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133 lines
4.4 KiB
133 lines
4.4 KiB
local sPanelName = "VuhDoLnfIconTextDialogRootPane";
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local sLastName = nil;
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local sTable = nil;
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--
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function VUHDO_lnfStandardFontInitFromModel(aModel, aName, aParent)
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local tTable = VUHDO_lnfGetValueFrom(aModel);
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local tComponent;
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local tPanel = VuhDoLnfIconTextDialog;
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if (tPanel:IsShown() and aName == sLastName) then
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tPanel:Hide();
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return;
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end
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sLastName = aName;
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sTable = tTable;
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tPanel:Hide();
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tComponent = _G[sPanelName .. "AnchorTextureCenterBar"];
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tComponent:SetAlpha(0.75);
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tComponent = _G[sPanelName .. "TitleLabelLabel"];
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tComponent:SetText(VUHDO_I18N_ICON_TEXT_SETTINGS .. " |c00000099" .. (aName or "?") .. "|r");
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tComponent = _G[sPanelName .. "AnchorTextureLeftRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "LEFT");
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tComponent = _G[sPanelName .. "AnchorTextureTopRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "TOP");
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tComponent = _G[sPanelName .. "AnchorTextureTopLeftRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "TOPLEFT");
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tComponent = _G[sPanelName .. "AnchorTextureTopRightRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "TOPRIGHT");
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tComponent = _G[sPanelName .. "AnchorTextureBottomRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "BOTTOM");
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tComponent = _G[sPanelName .. "AnchorTextureBottomLeftRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "BOTTOMLEFT");
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tComponent = _G[sPanelName .. "AnchorTextureRightRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "RIGHT");
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tComponent = _G[sPanelName .. "AnchorTextureBottomRightRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "BOTTOMRIGHT");
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tComponent = _G[sPanelName .. "AnchorTextureCenterRadioButton"];
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VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "CENTER");
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tComponent = _G[sPanelName .. "XAdjustSlider"];
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VUHDO_lnfSetModel(tComponent, aModel .. ".X_ADJUST");
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tComponent = _G[sPanelName .. "YAdjustSlider"];
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VUHDO_lnfSetModel(tComponent, aModel .. ".Y_ADJUST");
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tComponent = _G[sPanelName .. "ScaleSlider"];
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VUHDO_lnfSetModel(tComponent, aModel .. ".SCALE");
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tComponent = _G[sPanelName .. "FontCombo"];
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VUHDO_setComboModel(tComponent, aModel .. ".FONT", VUHDO_FONTS);
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tComponent = _G[sPanelName .. "ColorTexture"];
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if (tTable["COLOR"] ~= nil) then
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VUHDO_lnfSetModel(tComponent, aModel .. ".COLOR");
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tComponent:Show();
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else
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VUHDO_lnfSetModel(tComponent, nil);
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tComponent:Hide();
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end
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tComponent = _G[sPanelName .. "MonoCheckButton"];
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VUHDO_lnfSetModel(tComponent, aModel .. ".USE_MONO");
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tComponent = _G[sPanelName .. "ShadowCheckButton"];
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VUHDO_lnfSetModel(tComponent, aModel .. ".USE_SHADOW");
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tComponent = _G[sPanelName .. "OutlineCheckButton"];
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VUHDO_lnfSetModel(tComponent, aModel .. ".USE_OUTLINE");
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tPanel:ClearAllPoints();
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--tPanel:SetPoint("CENTER", aParent:GetName(), "CENTER", 0, 0);
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tPanel:SetPoint("CENTER", "UIParent", "CENTER", 0, 0);
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tPanel:Show();
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end
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--
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local tLabel;
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local tTexture;
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local tHeight;
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local tShadowAlpha, tOutlineText;
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local tLastTime = -1;
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local tEmpty = { };
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function VUHDO_lnfStandardFontUpdateDemoText()
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tLabel = _G[sPanelName .."AnchorTextureTitleString"];
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tTexture = _G[sPanelName .."AnchorTexture"];
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if (tLastTime + 1 < GetTime()) then
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tLastTime = GetTime();
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tLabel:SetText(random(0, 15));
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end
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tLabel:ClearAllPoints();
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tHeight = tTexture:GetHeight();
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tLabel:SetPoint(sTable["ANCHOR"], tTexture:GetName(), sTable["ANCHOR"],
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tHeight * 0.01 * sTable["X_ADJUST"], tHeight * -0.01 * sTable["Y_ADJUST"]);
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if (sTable["USE_SHADOW"]) then
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tShadowAlpha = (sTable["COLOR"] or tEmpty)["O"];
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else
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tShadowAlpha = 0;
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end
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if (sTable["USE_OUTLINE"]) then
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tOutlineText = "OUTLINE|";
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else
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tOutlineText = "";
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end
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if (sTable["USE_MONO"]) then -- -- Bugs out in MoP beta
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tOutlineText = tOutlineText .. "OUTLINEMONOCHROME";
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end
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tLabel:SetFont(sTable["FONT"], sTable["SCALE"] * 0.01 * 32, tOutlineText or "");
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if (sTable["COLOR"] ~= nil) then
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tLabel:SetShadowColor(sTable["COLOR"]["R"], sTable["COLOR"]["G"], sTable["COLOR"]["B"], tShadowAlpha);
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else
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tLabel:SetShadowColor(0, 0, 0, tShadowAlpha);
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end
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tLabel:SetShadowOffset(1, -1);
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if (sTable["COLOR"] ~= nil) then
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tLabel:SetTextColor(VUHDO_textColor(sTable["COLOR"]));
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else
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tLabel:SetTextColor(1, 1, 1, 1);
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end
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end
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