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3.3 KiB

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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Liu Flameheart", 960, 658)
if not mod then return end
mod:RegisterEnableMob(56732)
mod.engageId = 1416
mod.respawnTime = 30
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-- Initialization
--
local stage = 1
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-- Initialization
--
function mod:GetOptions()
return {
"stages",
106823, -- Serpent Strike
106841, -- Jade Serpent Strike
118540, -- Jade Serpent Wave
107110, -- Jade Fire
}, {
["stages"] = "general",
[106823] = CL.stage:format(1),
[106841] = CL.stage:format(2),
[107110] = CL.stage:format(3),
}
end
function mod:OnBossEnable()
self:RegisterUnitEvent("UNIT_HEALTH", nil, "boss1")
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1")
self:Log("SPELL_AURA_APPLIED", "SerpentStrike", 106823)
self:Log("SPELL_AURA_APPLIED", "JadeSerpentStrike", 106841)
self:Log("SPELL_AURA_REMOVED", "SerpentStrikeRemoved", 106823, 106841)
self:Log("SPELL_AURA_APPLIED", "GroundEffectDamage", 118540) -- Jade Serpent Wave
self:Log("SPELL_PERIODIC_DAMAGE", "GroundEffectDamage", 118540)
self:Log("SPELL_PERIODIC_MISSED", "GroundEffectDamage", 118540)
self:Log("SPELL_DAMAGE", "GroundEffectDamage", 107110) -- Jade Fire
self:Log("SPELL_MISSED", "GroundEffectDamage", 107110)
end
function mod:OnEngage()
stage = 1
self:MessageOld("stages", "yellow", "info", CL.stage:format(1), false)
end
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-- Event Handlers
--
function mod:UNIT_HEALTH(event, unit)
local hp = UnitHealth(unit) / UnitHealthMax(unit) * 100
if hp < 35 then
self:UnregisterUnitEvent(event, unit)
self:MessageOld("stages", "green", "info", CL.soon:format(CL.stage:format(3)), false)
elseif hp < 75 and stage == 1 then
stage = 2
self:MessageOld("stages", "green", "info", CL.soon:format(CL.stage:format(2)), false)
end
end
function mod:UNIT_SPELLCAST_SUCCEEDED(event, unit, _, spellId)
if spellId == 106895 then -- Summon Jade Serpent
self:UnregisterUnitEvent(event, unit)
self:MessageOld("stages", "yellow", "info", CL.stage:format(3), false)
elseif spellId == 106797 then -- Jade Essence
self:MessageOld("stages", "yellow", "info", CL.stage:format(2), false)
end
end
function mod:SerpentStrike(args)
if self:Me(args.destGUID) or self:Dispeller("magic") then
self:TargetMessageOld(args.spellId, args.destName, "orange", "alarm", nil, nil, true)
self:TargetBar(args.spellId, 8, args.destName)
end
end
function mod:JadeSerpentStrike(args)
if self:Me(args.destGUID) or self:Healer() then
self:TargetMessageOld(args.spellId, args.destName, "orange", "alarm", nil, nil, true)
self:TargetBar(args.spellId, 8, args.destName)
end
end
function mod:SerpentStrikeRemoved(args)
self:StopBar(args.spellName, args.destName)
end
do
local prev = 0
function mod:GroundEffectDamage(args)
if self:Me(args.destGUID) then
local t = GetTime()
if t - prev > 1.5 then
prev = t
self:MessageOld(args.spellId, "blue", "alert", CL.underyou:format(args.spellName))
end
end
end
end