armored_to_the_teeth={90366,384124,2},-- Gain Strength equal to $s2% of your Armor.
avatar={92640,107574,1},-- Transform into a colossus for $d, causing you to deal $s1% increased damage$?s394314[, take $394314s2% reduced damage][] and removing all roots and snares.; Generates ${$s2/10} Rage.
barbaric_training={90377,390675,1},-- Revenge deals $s1% increased damage but now costs ${$s2/10} more rage.
berserker_rage={90372,18499,1},-- Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for $d.
berserker_shout={90348,384100,1},-- Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for $d.; Also remove fear effects from group members within $384102A1 yds.
berserkers_torment={90362,390123,1},-- Activating Avatar or Recklessness casts the other at reduced effectiveness.
bitter_immunity={90356,383762,1},-- Restores $s1% health instantly and removes all diseases, poisons and curses affecting you.;
blademasters_torment={90363,390138,1},-- Activating Avatar or Bladestorm casts the other at reduced effectiveness.
blood_and_thunder={90342,384277,1},-- Thunder Clap $?!a137048[costs ${$s2/10} more Rage and ][]deals $s1% increased damage.$?!a137050[ If you have Rend, Thunder Clap affects $s3 nearby targets with Rend.][]
bounding_stride={90355,202163,1},-- Reduces the cooldown of Heroic Leap by ${$m1/-1000} sec, and Heroic Leap now also increases your movement speed by $202164s1% for $202164d.
cacophonous_roar={90383,382954,1},-- Intimidating Shout can withstand $s1% more damage before breaking.
champions_might={90323,386285,1},-- [386284] The duration of Champion's Spear is increased by ${$s1/1000} sec. While you remain within the area of your Champion's Spear your critical strike damage is increased by $386286s1%.
champions_spear={90380,376079,1},-- Throw a spear at the target location, dealing $376080s1 Physical damage instantly and an additional $376080o4 damage over $376081d. Deals reduced damage beyond $<cap> targets.; Enemies hit are chained to the spear's location for the duration.; Generates $/10;376080s3 Rage.
concussive_blows={90335,383115,1},-- Cooldown of Pummel reduced by ${$s1/-1000}.1 sec. ; Successfully interrupting an enemy increases the damage you deal to them by $383116s2% for $383116d.
crackling_thunder={90342,203201,1},-- Thunder Clap's radius is increased by $s1%, and it reduces movement speed by an additional $s2%.
cruel_strikes={90381,392777,2},-- Critical strike chance increased by $s1% and critical strike damage of Execute increased by $s2%.
crushing_force={90347,382764,2},-- Slam deals an additional $s1% damage and has a ${$s3/10}.2% increased critical strike chance.
defensive_stance={92538,386208,1},-- A defensive combat state that reduces all damage you take by $s1%, and all damage you deal by $s2%. ; Lasts until canceled.
double_time={90382,103827,1},-- Increases the maximum number of charges on Charge by 1, and reduces its cooldown by ${$s2/-1000} sec.
dual_wield_specialization={90373,382900,1},-- Increases your damage while dual wielding by $s1%.
endurance_training={90339,382940,1},-- Stamina increased by $s1% and the duration of Fear, Sap and Incapacitate effects on you is reduced by ${$s6/10}.1%.
fast_footwork={90371,382260,1},-- Movement speed increased by $s1%.
frothing_berserker={90350,215571,1},-- Rampage has a $h% chance to immediately refund $s1% of the Rage spent.
furious_blows={90336,390354,1},-- Auto-attack speed increased by $s1%.
heroic_leap={90346,6544,1},-- Leap through the air toward a target location, slamming down with destructive force to deal $52174s1 Physical damage to all enemies within $52174a1 yards$?c3[, and resetting the remaining cooldown on Taunt][].
honed_reflexes={90367,391270,1},-- Cooldown of Raging Blow and Pummel reduced by ${$s2/-1000}.1 sec.
immovable_object={90364,394307,1},-- Activating Avatar or Shield Wall casts the other at reduced effectiveness.
impending_victory={90326,202168,1},-- Instantly attack the target, causing $s1 damage and healing you for $202166s1% of your maximum health.; Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.
intervene={90329,3411,1},-- Run at high speed toward an ally, intercepting all melee and ranged attacks against them for $147833d while they remain within $147833A1 yds.
