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161 lines
6.8 KiB
161 lines
6.8 KiB
local L = BigWigs:NewBossLocale("Vigilant Guardian", "zhTW")
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if not L then return end
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if L then
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L.sentry = "哨兵"
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end
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L = BigWigs:NewBossLocale("Skolex, the Insatiable Ravener", "zhTW")
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if L then
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L.custom_on_stop_timers = "總是顯示計時器"
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L.custom_on_stop_timers_desc = "史寇雷斯的技能可能延遲施放。啟用此選項後,這些技能的計時條會保持顯示。"
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L.tank_combo_desc = "為達到 100 能量時施放的撕裂與裂喉顯示計時器。"
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end
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L = BigWigs:NewBossLocale("Artificer Xy'mox v2", "zhTW")
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if L then
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L.sparknova = "火花新星" -- Hyperlight Sparknova
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L.relocation = "坦克炸彈" -- Glyph of Relocation
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L.relocation_count = "%s(%d 之 %d)" -- Tank Bomb S1 (1) // Tank Bomb (stage)(count) 先用這個試試看
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L.wormholes = "蟲洞" -- Interdimensional Wormholes
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L.wormhole = "蟲洞" -- Interdimensional Wormhole
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L.rings = "第 %d 階段輝環" -- Rings S1 // Forerunner Rings Stage 1/2/3/4
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end
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L = BigWigs:NewBossLocale("Dausegne, the Fallen Oracle", "zhTW")
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if L then
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L.staggering_barrage = "分攤" -- Staggering Barrage
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L.obliteration_arc = "彈幕" -- Obliteration Arc 這個其實更適合叫彈幕,但分攤技能竟然就叫彈幕...
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L.disintergration_halo = "輝環" -- Disintegration Halo
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L.rings_x = "輝環 x%d"
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L.rings_enrage = "輝環(軟狂暴)"
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L.ring_count = "輝環(%d/%d)"
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L.custom_on_ring_timers = "瓦解輝環計時器"
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L.custom_on_ring_timers_desc = "當一組瓦解輝環啟動時,顯示每個輝環開始擴散的計時器。此選項的進階設定直接繼承自瓦解輝環的進階設定。"
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end
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L = BigWigs:NewBossLocale("Prototype Pantheon", "zhTW")
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if L then
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L.necrotic_ritual = "死靈儀式"
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L.runecarvers_deathtouch = "死亡之觸"
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L.windswept_wings = "疾風"
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L.wild_stampede = "奔竄"
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L.withering_seeds = "種子"
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L.hand_of_destruction = "群拉" -- 毀滅之手群拉
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--L.nighthunter_marks_additional_desc = "|cFFFF0000Marking with a priority for melee on the first markers and using their raid group position as secondary priority.|r"
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end
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L = BigWigs:NewBossLocale("Lihuvim, Principal Architect", "zhTW")
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if L then
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L.protoform_cascade = "炸彈"
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L.cosmic_shift = "擊退"
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L.cosmic_shift_mythic = "擊退:%s"
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L.unstable_mote = "微粒"
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L.mote = "微粒"
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L.custom_on_nameplate_fixate = "鎖定名條圖示"
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L.custom_on_nameplate_fixate_desc = "在鎖定你的截獲自主機名條上顯示追擊圖示。\n\n需要開啟敵方名條,並使用支援此功能的名條插件(如KuiNameplates、Plater)。"
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L.harmonic = "音律" -- push
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L.melodic = "和聲" -- pull
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end
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L = BigWigs:NewBossLocale("Halondrus the Reclaimer", "zhTW")
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if L then
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L.seismic_tremors = "震地" -- Seismic Tremors
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L.earthbreaker_missiles = "飛彈" -- Earthbreaker Missiles
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L.crushing_prism = "稜光" -- Crushing Prism
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L.prism = "稜光"
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--L.ephemeral_fissure = "Fissure"
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L.bomb_dropped = "炸彈掉落"
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L.custom_on_stop_timers = "總是顯示計時器"
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L.custom_on_stop_timers_desc = "哈隆德魯斯的技能可能延遲施放。啟用此選項後,這些技能的計時條會保持顯示。"
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end
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L = BigWigs:NewBossLocale("Anduin Wrynn", "zhTW")
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if L then
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L.custom_off_repeating_blasphemy = "重覆褻瀆印記喊話"
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L.custom_off_repeating_blasphemy_desc = "以 {rt1} 和 {rt3} 持續喊話兩種褻瀆印記,方便你快速地找到相反印記的隊友,並消除自身印記。"
