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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Priestess Alun'za", 1763, 2082)
if not mod then return end
mod:RegisterEnableMob(122967)
mod.engageId = 2084
mod.respawnTime = 30
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-- Initialization
--
function mod:GetOptions()
return {
255558, -- Tainted Blood
255577, -- Transfusion
{255579, "TANK"}, -- Gilded Claws
255582, -- Molten Gold
258709, -- Corrupted Gold
}
end
function mod:OnBossEnable()
self:Log("SPELL_AURA_APPLIED", "TaintedBloodApplied", 255558)
self:Log("SPELL_AURA_REMOVED", "TaintedBloodRemoved", 255558)
self:Log("SPELL_CAST_START", "Transfusion", 255577)
self:Log("SPELL_CAST_SUCCESS", "TransfusionSuccess", 255577)
self:Log("SPELL_CAST_START", "GildedClaws", 255579)
self:Log("SPELL_AURA_APPLIED", "MoltenGold", 255582)
self:Log("SPELL_DAMAGE", "CorruptedGold", 258709)
self:Log("SPELL_ABSORBED", "CorruptedGold", 258709)
end
function mod:OnEngage()
self:Bar(255579, 11) -- Gilded Claws
self:Bar(255582, 19) -- Molten Gold
self:Bar(255577, 25) -- Transfusion
end
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-- Event Handlers
--
do
local taintedBloodCheck, name, onMe = nil, mod:SpellName(255558), false
local function checkForTaintedBlood(self)
if not onMe then
self:Message(255558, "blue", CL.no:format(name))
self:PlaySound(255558, "warning", "runin")
taintedBloodCheck = self:ScheduleTimer(checkForTaintedBlood, 1.5, self)
else
self:Message(255558, "green", CL.you:format(name))
taintedBloodCheck = nil
end
end
function mod:Transfusion(args)
self:Message(args.spellId, "red", CL.casting:format(args.spellName))
self:PlaySound(args.spellId, "warning") -- voice warning is in the Taunted Blood check if needed
self:Bar(args.spellId, 34)
self:Bar(args.spellId, 4, CL.cast:format(args.spellName))
checkForTaintedBlood(self)
end
function mod:TaintedBloodApplied(args)
if self:Me(args.destGUID) then
onMe = true
if taintedBloodCheck then -- immediately check and give the positive message
self:CancelTimer(taintedBloodCheck)
checkForTaintedBlood(self)
end
end
end
function mod:TaintedBloodRemoved(args)
if self:Me(args.destGUID) then
onMe = false
end
end
function mod:TransfusionSuccess()
if taintedBloodCheck then
self:CancelTimer(taintedBloodCheck)
taintedBloodCheck = nil
end
end
end
function mod:GildedClaws(args)
self:Message(args.spellId, "yellow")
self:PlaySound(args.spellId, "alert", "defensive")
self:Bar(args.spellId, 34)
end
function mod:MoltenGold(args)
self:TargetMessage(args.spellId, "orange", args.destName)
if self:Dispeller("magic") then
self:PlaySound(args.spellId, "info", "dispelnow", args.destName)
elseif self:Me(args.destGUID) then
self:PlaySound(args.spellId, "info")
end
self:Bar(args.spellId, 34)
end
do
local prev = 0
function mod:CorruptedGold(args)
if self:Me(args.destGUID) then
local t = args.time
if t - prev > 2 then
prev = t
self:PersonalMessage(args.spellId, "underyou")
self:PlaySound(args.spellId, "alarm", "gtfo")
end
end
end
end