intimidating_shout={90384,5246,1},-- $?s275338[Causes the targeted enemy and up to $s1 additional enemies within $5246A3 yards to cower in fear.][Causes the targeted enemy to cower in fear, and up to $s1 additional enemies within $5246A3 yards to flee.] Targets are disoriented for $d.
leeching_strikes={90344,382258,1},-- Leech increased by $s1%.
menace={90383,275338,1},-- Intimidating Shout will knock back all nearby enemies except your primary target, and cause them all to cower in fear for $316595d instead of fleeing.
onehanded_weapon_specialization={90324,382895,1},-- Damage with one-handed weapons and Leech increased by $s1%.
overwhelming_rage={90378,382767,2},-- Maximum Rage increased by ${$s1/10}.
pain_and_gain={90353,382549,1},-- When you take any damage, heal for ${$m1/10}.2% of your maximum health. ; This can only occur once every $357946d.
piercing_challenge={90379,382948,1},-- Instant damage of Champion's Spear increased by $s1% and its Rage generation is increased by $s2%.
piercing_howl={90348,12323,1},-- Snares all enemies within $A1 yards, reducing their movement speed by $s1% for $d.
rallying_cry={90331,97462,1},-- Lets loose a rallying cry, granting all party or raid members within $a1 yards $s1% temporary and maximum health for $97463d.
reinforced_plates={90368,382939,1},-- Armor increased by $s1%.
rumbling_earth={90374,275339,1},-- Shockwave's range increased by $s3 yards and when Shockwave strikes at least $s1 targets, its cooldown is reduced by $s2 sec.
second_wind={90332,29838,1},-- Restores $202147s1% health every $202147t1 sec when you have not taken damage for $202149d.
seismic_reverberation={90340,382956,1},-- If Whirlwind $?a137048[or Revenge hits $s1 or more enemies, it hits them $s2 additional time for $s5% damage.][hits $s1 or more enemies, it hits them $s2 additional time for $s5% damage.]
shattering_throw={90351,64382,1},-- Hurl your weapon at the enemy, causing $<damage> Physical damage, ignoring armor, and removing any magical immunities. Deals up to $?s329033[${($329033s3/100+1)*500}][500]% increased damage to absorb shields.
shockwave={90375,46968,1},-- Sends a wave of force in a frontal cone, causing $s2 damage and stunning all enemies within $a1 yards for $132168d.; Generates ${$m5/10} Rage.
sidearm={90334,384404,1},-- Your auto-attacks have a $s2% chance to hurl weapons at your target and 3 other enemies in front of you, dealing an additional $384391s1 Physical damage.
sonic_boom={90321,390725,1},-- Shockwave deals $s1% increased damage and will always critical strike.
spell_reflection={90385,23920,1},-- Raise your $?c3[shield][weapon], reflecting $?a213915[the next $213915s3 spells cast][the first spell cast] on you, and reduce magic damage you take by $385391s1% for $d.
storm_bolt={90337,107570,1},-- Hurls your weapon at an enemy, causing $s1 Physical damage and stunning for $132169d.
thunder_clap={92224,396719,1},-- Blasts all enemies within $6343A1 yards for $s1 Physical damage$?(s199045)[, rooting them for $199042d]?s199045[ and roots them for $199042d.][.] and reduces their movement speed by $s2% for $d. Deals reduced damage beyond $s5 targets.$?s386229[; Generates ${$s4/10} Rage.][]
thunderous_roar={90359,384318,1},-- Roar explosively, dealing $s1 Physical damage to enemies within $A1 yds and cause them to bleed for $397364o1 physical damage over $397364d.; Generates ${$m3/10} Rage.
thunderous_words={90358,384969,1},-- Increases the duration of Thunderous Roar's Bleed effect by ${$s2/1000}.1 sec and increases the damage of your bleed effects by $s1% at all times.
titanic_throw={90341,384090,1},-- Throws your weapon at the enemy, causing $s1 Physical damage to it and $s2 nearby enemies. ; Generates high threat.
twohanded_weapon_specialization={90322,382896,1},-- Increases your damage while using two-handed weapons by $s1%.;
unstoppable_force={90364,275336,1},-- Avatar increases the damage of Thunder Clap and Shockwave by $s1%, and reduces the cooldown of Thunder Clap by $s2%.
