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1.8 KiB

5.2.1 (2022-11-26)

Full Changelog

Highlights

  • Dynamic Groups: Introduce options for aura order for centered
  • Bug fixes

Commits

InfusOnWoW (20):

  • Fix lua error if there's no tooltip
  • Fix background framelevel setting for AuraBar
  • Cooldown Tracking: Don't react within 2s of PLAYER_ENTERING_WORLD
  • Add an additional sanity check to custom duration return values
  • Improve error message if color animations return odd values
  • Fix Exact Spell ID for Charges Changed
  • Bump version
  • Correct LibUiDropDownMenu name in OptionalDeps
  • Use LibUIDropDownMenu for UIDropDownMenus
  • Add Evoker to CalculateGCDDuration
  • Disable snapping to pixel grids for Ticks too
  • Texture/Progress Texture: Improve atlas compatibility
  • Use C_TooltipInfo instead of a hidden tooltip on DF
  • Icon: Add some helpful text to Icon that hints at other addons
  • Dynamic Groups: Introduce options for aura order for centered
  • Make lua checkers a bit happier
  • AuraBar: Ensure that Scale does always call Reorient
  • Bug report template: Ask for verifyable steps in the Reproduction Steps
  • Don't try to reanachor frames that are dragged into a dynamic group
  • Forward arguments of PLAYER_ENTERING_WORLD to WA_DELAYERD_PEW

Lars Kunert (1):

  • Update "Talent Known" trigger on spec changes

Stanzilla (4):

  • Lua LSP: Add more globals to the list
  • Lua LSP: Disable the checks that currently cause the LSP to crash
  • Add a Lua LSP config file and update some types
  • Ignore WeakAurasModelPaths and Type* files for Code Spell Checker

mrbuds (4):

  • Cast trigger: fix empowered cache for target on target change
  • Talent load condition: fix talents for overriden spells
  • Update talents
  • Aura trigger: fix tooltip filters