font, NORMAL, 48)
E:SetFont(_G.Game48FontShadow, NORMAL, 48, 'SHADOW')
E:SetFont(_G.Game60Font, NORMAL, 60)
E:SetFont(_G.Game72Font, NORMAL, 72)
E:SetFont(_G.GameFont_Gigantic, NORMAL, 32, 'SHADOW') -- Used at the install steps
E:SetFont(_G.GameFontHighlightMedium, NORMAL, stock and medium or 15, 'SHADOW') -- 14 Fix QuestLog Title mouseover
E:SetFont(_G.GameFontHighlightSmall2, NORMAL, stock and small or size, 'SHADOW') -- 11 Skill or Recipe description on TradeSkill frame
E:SetFont(_G.GameFontHighlightHuge2, NORMAL, stock and huge or 24, 'SHADOW')
E:SetFont(_G.GameFontNormalHuge2, NORMAL, stock and huge or 24, 'SHADOW') -- 24 Mythic weekly best dungeon name
E:SetFont(_G.GameFontNormalLarge, NORMAL, stock and large or 16, 'SHADOW') -- 16
E:SetFont(_G.GameFontNormalLarge2, NORMAL, stock and large or 15, 'SHADOW') -- 18 Garrison Follower Names
E:SetFont(_G.GameFontNormalMed1, NORMAL, stock and medium or 14, 'SHADOW') -- 13 WoW Token Info
E:SetFont(_G.GameFontNormalMed2, NORMAL, stock and medium or medium, 'SHADOW') -- 14 Quest tracker
E:SetFont(_G.GameFontNormalMed3, NORMAL, stock and medium or 15, 'SHADOW') -- 14
E:SetFont(_G.GameFontNormalSmall2, NORMAL, stock and small or 12, 'SHADOW') -- 11 MissionUI Followers names
E:SetFont(_G.GameTooltipHeader, NORMAL, size) -- 14
E:SetFont(_G.InvoiceFont_Med, NORMAL, stock and size or 12) -- 12 Mail
E:SetFont(_G.InvoiceFont_Small, NORMAL, stock and small or size) -- 10 Mail
E:SetFont(_G.MailFont_Large, NORMAL, 14) -- 10 Mail
E:SetFont(_G.Number11Font, NORMAL, 11)
E:SetFont(_G.Number11Font, NUMBER, 11)
E:SetFont(_G.Number12Font, NORMAL, 12)
E:SetFont(_G.Number12Font_o1, NUMBER, 12, 'OUTLINE')
E:SetFont(_G.Number13Font, NUMBER, 13)
E:SetFont(_G.Number13FontGray, NUMBER, 13, 'SHADOW')
E:SetFont(_G.Number13FontWhite, NUMBER, 13, 'SHADOW')
E:SetFont(_G.Number13FontYellow, NUMBER, 13, 'SHADOW')
E:SetFont(_G.Number14FontGray, NUMBER, 14, 'SHADOW')
E:SetFont(_G.Number14FontWhite, NUMBER, 14, 'SHADOW')
E:SetFont(_G.Number15Font, NORMAL, 15)
E:SetFont(_G.Number18Font, NUMBER, 18)
E:SetFont(_G.Number18FontWhite, NUMBER, 18, 'SHADOW')
E:SetFont(_G.NumberFont_Outline_Huge, NUMBER, stock and huge or 28, thick) -- 30
E:SetFont(_G.NumberFont_Outline_Large, NUMBER, stock and large or 15, outline) -- 16
E:SetFont(_G.NumberFont_Outline_Med, NUMBER, medium, 'OUTLINE') -- 14
E:SetFont(_G.NumberFont_OutlineThick_Mono_Small, NUMBER, size, 'OUTLINE') -- 12
E:SetFont(_G.NumberFont_Shadow_Med, NORMAL, stock and medium or size, 'SHADOW') -- 14 Chat EditBox
E:SetFont(_G.NumberFont_Shadow_Small, NORMAL, stock and small or size, 'SHADOW') -- 12
E:SetFont(_G.NumberFontNormalSmall, NORMAL, stock and small or 11, 'OUTLINE') -- 12 Calendar, EncounterJournal
E:SetFont(_G.PriceFont, NORMAL, 13)
E:SetFont(_G.PVPArenaTextString, NORMAL, 22, outline)
E:SetFont(_G.PVPInfoTextString, NORMAL, 22, outline)
E:SetFont(_G.QuestFont, NORMAL, size) -- 13
E:SetFont(_G.QuestFont_Large, NORMAL, stock and large or 14) -- 14
E:SetFont(_G.QuestFont_Larger, NORMAL, 16) -- Wrath
