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200 lines
5.3 KiB

4 years ago
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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Aqu'sirr", 1864, 2153)
if not mod then return end
-- Enable on trash before the boss to be sure the module is enabled for the warmup RP.
mod:RegisterEnableMob(134056, 139737, 134173) -- Aqu'sirr, Stormsong (for warmup timer), Animated Droplet (for warmup tiemr)
mod.engageId = 2130
mod.respawnTime = 30
--------------------------------------------------------------------------------
-- Locals
--
local stage = 1
--------------------------------------------------------------------------------
-- Localization
--
local L = mod:GetLocale()
if L then
L.warmup_trigger = "How dare you sully this holy place with your presence!"
end
--------------------------------------------------------------------------------
-- Initialization
--
function mod:GetOptions()
return {
"warmup",
"stages",
265001, -- Sea Blast
{264560, "DISPEL"}, -- Choking Brine
264101, -- Surging Rush
264166, -- Undertow
264526, -- Grasp from the Depths
}, {
[265001] = "general",
[264526] = "heroic",
}
end
function mod:OnBossEnable()
self:RegisterEvent("CHAT_MSG_MONSTER_YELL", "Warmup")
self:Log("SPELL_CAST_START", "SeaBlast", 265001)
self:Log("SPELL_CAST_SUCCESS", "ChokingBrine", 264560)
self:Log("SPELL_AURA_APPLIED", "ChokingBrineApplied", 264560, 264773) -- Initial, Ground Pickup
self:Log("SPELL_CAST_START", "SurgingRush", 264101)
self:Log("SPELL_CAST_SUCCESS", "Undertow", 264166, 264144, 265366)
self:Log("SPELL_CAST_START", "EruptingWaters", 264903)
self:Log("SPELL_AURA_REMOVED", "EruptingWatersRemoved", 264903)
self:Log("SPELL_AURA_APPLIED", "GraspFromTheDepths", 264526)
end
function mod:OnEngage()
stage = 1
self:Bar(264560, 10.2) -- Choking Brine _success
self:Bar(264101, 15.5) -- Surging Rush _start
self:Bar(264166, 32) -- Undertow _success
if not self:Normal() then
self:Bar(264526, 24) -- Grasp from the Depths _success
end
end
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-- Event Handlers
--
function mod:Warmup(event, msg)
if msg == L.warmup_trigger then
self:UnregisterEvent(event)
self:Bar("warmup", 18.8, CL.active, "achievement_dungeon_shrineofthestorm")
end
end
do
local prev = 0
function mod:SeaBlast(args)
local t = args.time
if t-prev > 2 then
prev = t
self:Message(args.spellId, "orange")
self:PlaySound(args.spellId, "alarm")
end
end
end
do
local prev = 0
function mod:ChokingBrine(args)
local t = args.time
if t-prev > 6 then
prev = t
self:CDBar(args.spellId, 32)
end
end
end
do
local playerList = mod:NewTargetList()
function mod:ChokingBrineApplied(args)
if self:Dispeller("magic", nil, 264560) then
playerList[#playerList+1] = args.destName
self:TargetsMessage(264560, "yellow", playerList, 5)
self:PlaySound(264560, "alarm", nil, playerList)
elseif self:Me(args.destGUID) then
self:PersonalMessage(264560)
self:PlaySound(264560, "alarm")
end
end
end
do
local prev = 0
function mod:SurgingRush(args)
local t = args.time
if t-prev > 6 then
prev = t
self:Message(args.spellId, "yellow")
self:PlaySound(args.spellId, "alert")
self:CDBar(args.spellId, 30)
end
end
end
do
local prev = 0
local playerList = mod:NewTargetList()
function mod:Undertow(args)
local t = args.time
if t-prev > 6 then
prev = t
self:Bar(264166, 32)
end
if stage == 1 then
self:TargetMessage(264166, "orange", args.destName)
if self:Healer() or self:Me(args.destGUID) then
self:PlaySound(264166, "warning", nil, args.destName)
end
else
playerList[#playerList+1] = args.destName
self:TargetsMessage(264166, "orange", playerList, 3)
if self:Healer() then
self:PlaySound(264166, "warning", nil, playerList)
elseif self:Me(args.destGUID) then
self:PlaySound(264166, "warning")
end
end
end
end
do
local prev = 0
local playerList = mod:NewTargetList()
function mod:GraspFromTheDepths(args)
local t = args.time
if t-prev > 6 then
prev = t
self:Bar(args.spellId, 32)
end
if stage == 1 then
self:TargetMessage(args.spellId, "orange", args.destName)
self:PlaySound(args.spellId, "info", nil, args.destName)
else
playerList[#playerList+1] = args.destName
self:TargetsMessage(args.spellId, "orange", playerList, 3)
self:PlaySound(args.spellId, "info", nil, playerList)
end
end
end
function mod:EruptingWaters(args)
stage = 2
self:Message("stages", "cyan", CL.intermission, false)
self:PlaySound("stages", "long", "intermission")
self:Bar(264560, 13.5) -- Choking Brine _success
self:Bar(264101, 18.5) -- Surging Rush _start
self:Bar(264166, 28.5) -- Undertow _success
if not self:Normal() then
self:Bar(264526, 32) -- Grasp from the Depths _applied
end
end
function mod:EruptingWatersRemoved(args)
stage = 1
self:Message("stages", "cyan", CL.over:format(CL.intermission), false)
self:PlaySound("stages", "long")
self:Bar(264560, 9.5) -- Choking Brine _success
self:Bar(264101, 15.5) -- Surging Rush _start
self:Bar(264166, 32) -- Undertow _success
if not self:Normal() then
self:Bar(264526, 24) -- Grasp from the Depths _success
end
end