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L.kingsmourne_hungers = "王之哀傷"
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L.blasphemy = "印記"
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L.befouled_barrier = "屏障"
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L.wicked_star = "星星"
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L.domination_word_pain = "御言術痛"
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L.army_of_the_dead = "大軍"
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L.grim_reflections = "幻影"
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L.march_of_the_damned = "影牆"
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L.dire_blasphemy = "印記"
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L.remnant_active = "墮落之王出現"
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end
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L = BigWigs:NewBossLocale("Lords of Dread", "zhTW")
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if L then
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L.unto_darkness = "AoE 階段"-- Unto Darkness
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L.cloud_of_carrion = "食腐蟲群" -- Cloud of Carrion
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L.empowered_cloud_of_carrion = "強化食腐蟲群" -- Empowered Cloud of Carrion
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L.leeching_claws = "順劈(瑪)" -- Leeching Claws
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L.infiltration_of_dread = "抓內鬼" -- Infiltration of Dread
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L.infiltration_removed = "抓出內鬼,用時 %.1f 秒" -- "Imposters found in 1.1s" s = seconds
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L.fearful_trepidation = "驚懼爆發" -- Fearful Trepidation
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L.slumber_cloud = "雲霧" -- Slumber Cloud
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L.anguishing_strike = "順劈(金)" -- Anguishing Strike
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L.custom_on_repeating_biting_wound = "重覆螫傷喊話"
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L.custom_on_repeating_biting_wound_desc = "當你中了螫傷,以 {rt7} 持續喊話,使隊友能快速地找到你。"
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end
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L = BigWigs:NewBossLocale("Rygelon", "zhTW")
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if L then
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L.celestial_collapse = "類星體" -- Celestial Collapse
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L.manifest_cosmos = "核心" -- Manifest Cosmos
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L.stellar_shroud = "治療吸收" -- Stellar Shroud
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L.knock = "擊退" -- Countdown knockbacking other players nearby. Knock 3, Knock 2, Knock 1
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end
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L = BigWigs:NewBossLocale("The Jailer", "zhTW")
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if L then
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L.rune_of_damnation_countdown = "倒數計時"
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L.rune_of_damnation_countdown_desc = "為受到災罰符文影響的玩家顯示倒數計時。"
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L.jump = "跳入"
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L.relentless_domination = "統御"
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L.chains_of_oppression = "壓迫之鏈" -- 這個中文技能名夠短,不需縮寫
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L.unholy_attunement = "水晶塔"
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L.shattering_blast = "坦克爆炸"
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L.rune_of_compulsion = "心控"
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L.desolation = "荒寂"
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L.chains_of_anguish = "痛苦之鏈" -- 這個中文技能名夠短,不需縮寫
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L.chain = "鎖鏈"
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L.chain_target = "鎖鏈:%s!"
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L.chains_remaining = "鎖鏈拉斷:%d/%d"
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L.rune_of_domination = "團隊分攤"
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L.final = "最終%s" -- Final Unholy Attunement/Domination (last spell of a stage)
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L.azeroth_health = "艾澤拉斯血量"
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L.azeroth_health_desc = "艾澤拉斯血量警告"
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L.azeroth_new_health_plus = "艾澤拉斯:+%.1f%% (%d)"
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L.azeroth_new_health_minus = "艾澤拉斯:-%.1f%% (%d)"
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L.mythic_blood_soak_stage_1 = "第一階段輸血計時器"
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L.mythic_blood_soak_stage_1_desc = "顯示輸血計時器,根據 Echo 的首殺所使用的時間軸製作,會在適合的時間點提醒你治療艾澤拉斯。"
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L.mythic_blood_soak_stage_2 = "第二階段輸血計時器"
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L.mythic_blood_soak_stage_2_desc = L.mythic_blood_soak_stage_1_desc
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L.mythic_blood_soak_stage_3 = "第三階段輸血計時器"
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L.mythic_blood_soak_stage_3_desc = L.mythic_blood_soak_stage_1_desc
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L.mythic_blood_soak_bar = "治療艾澤拉斯"
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L.floors_open = "地板開啟"
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L.floors_open_desc = "顯示地板打開、可以跳入坑中的計時器。"
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L.mythic_dispel_stage_4 = "驅散計時器"
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L.mythic_dispel_stage_4_desc = "顯示驅散計時器,根據 Echo 的首殺所使用的時間軸製作,為第四階段的驅散顯示計時器,會在適合的時間點提醒你驅散。"
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L.mythic_dispel_bar = "驅散"
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end
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