local SLE , _ , E = unpack ( select ( 2 , ... ) )
local Pr = SLE.Professions
--GLOBALS: unpack, select, LoadAddOn, IsAddOnLoaded
local _G = _G
local GetSpellInfo , IsSpellKnown = GetSpellInfo , IsSpellKnown
local IsNPCCrafting = C_TradeSkillUI.IsNPCCrafting
local IsTradeSkillGuild = C_TradeSkillUI.IsTradeSkillGuild
local IsTradeSkillGuildMember = C_TradeSkillUI.IsTradeSkillGuildMember
local IsTradeSkillLinked = C_TradeSkillUI.IsTradeSkillLinked
Pr.baseTradeSkills = {
Alchemy = 171 ,
Archeology = 794 ,
Blacksmithing = 164 ,
Cooking = 185 ,
Enchanting = 333 ,
Engineering = 202 ,
FirstAid = 129 ,
Fishing = 356 ,
Herbalism = 182 ,
Inscription = 773 ,
Jewelcrafting = 755 ,
Leatherworking = 165 ,
Mining = 186 ,
Skinning = 393 ,
Tailoring = 197 ,
}
function Pr : UpdateSkills ( event )
if event ~= ' CHAT_MSG_SKILL ' then
Pr.DEname , Pr.LOCKname , Pr.SMITHname = false , false , false
if ( IsSpellKnown ( 13262 ) ) then Pr.DEname = GetSpellInfo ( 13262 ) end --Enchant
if ( IsSpellKnown ( 1804 ) ) then Pr.LOCKname = GetSpellInfo ( 1804 ) end --Lockpicking
if ( IsSpellKnown ( 31252 ) ) then Pr.PROSPECTname = GetSpellInfo ( 31252 ) end --Jewelcrating
if ( IsSpellKnown ( 51005 ) ) then Pr.MILLname = GetSpellInfo ( 51005 ) end --Milling
end
end
function Pr : IsSkillMine ( )
local npc = IsNPCCrafting ( )
if npc then return false end
local guild = IsTradeSkillGuild ( )
if guild then return false end
local member = IsTradeSkillGuildMember ( )
if member then return false end
local linked = IsTradeSkillLinked ( )
if linked then return false end
return true
end
function Pr : Initialize ( )
if not SLE.initialized then return end
if not IsAddOnLoaded ( ' Blizzard_TradeSkillUI ' ) then LoadAddOn ( ' Blizzard_TradeSkillUI ' ) end
--Next line is to fix other guys' code cause they feel like being assholes and morons
-- if SLE._Compatibility["TradeSkillMaster"] and not TradeSkillFrame.RecipeList.collapsedCategories then TradeSkillFrame.RecipeList.collapsedCategories = {} end
Pr : UpdateSkills ( )
if E.private . sle.professions . enchant.enchScroll then Pr : EnchantButton ( ) end
self : RegisterEvent ( ' CHAT_MSG_SKILL ' , ' UpdateSkills ' )
if E.private . sle.professions . deconButton.enable then Pr : InitializeDeconstruct ( ) end
if E.private . sle.professions . fishing.EasyCast then Pr : FishingInitialize ( ) end
end
SLE : RegisterModule ( ' Professions ' )