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199 lines
5.3 KiB
199 lines
5.3 KiB
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--------------------------------------------------------------------------------
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-- Module Declaration
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--
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local mod, CL = BigWigs:NewBoss("Aqu'sirr", 1864, 2153)
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if not mod then return end
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-- Enable on trash before the boss to be sure the module is enabled for the warmup RP.
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mod:RegisterEnableMob(134056, 139737, 134173) -- Aqu'sirr, Stormsong (for warmup timer), Animated Droplet (for warmup tiemr)
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mod.engageId = 2130
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mod.respawnTime = 30
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--------------------------------------------------------------------------------
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-- Locals
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--
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local stage = 1
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--------------------------------------------------------------------------------
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-- Localization
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--
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local L = mod:GetLocale()
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if L then
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L.warmup_trigger = "How dare you sully this holy place with your presence!"
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end
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--------------------------------------------------------------------------------
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-- Initialization
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--
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function mod:GetOptions()
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return {
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"warmup",
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"stages",
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265001, -- Sea Blast
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{264560, "DISPEL"}, -- Choking Brine
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264101, -- Surging Rush
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264166, -- Undertow
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264526, -- Grasp from the Depths
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}, {
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[265001] = "general",
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[264526] = "heroic",
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}
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end
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function mod:OnBossEnable()
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self:RegisterEvent("CHAT_MSG_MONSTER_YELL", "Warmup")
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self:Log("SPELL_CAST_START", "SeaBlast", 265001)
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self:Log("SPELL_CAST_SUCCESS", "ChokingBrine", 264560)
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self:Log("SPELL_AURA_APPLIED", "ChokingBrineApplied", 264560, 264773) -- Initial, Ground Pickup
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self:Log("SPELL_CAST_START", "SurgingRush", 264101)
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self:Log("SPELL_CAST_SUCCESS", "Undertow", 264166, 264144, 265366)
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self:Log("SPELL_CAST_START", "EruptingWaters", 264903)
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self:Log("SPELL_AURA_REMOVED", "EruptingWatersRemoved", 264903)
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self:Log("SPELL_AURA_APPLIED", "GraspFromTheDepths", 264526)
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end
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function mod:OnEngage()
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stage = 1
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self:Bar(264560, 10.2) -- Choking Brine _success
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self:Bar(264101, 15.5) -- Surging Rush _start
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self:Bar(264166, 32) -- Undertow _success
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if not self:Normal() then
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self:Bar(264526, 24) -- Grasp from the Depths _success
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end
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end
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--------------------------------------------------------------------------------
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-- Event Handlers
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--
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function mod:Warmup(event, msg)
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if msg == L.warmup_trigger then
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self:UnregisterEvent(event)
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self:Bar("warmup", 18.8, CL.active, "achievement_dungeon_shrineofthestorm")
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end
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end
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do
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local prev = 0
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function mod:SeaBlast(args)
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local t = args.time
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if t-prev > 2 then
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prev = t
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self:Message(args.spellId, "orange")
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self:PlaySound(args.spellId, "alarm")
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end
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end
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end
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do
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local prev = 0
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function mod:ChokingBrine(args)
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local t = args.time
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if t-prev > 6 then
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prev = t
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self:CDBar(args.spellId, 32)
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end
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end
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end
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do
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local playerList = mod:NewTargetList()
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function mod:ChokingBrineApplied(args)
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if self:Dispeller("magic", nil, 264560) then
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playerList[#playerList+1] = args.destName
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self:TargetsMessage(264560, "yellow", playerList, 5)
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self:PlaySound(264560, "alarm", nil, playerList)
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elseif self:Me(args.destGUID) then
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self:PersonalMessage(264560)
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self:PlaySound(264560, "alarm")
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end
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end
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end
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do
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local prev = 0
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function mod:SurgingRush(args)
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local t = args.time
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if t-prev > 6 then
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prev = t
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self:Message(args.spellId, "yellow")
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self:PlaySound(args.spellId, "alert")
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self:CDBar(args.spellId, 30)
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end
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end
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end
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do
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local prev = 0
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local playerList = mod:NewTargetList()
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function mod:Undertow(args)
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local t = args.time
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if t-prev > 6 then
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prev = t
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self:Bar(264166, 32)
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end
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if stage == 1 then
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self:TargetMessage(264166, "orange", args.destName)
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if self:Healer() or self:Me(args.destGUID) then
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self:PlaySound(264166, "warning", nil, args.destName)
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end
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else
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playerList[#playerList+1] = args.destName
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self:TargetsMessage(264166, "orange", playerList, 3)
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if self:Healer() then
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self:PlaySound(264166, "warning", nil, playerList)
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elseif self:Me(args.destGUID) then
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self:PlaySound(264166, "warning")
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end
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end
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end
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end
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do
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local prev = 0
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local playerList = mod:NewTargetList()
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function mod:GraspFromTheDepths(args)
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local t = args.time
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if t-prev > 6 then
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prev = t
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self:Bar(args.spellId, 32)
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end
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if stage == 1 then
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self:TargetMessage(args.spellId, "orange", args.destName)
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self:PlaySound(args.spellId, "info", nil, args.destName)
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else
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playerList[#playerList+1] = args.destName
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self:TargetsMessage(args.spellId, "orange", playerList, 3)
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self:PlaySound(args.spellId, "info", nil, playerList)
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end
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end
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end
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function mod:EruptingWaters(args)
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stage = 2
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self:Message("stages", "cyan", CL.intermission, false)
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self:PlaySound("stages", "long", "intermission")
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self:Bar(264560, 13.5) -- Choking Brine _success
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self:Bar(264101, 18.5) -- Surging Rush _start
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self:Bar(264166, 28.5) -- Undertow _success
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if not self:Normal() then
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self:Bar(264526, 32) -- Grasp from the Depths _applied
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end
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end
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function mod:EruptingWatersRemoved(args)
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stage = 1
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self:Message("stages", "cyan", CL.over:format(CL.intermission), false)
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self:PlaySound("stages", "long")
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self:Bar(264560, 9.5) -- Choking Brine _success
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self:Bar(264101, 15.5) -- Surging Rush _start
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self:Bar(264166, 32) -- Undertow _success
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if not self:Normal() then
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self:Bar(264526, 24) -- Grasp from the Depths _success
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end
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end
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