uproar={90357,391572,1},-- Thunderous Roar's cooldown reduced by ${$s1/-1000} sec.
war_machine={90386,346002,1},-- Your auto attacks generate $s2% more Rage.; Killing an enemy instantly generates ${$262232s1/10} Rage, and increases your movement speed by $262232s2% for $262232d.
warlords_torment={90363,390140,1},-- Activating Avatar or Colossus Smash casts Recklessness at reduced effectiveness.
wild_strikes={90360,382946,2},-- Haste increased by $s1% and your auto-attack critical strikes increase your auto-attack speed by $s2% for $392778d.
wrecking_throw={90351,384110,1},-- Hurl your weapon at the enemy, causing $<damage> Physical damage, ignoring armor. Deals up to $?s329033[${($329033s3/100+1)*500}][500]% increased damage to absorb shields.
-- Fury Talents
anger_management={90415,152278,1},-- Every $?c1[$s1]?c2[$s3][$s2] Rage you spend$?c1[ on attacks][] reduces the remaining cooldown on $?c1&s262161[Warbreaker and Bladestorm]?c1[Colossus Smash and Bladestorm]?c2[Recklessness and Ravager][Avatar and Shield Wall] by 1 sec.
annihilator={90419,383916,1},-- Your auto-attacks deal an additional $383915s1 Physical damage and generate ${$383915s2/10} Rage.
ashen_juggernaut={90409,392536,1},-- $?a317320[Condemn][Execute] increases the critical strike chance of $?a317320[Condemn][Execute] by $392537s1% for $392537d, stacking up to $392537u times.
berserker_stance={90325,386196,1},-- An aggressive combat state that increases the damage of your auto-attacks by $s1% and reduces the duration of Fear, Sap and Incapacitate effects on you by $s2%.; Lasts until canceled.
bloodborne={90401,385703,1},-- Bleed damage of Odyn's Fury, Thunderous Roar and Gushing Wound increased by $s1%.
bloodcraze={90405,393950,1},-- Bloodthirst increases the critical strike chance of your next Bloodthirst by $393950s1%. Stacking up to $s2 times.
bloodthirst={90392,23881,1},-- Assault the target in a bloodthirsty craze, dealing $s1 Physical damage and restoring $117313s1% of your health.$?s385735[; Increases the critical chance of your next Bloodthirst by $s3%. Stacking up to $u times.][]; Generates ${$s2/10} Rage.
cold_steel_hot_blood={90402,383959,1},-- Bloodthirst critical strikes generate ${$383978s1/10} additional Rage, and inflict a Gushing Wound that leeches $385042o health over $385042d.
critical_thinking={90425,383297,2},-- Critical Strike chance increased by ${$s1}.1% and Raging Blow and Annihilator's damaging critical strikes deal ${$s2}.1% increased damage.
cruelty={90428,392931,1},-- While Enraged, Raging Blow deals $s1% increased damage and Annihilator deals $s2% increased damage.
dancing_blades={90417,391683,1},-- Odyn's Fury increases your auto-attack damage and speed by $391688s1% for $391688d.
deft_experience={90421,383295,2},-- Mastery increased by $s1% and Bloodthirst cooldown reduced by ${$s2/-1000}.2 sec.
enraged_regeneration={90395,184364,1},-- Reduces damage taken by $s1%, and Bloodthirst restores an additional $s2% health. Usable while stunned or incapacitated. Lasts $d.
focus_in_chaos={90403,383486,1},-- While Enraged, your auto-attacks can no longer miss.
frenzied_flurry={90422,383605,1},-- Increases auto-attack damage with one-handed weapons by $s1% and your auto-attack critical strikes have a $s2% chance to Enrage you.;
frenzy={90406,335077,1},-- Rampage increases your Haste by $335082s1% for $335082d, stacking up to $335082u times. This effect is reset if you Rampage a different primary target.
fresh_meat={90399,215568,1},-- Bloodthirst always Enrages you the first time you strike a target, and it has a $s1% increased chance to trigger Enrage.
hack_and_slash={90407,383877,1},-- Each Rampage strike has a $h% chance to refund a charge of Raging Blow.
hurricane={90389,390563,1},-- While $?s137050[Ravager is active][Bladestorming], every $?c2[$390719t1][$390577t1] sec you gain $s2% movement speed and $s1% Strength, stacking up to $s3 times. Lasts $390581d. ; Bladestorm cannot be canceled while using Hurricane.
