local L = BigWigs : NewBossLocale ( " Vigilant Guardian " , " zhTW " )
if not L then return end
if L then
L.sentry = " 哨兵 "
end
L = BigWigs : NewBossLocale ( " Skolex, the Insatiable Ravener " , " zhTW " )
if L then
L.custom_on_stop_timers = " 總是顯示計時器 "
L.custom_on_stop_timers_desc = " 史寇雷斯的技能可能延遲施放。啟用此選項後,這些技能的計時條會保持顯示。 "
L.tank_combo_desc = " 為達到 100 能量時施放的撕裂與裂喉顯示計時器。 "
end
L = BigWigs : NewBossLocale ( " Artificer Xy'mox v2 " , " zhTW " )
if L then
L.sparknova = " 火花新星 " -- Hyperlight Sparknova
L.relocation = " 坦克炸彈 " -- Glyph of Relocation
L.relocation_count = " %s(%d 之 %d) " -- Tank Bomb S1 (1) // Tank Bomb (stage)(count) 先用這個試試看
L.wormholes = " 蟲洞 " -- Interdimensional Wormholes
L.wormhole = " 蟲洞 " -- Interdimensional Wormhole
L.rings = " 第 %d 階段輝環 " -- Rings S1 // Forerunner Rings Stage 1/2/3/4
end
L = BigWigs : NewBossLocale ( " Dausegne, the Fallen Oracle " , " zhTW " )
if L then
L.staggering_barrage = " 分攤 " -- Staggering Barrage
L.obliteration_arc = " 彈幕 " -- Obliteration Arc 這個其實更適合叫彈幕,但分攤技能竟然就叫彈幕...
L.disintergration_halo = " 輝環 " -- Disintegration Halo
L.rings_x = " 輝環 x%d "
L.rings_enrage = " 輝環(軟狂暴) "
L.ring_count = " 輝環(%d/%d) "
L.custom_on_ring_timers = " 瓦解輝環計時器 "
L.custom_on_ring_timers_desc = " 當一組瓦解輝環啟動時,顯示每個輝環開始擴散的計時器。此選項的進階設定直接繼承自瓦解輝環的進階設定。 "
end
L = BigWigs : NewBossLocale ( " Prototype Pantheon " , " zhTW " )
if L then
L.necrotic_ritual = " 死靈儀式 "
L.runecarvers_deathtouch = " 死亡之觸 "
L.windswept_wings = " 疾風 "
L.wild_stampede = " 奔竄 "
L.withering_seeds = " 種子 "
L.hand_of_destruction = " 群拉 " -- 毀滅之手群拉
--L.nighthunter_marks_additional_desc = "|cFFFF0000Marking with a priority for melee on the first markers and using their raid group position as secondary priority.|r"
end
L = BigWigs : NewBossLocale ( " Lihuvim, Principal Architect " , " zhTW " )
if L then
L.protoform_cascade = " 炸彈 "
L.cosmic_shift = " 擊退 "
L.cosmic_shift_mythic = " 擊退:%s "
L.unstable_mote = " 微粒 "
L.mote = " 微粒 "
L.custom_on_nameplate_fixate = " 鎖定名條圖示 "
L.custom_on_nameplate_fixate_desc = " 在鎖定你的截獲自主機名條上顯示追擊圖示。 \n \n 需要開啟敵方名條,並使用支援此功能的名條插件(如KuiNameplates、Plater)。 "
L.harmonic = " 音律 " -- push
L.melodic = " 和聲 " -- pull
end
L = BigWigs : NewBossLocale ( " Halondrus the Reclaimer " , " zhTW " )
if L then
L.seismic_tremors = " 震地 " -- Seismic Tremors
L.earthbreaker_missiles = " 飛彈 " -- Earthbreaker Missiles
L.crushing_prism = " 稜光 " -- Crushing Prism
L.prism = " 稜光 "
--L.ephemeral_fissure = "Fissure"
L.bomb_dropped = " 炸彈掉落 "
L.custom_on_stop_timers = " 總是顯示計時器 "
L.custom_on_stop_timers_desc = " 哈隆德魯斯的技能可能延遲施放。啟用此選項後,這些技能的計時條會保持顯示。 "
end
L = BigWigs : NewBossLocale ( " Anduin Wrynn " , " zhTW " )
if L then
L.custom_off_repeating_blasphemy = " 重覆褻瀆印記喊話 "
L.custom_off_repeating_blasphemy_desc = " 以 {rt1} 和 {rt3} 持續喊話兩種褻瀆印記,方便你快速地找到相反印記的隊友,並消除自身印記。 "