E:SetFont(_G.QuestFont_39, NORMAL, 39) -- Wrath
E:SetFont(_G.QuestFont_Huge, NORMAL, stock and huge or 15) -- 18 Quest rewards title, Rewards
E:SetFont(_G.QuestFont_Super_Huge, NORMAL, stock and mega or 22) -- 24
E:SetFont(_G.QuestFont_Enormous, NORMAL, stock and enormous or 24) -- 30 Garrison Titles
E:SetFont(_G.QuestFont_Shadow_Small, NORMAL, stock and size or 14, 'SHADOW', 0.49, 0.35, 0.05, 1) -- 14
E:SetFont(_G.QuestFont_Shadow_Huge, NORMAL, stock and huge or 15, 'SHADOW', 0.49, 0.35, 0.05, 1) -- 18 Quest Title
E:SetFont(_G.QuestFont_Shadow_Super_Huge, NORMAL, stock and mega or 22, 'SHADOW', 0.49, 0.35, 0.05, 1)
E:SetFont(_G.QuestFont_Shadow_Enormous, NORMAL, stock and enormous or 24, 'SHADOW', 0.49, 0.35, 0.05, 1)
E:SetFont(_G.ReputationDetailFont, NORMAL, size, 'SHADOW') -- 10 Rep Desc when clicking a rep
E:SetFont(_G.SpellFont_Small, NORMAL, 10)
E:SetFont(_G.SubSpellFont, NORMAL, 10) -- Spellbook Sub Names
E:SetFont(_G.SubZoneTextFont, NORMAL, 24, outline) -- 26 WorldMap, SubZone
E:SetFont(_G.SubZoneTextString, NORMAL, 25, outline) -- 26
E:SetFont(_G.SystemFont_Huge1, NORMAL, 20) -- Garrison Mission XP
E:SetFont(_G.SystemFont_Huge1_Outline, NORMAL, 18, outline) -- 20 Garrison Mission Chance
E:SetFont(_G.SystemFont_Huge2, NORMAL, 22) -- 22 Mythic+ Score
E:SetFont(_G.SystemFont_Large, NORMAL, stock and large or 16) -- 16
E:SetFont(_G.SystemFont_Med1, NORMAL, stock and size or 12) -- 12
E:SetFont(_G.SystemFont_Med2, NORMAL, stock and medium or 13) -- 13
E:SetFont(_G.SystemFont_Med3, NORMAL, stock and medium or 14) -- 14
E:SetFont(_G.SystemFont_Outline, NORMAL, stock and size or 13, outline) -- 13 WorldMap, Pet level
E:SetFont(_G.SystemFont_Outline_Small, NUMBER, stock and small or size, 'OUTLINE') -- 10
E:SetFont(_G.SystemFont_OutlineThick_Huge2, NORMAL, stock and huge or 20, thick) -- 22
E:SetFont(_G.SystemFont_OutlineThick_WTF, NORMAL, stock and enormous or 32, outline) -- 32 WorldMap
E:SetFont(_G.SystemFont_Shadow_Huge1, NORMAL, 20, outline) -- Raid Warning, Boss emote frame too
E:SetFont(_G.SystemFont_Shadow_Huge3, NORMAL, 22, 'SHADOW') -- 25 FlightMap
E:SetFont(_G.SystemFont_Shadow_Huge4, NORMAL, 27, 'SHADOW')
E:SetFont(_G.SystemFont_Shadow_Large, NORMAL, 15, 'SHADOW')
E:SetFont(_G.SystemFont_Shadow_Large2, NORMAL, 18, 'SHADOW') -- Auction House ItemDisplay
E:SetFont(_G.SystemFont_Shadow_Large_Outline, NUMBER, 20, 'SHADOWOUTLINE') -- 16
E:SetFont(_G.SystemFont_Shadow_Med1, NORMAL, size, 'SHADOW') -- 12
E:SetFont(_G.SystemFont_Shadow_Med2, NORMAL, stock and medium or 14.3, 'SHADOW') -- 14 Shows Order resourses on OrderHallTalentFrame
E:SetFont(_G.SystemFont_Shadow_Med3, NORMAL, medium, 'SHADOW') -- 14
E:SetFont(_G.SystemFont_Shadow_Small, NORMAL, small, 'SHADOW') -- 10
E:SetFont(_G.SystemFont_Small, NORMAL, stock and small or size) -- 10
E:SetFont(_G.SystemFont_Tiny, NORMAL, stock and tiny or size) -- 09
E:SetFont(_G.Tooltip_Med, NORMAL, size) -- 12
E:SetFont(_G.Tooltip_Small, NORMAL, stock and small or size) -- 10
E:SetFont(_G.ZoneTextString, NORMAL, stock and enormous or 32, outline) -- 32
end
end