improved_bloodthirst={90397,383852,1},-- Bloodthirst damage increased by $s1%.
improved_enrage={90398,383848,1},-- Enrage increases your Haste by $184362s1% and increases your movement speed by $184362s2%.
improved_execute={90430,316402,1},-- Execute no longer costs Rage and now generates ${$s3/10} Rage.
improved_raging_blow={90390,383854,1},-- Raging Blow has ${$s1+1} charges and has a $85288s1% chance to instantly reset its own cooldown.
improved_whirlwind={90427,12950,1},-- Whirlwind causes your next $85739u single-target $lattack:attacks; to strike up to $85739s1 additional targets for $85739s3% damage.; Whirlwind generates $190411s1 Rage, plus an additional $190411s2 per target hit. Maximum $<maxRage> Rage.
invigorating_fury={90393,383468,1},-- Enraged Regeneration lasts ${$s1/1000} sec longer and instantly heals for $s2% of your maximum health.
massacre={90410,206315,1},-- $?a317320[Condemn][Execute] is now usable on targets below $s2% health, and its cooldown is reduced by ${$s3/1000}.1 sec.
meat_cleaver={90391,280392,1},-- Whirlwind deals $s1% more damage and now affects your next ${$s2+$s3} single-target melee attacks, instead of the next $s3 attacks.
odyns_fury={90418,385059,1},-- Unleashes your power, dealing ${$385060sw1+$385062sw1+$385061sw1+$385061sw1} Physical damage and an additional $385060o2 Physical damage over $385060d to all enemies within $385060A2 yards.; Generates ${$s5/10} Rage.;
onslaught={90424,315720,1},-- Brutally attack an enemy for $396718s1 Physical damage$?s388933[ and become Enraged for $184362d.][.]; Generates ${$m1/10} Rage.
raging_armaments={90426,388049,1},-- Raging Blow gains an extra charge.
raging_blow={90396,85288,1},-- A mighty blow with both weapons that deals a total of $<damage> Physical damage.$?s383854[; Raging Blow has a $s1% chance to instantly reset its own cooldown.][]; Generates ${$m2/10} Rage.
rampage={90408,184367,1},-- Enrages you and unleashes a series of $s1 brutal strikes for a total of $<damage> Physical damage$?a396749[ and greatly empowering your next $396749s3 Bloodthirsts or Raging Blows][].
ravager={90388,228920,1},-- Throws a whirling weapon at the target location that chases nearby enemies, inflicting $<damage> Physical damage to all enemies over $d. Deals reduced damage beyond $156287s2 targets.; Generates ${$334934s1/10} Rage each time it deals damage.
reckless_abandon={90415,396749,1},-- Recklessness generates ${$s1/10} Rage and Rampage greatly empowers your next Bloodthirst or Raging Blow.
recklessness={90412,1719,1},-- Go berserk, increasing all Rage generation by $s4% and granting your abilities $s1% increased critical strike chance for $d.$?a396749[; Generates ${$s3/10} Rage.][]
singleminded_fury={90400,81099,1},-- While dual-wielding a pair of one-handed weapons, your damage done is increased by $s1% and your movement speed is increased by $s3%.
slaughtering_strikes={90411,388004,1},-- Raging Blow causes every strike of your next Rampage to deal an additional $393931s1% damage, stacking up to $s2 times.; Annihilator causes every strike of your next Rampage to deal an additional $393943s1% damage, stacking up to $s2 times.;
storm_of_steel={90389,382953,1},-- Ravager's damage is reduced by $s1% but it now has $s4 charges and generates $s6 Rage each time it deals damage.
storm_of_swords={90420,388903,1},-- Whirlwind has a ${$s1/1000}.1 sec cooldown, but deals $s3% increased damage. ; Slam has a ${$s2/1000}.1 sec cooldown and generates ${$s6/10} Rage, but deals $s4% increased damage.
sudden_death={90429,280721,1},-- Your attacks have a chance to reset the cooldown of $?a317320[Condemn][Execute] and make it usable on any target, regardless of their health.
swift_strikes={90416,383459,2},-- Increases haste by $s1%, Raging Blow generates an additional ${$s2/10} Rage and Annihilator generates an ${$s3/10} additional Rage.