L.kingsmourne_hungers = " 王之哀傷 "
L.blasphemy = " 印記 "
L.befouled_barrier = " 屏障 "
L.wicked_star = " 星星 "
L.domination_word_pain = " 御言術痛 "
L.army_of_the_dead = " 大軍 "
L.grim_reflections = " 幻影 "
L.march_of_the_damned = " 影牆 "
L.dire_blasphemy = " 印記 "
L.remnant_active = " 墮落之王出現 "
end
L = BigWigs : NewBossLocale ( " Lords of Dread " , " zhTW " )
if L then
L.unto_darkness = " AoE 階段 " -- Unto Darkness
L.cloud_of_carrion = " 食腐蟲群 " -- Cloud of Carrion
L.empowered_cloud_of_carrion = " 強化食腐蟲群 " -- Empowered Cloud of Carrion
L.leeching_claws = " 順劈(瑪) " -- Leeching Claws
L.infiltration_of_dread = " 抓內鬼 " -- Infiltration of Dread
L.infiltration_removed = " 抓出內鬼,用時 %.1f 秒 " -- "Imposters found in 1.1s" s = seconds
L.fearful_trepidation = " 驚懼爆發 " -- Fearful Trepidation
L.slumber_cloud = " 雲霧 " -- Slumber Cloud
L.anguishing_strike = " 順劈(金) " -- Anguishing Strike
L.custom_on_repeating_biting_wound = " 重覆螫傷喊話 "
L.custom_on_repeating_biting_wound_desc = " 當你中了螫傷,以 {rt7} 持續喊話,使隊友能快速地找到你。 "
end
L = BigWigs : NewBossLocale ( " Rygelon " , " zhTW " )
if L then
L.celestial_collapse = " 類星體 " -- Celestial Collapse
L.manifest_cosmos = " 核心 " -- Manifest Cosmos
L.stellar_shroud = " 治療吸收 " -- Stellar Shroud
L.knock = " 擊退 " -- Countdown knockbacking other players nearby. Knock 3, Knock 2, Knock 1
end
L = BigWigs : NewBossLocale ( " The Jailer " , " zhTW " )
if L then
L.rune_of_damnation_countdown = " 倒數計時 "
L.rune_of_damnation_countdown_desc = " 為受到災罰符文影響的玩家顯示倒數計時。 "
L.jump = " 跳入 "
L.relentless_domination = " 統御 "
L.chains_of_oppression = " 壓迫之鏈 " -- 這個中文技能名夠短,不需縮寫
L.unholy_attunement = " 水晶塔 "
L.shattering_blast = " 坦克爆炸 "
L.rune_of_compulsion = " 心控 "
L.desolation = " 荒寂 "
L.chains_of_anguish = " 痛苦之鏈 " -- 這個中文技能名夠短,不需縮寫
L.chain = " 鎖鏈 "
L.chain_target = " 鎖鏈:%s! "
L.chains_remaining = " 鎖鏈拉斷:%d/%d "
L.rune_of_domination = " 團隊分攤 "
L.final = " 最終%s " -- Final Unholy Attunement/Domination (last spell of a stage)
L.azeroth_health = " 艾澤拉斯血量 "
L.azeroth_health_desc = " 艾澤拉斯血量警告 "
L.azeroth_new_health_plus = " 艾澤拉斯:+%.1f%% (%d) "
L.azeroth_new_health_minus = " 艾澤拉斯:-%.1f%% (%d) "
L.mythic_blood_soak_stage_1 = " 第一階段輸血計時器 "
L.mythic_blood_soak_stage_1_desc = " 顯示輸血計時器,根據 Echo 的首殺所使用的時間軸製作,會在適合的時間點提醒你治療艾澤拉斯。 "
L.mythic_blood_soak_stage_2 = " 第二階段輸血計時器 "
L.mythic_blood_soak_stage_2_desc = L.mythic_blood_soak_stage_1_desc
L.mythic_blood_soak_stage_3 = " 第三階段輸血計時器 "
L.mythic_blood_soak_stage_3_desc = L.mythic_blood_soak_stage_1_desc
L.mythic_blood_soak_bar = " 治療艾澤拉斯 "
L.floors_open = " 地板開啟 "
L.floors_open_desc = " 顯示地板打開、可以跳入坑中的計時器。 "
L.mythic_dispel_stage_4 = " 驅散計時器 "
L.mythic_dispel_stage_4_desc = " 顯示驅散計時器,根據 Echo 的首殺所使用的時間軸製作,為第四階段的驅散顯示計時器,會在適合的時間點提醒你驅散。 "
L.mythic_dispel_bar = " 驅散 "
end