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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Halkias, the Sin-Stained Goliath", 2287, 2406)
if not mod then return end
mod:RegisterEnableMob(165408) -- Halkias
mod.engageId = 2401
--mod.respawnTime = 30
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-- Locals
--
local slamCount = 1
local debrisCount = 1
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-- Initialization
--
function mod:GetOptions()
return {
323001, -- Glass Shards
{322936, "TANK"}, -- Crumbling Slam
322943, -- Heave Debris
322711, -- Refracted Sinlight
339237, -- Sinlight Visions
}, nil, {
[322711] = CL.beams, -- Refracted Sinlight (Beams)
[339237] = CL.fear, -- Sinlight Visions (Fear)
}
end
function mod:OnBossEnable()
self:Log("SPELL_AURA_APPLIED", "GlassShardsDamage", 323001)
self:Log("SPELL_PERIODIC_DAMAGE", "GlassShardsDamage", 323001)
self:Log("SPELL_PERIODIC_MISSED", "GlassShardsDamage", 323001)
self:Log("SPELL_CAST_START", "CrumblingSlam", 322936)
self:Log("SPELL_CAST_SUCCESS", "HeaveDebris", 322943)
self:Log("SPELL_CAST_START", "RefractedSinlight", 322711)
self:Log("SPELL_AURA_APPLIED", "SinlightVisionsApplied", 339237)
self:RegisterMessage("BigWigs_BarCreated", "BarCreated")
end
function mod:OnEngage()
slamCount = 1
debrisCount = 1
self:CDBar(322936, 5) -- Crumbling Slam
self:CDBar(322943, 12) -- Heave Debris
self:CDBar(322711, 50, CL.beams) -- Refracted Sinlight
end
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-- Event Handlers
--
do
local function stopAtZeroSec(bar)
if bar.remaining < 0.15 then -- Pause at 0.0
bar:SetDuration(0.01) -- Make the bar look full
bar:Start()
bar:Pause()
bar:SetTimeVisibility(false)
end
end
function mod:BarCreated(_, _, bar, _, key)
if key == 322711 then -- Refracted Sinlight
bar:AddUpdateFunction(stopAtZeroSec)
end
end
end
do
local prev = 0
function mod:GlassShardsDamage(args)
if self:Me(args.destGUID) then
local t = args.time
if t-prev > 2 then
prev = t
self:PersonalMessage(args.spellId, "underyou")
self:PlaySound(args.spellId, "underyou")
end
end
end
end
function mod:CrumblingSlam(args)
self:Message(args.spellId, "purple")
self:PlaySound(args.spellId, "alert")
slamCount = slamCount + 1
self:CDBar(args.spellId, slamCount % 2 == 0 and 14 or 45)
end
function mod:HeaveDebris(args)
self:Message(args.spellId, "yellow")
self:PlaySound(args.spellId, "alarm")
debrisCount = debrisCount + 1
self:CDBar(args.spellId, debrisCount % 2 == 0 and 17 or 28)
end
function mod:RefractedSinlight(args)
self:Message(args.spellId, "red", CL.beams)
self:PlaySound(args.spellId, "warning")
self:Bar(args.spellId, 45, CL.beams) -- XXX Estimated
end
function mod:SinlightVisionsApplied(args)
self:TargetMessage(args.spellId, "orange", args.destName, CL.fear)
self:PlaySound(args.spellId, "alert")
end