tenderize={90423,388933,1},-- Onslaught Enrages you, and if you have Slaghtering Strikes grants you $s2 stacks of Slaughtering Strikes.; Enrage now lasts ${$s1/1000} sec longer.;
titanic_rage={90417,394329,1},-- Odyn's Fury's Enrages you, deals $s2% increased damage and grants you $85739u stacks of Whirlwind.;
unbridled_ferocity={90414,389603,1},-- Rampage and Onslaught have a $s1% chance to grant Recklessness for ${$s2/1000} sec.
vicious_contempt={90404,383885,2},-- Bloodthirst deals $s1% increased damage to enemies who are below $<threshold>% health.
warpaint={90394,208154,1},-- You take $s1% reduced damage while Enrage is active.
wrath_and_fury={90387,392936,1},-- Raging Blow deals $386045s1% increased damage and while Enraged, Raging Blow has a $h% chance to instantly reset its own cooldown.;
barbarian=166,-- (280745) For 3 sec after casting Heroic Leap, you may cast the spell a second time without regard for its cooldown. Increases the damage done by your Heroic Leap by 200%.
battle_trance=170,-- (213857) You go into a trance causing you to regenerate 3% of your health and generate 3 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Attacking a new target with Raging Blow will cancel this effect.
bloodrage=172,-- (329038) You gain 40 Rage over 4 sec, and all snares and roots are cleared from you, but at a cost of 5% of your health.
death_sentence=25,-- (198500) Execute charges you to targets up to 15 yards away. This effect has a 6 sec cooldown.
demolition=5373,-- (329033) Reduces the cooldown of your Shattering Throw or Wrecking Throw by 50% and increases its damage to absorb shields by an additional 250%.
disarm=3533,-- (236077) Disarm the enemy's weapons and shield for 5 sec. Disarmed creatures deal significantly reduced damage.
enduring_rage=177,-- (411764) You have a chance to become Enraged while you are suffering movement impairing effects. While Enraged, suffering loss of control effects have a chance to grant you Recklessness for 4 sec.
rebound=5548,-- (213915) Spell Reflection reflects the next 2 incoming spells cast on you and reflected spells deal 50% extra damage to the attacker. Spell Reflection's cooldown is increased by 10 sec.
slaughterhouse=3735,-- (352998) Rampage damage reduces healing the target receives by 3% for 20 sec, stacking up to 12 times.
warbringer=5431,-- (356353) Charge roots enemies for 2 sec and emanates a shockwave past the target, rooting enemies and dealing 1,221 Physical damage in a 20 yd cone.
--(2) Rampage damage and critical strike chance increased by 10%.
--(4) Rampage causes your next Bloodthirst to have a 10% increased critical strike chance, deal 25% increased damage and generate 2 additional Rage. Stacking up to 10 times.
-- (2) Odyn's Fury deals 50% increased damage and causes your next 3 Bloodthirsts to deal 150% additional damage and have 100% increased critical strike chance against its primary target.
-- (4) Bloodthirst critical strikes reduce the cooldown of Odyn's Fury by 2.5 sec.
spec:RegisterAura("furious_bloodthirst",{
id=423211,
duration=20,
max_stack=3
})
-- (4) Bloodthirst critical strikes reduce the cooldown of Odyn's Fury by 2.5 sec.
ifcriticalandstate.talent.cold_steel_hot_blood.enabledthen-- Critical boolean is the 21st parameter in SPELL_DAMAGE within CLEU (Ref: https://wowpedia.fandom.com/wiki/COMBAT_LOG_EVENT#Payload)
ifaction.taunt.knownandaction.heroic_throw.knownandsettings.check_ww_rangeandnot(action.taunt.in_rangeandnotaction.heroic_throw.in_range)thenreturnfalse,"target is outside of whirlwind range"end
desc=strformat("By default, if you have four pieces of Tier 30 equipped, |W%s|w and |W%s|w will be recommended when their chance to crit is |cFFFFD10095%%|r or higher.\n\n"
.."Your tier set, %s, and %s can bring you over the 95%% threshold. If |W%s|w is talented, these crits will proc a %s for additional damage. "
.."Lowering this percentage slightly may be helpful if your base Critical Strike chance is very low. However, if set too low, you may use these abilities but "