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125 lines
4.7 KiB
125 lines
4.7 KiB
local mod = DBM:NewMod(2600, "DBM-Party-WarWithin", 8, 1274)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240714045506")
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mod:SetCreatureID(216320)
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mod:SetEncounterID(2905)
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mod:SetHotfixNoticeRev(20240702000000)
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mod:SetMinSyncRevision(20240702000000)
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--mod.respawnTime = 29
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mod.sendMainBossGUID = true
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 441289 438658 447146 461880 461842 441395",
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"SPELL_CAST_SUCCESS 441395"
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-- "SPELL_AURA_APPLIED",
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-- "SPELL_AURA_REMOVED",
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-- "SPELL_PERIODIC_DAMAGE",
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-- "SPELL_PERIODIC_MISSED"
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)
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--TODO, infoframe for corrupted coating? only if someone asks for it. Realistically i doubt anyone would use DBM for this anyways
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--[[
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(ability.id = 441289 or ability.id = 438658 or ability.id = 447146 or ability.id = 461880 or ability.id = 461842) and type = "begincast"
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or type = "dungeonencounterstart" or type = "dungeonencounterend"
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--]]
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local warnDarkPulsePreCast = mod:NewCastAnnounce(441395, 3)
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local specWarnOozingSmash = mod:NewSpecialWarningDefensive(461842, nil, nil, nil, 1, 2)
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local specWarnViscousDarkness = mod:NewSpecialWarningCount(441216, nil, nil, nil, 2, 2)
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local specWarnBloodSurge = mod:NewSpecialWarningDodgeCount(445435, nil, nil, nil, 2, 2)
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local specWarnDarkPulse = mod:NewSpecialWarningCount(441395, nil, nil, nil, 2, 2)
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--local specWarnGTFO = mod:NewSpecialWarningGTFO(372820, nil, nil, nil, 1, 8)
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--All attacks are energy based and energy based timers are always subject to a swing due to blizzards energy code being shitty
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--(the ticks don't use realtime but rather onupdate tiks which causes desync)
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--As a result, all these timers are literally 75-78 (3 second swing)
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local timerOozingSmashCD = mod:NewCDCountTimer(75.2, 461842, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON)
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local timerViscousDarknessCD = mod:NewCDCountTimer(21.8, 441216, nil, nil, nil, 5)
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local timerBloodSurgeCD = mod:NewCDCountTimer(75.2, 445435, nil, nil, nil, 3)
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local timerDarkPulseCD = mod:NewCDCountTimer(75.2, 445435, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON)--~1-2 variation due to blizzards still bad energy code
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mod.vb.viscousCount = 0
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mod.vb.oozingCount = 0
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mod.vb.surgeCount = 0
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mod.vb.pulseCount = 0
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function mod:OnCombatStart(delay)
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self.vb.viscousCount = 0
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self.vb.oozingCount = 0
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self.vb.surgeCount = 0
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self.vb.pulseCount = 0
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timerOozingSmashCD:Start(3.4-delay, 1)--Is this actually mythic only? or Journal bug?
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timerViscousDarknessCD:Start(10.8-delay, 1)
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timerBloodSurgeCD:Start(47.1-delay, 1)
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timerDarkPulseCD:Start(71.6-delay, 1)--til success not cast start, aoe damage doesn't come til the channel begins
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 441289 or spellId == 447146 then
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self.vb.viscousCount = self.vb.viscousCount + 1
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specWarnViscousDarkness:Show(self.vb.viscousCount)
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specWarnViscousDarkness:Play("helpsoak")
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if spellId == 441289 then--First Cast
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timerViscousDarknessCD:Start(21.8, self.vb.viscousCount+1)--Subject to same 2-3 second swing due to energy code
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else--Second Cast
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timerViscousDarknessCD:Start(54.6, self.vb.viscousCount+1)--Subject to same 2-3 second swing due to energy code
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end
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elseif spellId == 461842 then
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self.vb.oozingCount = self.vb.oozingCount + 1
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if self:IsTanking("player", "boss1", nil, true) then
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specWarnOozingSmash:Show()
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specWarnOozingSmash:Play("defensive")
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end
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timerOozingSmashCD:Start(nil, self.vb.oozingCount+1)
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elseif spellId == 438658 or spellId == 461880 then
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self.vb.surgeCount = self.vb.surgeCount + 1
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specWarnBloodSurge:Show(self.vb.surgeCount)
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specWarnBloodSurge:Play("watchstep")
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timerBloodSurgeCD:Start(nil, self.vb.surgeCount+1)
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elseif spellId == 441395 then
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warnDarkPulsePreCast:Show()
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 441395 then
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self.vb.pulseCount = self.vb.pulseCount + 1
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specWarnDarkPulse:Show(self.vb.pulseCount)
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specWarnDarkPulse:Play("aesoon")
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timerDarkPulseCD:Start(33.9, self.vb.pulseCount+1)
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end
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end
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--[[
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 447402 then
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end
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end
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--mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
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--]]
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--[[
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function mod:SPELL_AURA_REMOVED(args)
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local spellId = args.spellId
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if spellId == 447402 then
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end
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end
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--]]
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--[[
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function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
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if spellId == 372820 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) then
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specWarnGTFO:Show(spellName)
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specWarnGTFO:Play("watchfeet")
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end
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end
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mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
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--]]
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